Associate
- Joined
- 26 Oct 2010
- Posts
- 424
- Location
- Lincoln
finished the single player.. it was ok, not as good as cod4 or mw2.. zombies in the whitehouse was awesome though 

I personally have no problem with the principle of subscription based gameplay. I played wow for 5 years and considering the time i played it was incredibly good value for money.
Publishers (notoriously Activision) are a business, their sole aim is to make as much profit as possible (Kotick or whatever his name is though seems to be incredibly arrogant and should probably shut up!). If they thought they could charge us £8 quid a month and make more money than currently they would in a heart beat. The problem they have in implementing this is that it is not the current standard FPS model. We as gamers are used to buying a FPS game for say 40 quid and being able to play it online as much as we feel with no extra charge.
I think it will be a very long progress to change the model, i think at best they can phase things in slowly (they have started with mappacks). If it becomes subscription based i think they would loose more buyers than they would ever make up on monthly subs. I doubt monetisation through microtransactions would go down well either. Imagine instead of using 'COD points' to buy a new gun scope or facepaint you use actual money. The synic in me things 'COD points' is purly a means to get the masses subconsciously used to the concept of paying for these items so that it will be slightly less of a hurdle when they introduce using real money for this.
Regarding the "lag", low performance, general choppiness, etc.
This is ALL down to poor utilisation of the rendering thread(s) on the CPU that are feeding the GPU - meaning your GPU is sitting idle waiting on the CPU 70% of the time. Probably because the game is busy doing something else.
This means that when a lot is going on the GPU isn't been fed sufficently and the game goes to hell... its not actually network lag, etc. even tho it feels like it.
Regarding the "lag", low performance, general choppiness, etc.
This is ALL down to poor utilisation of the rendering thread(s) on the CPU that are feeding the GPU - meaning your GPU is sitting idle waiting on the CPU 70% of the time. Probably because the game is busy doing something else.
This means that when a lot is going on the GPU isn't been fed sufficently and the game goes to hell... its not actually network lag, etc. even tho it feels like it.
There is no client side fix - tweaking cvars, driver options, etc. etc. might marginally mask it a bit but nothing will completely fix it til the devs get off their arses.
I'm a little worried about this as the symptoms are identical to a nasty, but fortunatly very rare, bug with COD4 - thought to be related to IRQ sharing/system bus saturation somewhere - it only affected a small number of PCs but required major hardware and software changes to fix - i.e. new motherboard and GPU or a new PC would usually sort it out, but its unfixable if your hardware/software configuration happens to be affected by it. If this bug is now affecting a large number of the player base then essentially the game is screwed because the only fix would be the slim chance that a new PC or major changes to your PC resulted in a configuration that wasn't affected - given the large number complaining about it thats a slim chance... the other option being a major rewrite of the game by treyarch.
How have Treyarch introduced all these issues when COD4/WaW/MW2 ran so well?! (in fact COD4/WaW did have a minor occasional stutter but that is down to punkbuster and is insignifcant versus the problems in Black Ops)Regarding the "lag", low performance, general choppiness, etc.
This is ALL down to poor utilisation of the rendering thread(s) on the CPU that are feeding the GPU - meaning your GPU is sitting idle waiting on the CPU 70% of the time. Probably because the game is busy doing something else.
This means that when a lot is going on the GPU isn't been fed sufficently and the game goes to hell... its not actually network lag, etc. even tho it feels like it.
There is no client side fix - tweaking cvars, driver options, etc. etc. might marginally mask it a bit but nothing will completely fix it til the devs get off their arses.
I'm a little worried about this as the symptoms are identical to a nasty, but fortunatly very rare, bug with COD4 - thought to be related to IRQ sharing/system bus saturation somewhere - it only affected a small number of PCs but required major hardware and software changes to fix - i.e. new motherboard and GPU or a new PC would usually sort it out, but its unfixable if your hardware/software configuration happens to be affected by it. If this bug is now affecting a large number of the player base then essentially the game is screwed because the only fix would be the slim chance that a new PC or major changes to your PC resulted in a configuration that wasn't affected - given the large number complaining about it thats a slim chance... the other option being a major rewrite of the game by treyarch.
I Google'd and someone else mentioned that turning Windows 7 mouse acceleration off helps. It has helped somewhat, but the game is still a bit dodgy.
Impossible to say, spec means nothing to Black OpsQuestion, how do you think my laptop will manage in terms of running this game at a reasonable speed while still looking half decent?
I7 820
6 gig ram
ATI 4670 1gb
Windows 7
I really want to download off steam but im worried it will be a pointless purchase... Would medal of honor be a better option?
Impossible to say, spec means nothing to Black Ops.
Why have I been banned from the TFU server?
player name [HaX]LoCky@LaRge
For being too good? (*cough BC2*) I'm sure you'll find out soon enough though.