***The Official Gran Turismo 5 Thread***

I sent Killswitch87 a 240GLT because I accidently mashed his car. Now it's gone into PSN land. Weird that as I've never had problems sending cars before.

clear cache in options, restart ps3. Some people say it works.
 
Would you recommend the Logitech Driving Force GT? Tempted to get a wheel, although it may mean plugging my PS3 into my Dell monitor due to the room layout.

Wheels vs Pads:
  • With the wheel you get extra realism

  • You WILL be slower on the wheel to begin with, but you'll catch up/surpass your pad times eventually

  • Certain things (NASCAR and Rally) will become easier, NASCAR because you can smooth your steering inputs, rally because with force feedback on you can feel the front wheels loose grip and "go light"

  • Certain things (Drifting) will become almost impossible - If you put too much power on coming out of a bend, anything that would require loads of lock to correct you won't catch in time, however smaller wiggles as the car settles are easier to control

  • Force feedback on these wheels almost counts as exercise :D

Onto the DFGT specifically (Warning this is the only wheel I've used in the last 5 years, so some of these critisisms may apply to other wheels):

  • Designed for GT5, the jog dial (red wheel in the lower right of the wheel hub) can adjust brake balance, TC ABS and Torque Distribution (Where applicable) on the fly, SUCH a useful feature

  • No proper flappy paddles - there are buttons on the back of the wheel that do the same job, but they don't feel crisp enough

  • No seperate H pattern shifter or clutch pedal from the G25/27

  • Only £80 at the highstreet store that sells stuff from a catalogue, much cheaper than the G25/27

  • Are they making a new GT5 wheel? Twitter seems convinced they are....

  • The wheel has 900 degrees of rotation lock to lock, thats insane, and you really feel it on courses like Eiger, on other games you can adjust this down to as low as 360 degrees (Dirt 2, F1 2010 Need for Speed etc), why not on the game it was designed for?

  • Its also way to easy to hit the PS button, and way to hard to hit the start button - thats wrong way around

And finally.... for now, my BIGGEST ANNOYANCE

  • The wheel calibrates itself LOUDLY by going full lock left then right every time you turn on the PS3, load a game, quit a game and turn off the PS3, this can be got round by pulling out the power cable when you start up and not plugging it in until you're in the game (Although it will still do that once). Its not subtle :mad:

I considered a G27, but went for this because in my opinion the G27 was twice as good of a wheel as this, despite being twice the price

Don't regret buying it at all mind :)
 
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Would you recommend the Logitech Driving Force GT? Tempted to get a wheel, although it may mean plugging my PS3 into my Dell monitor due to the room layout.

I bought the wheel just for GT5. I love it. I will use it for all my racing games, even on the PC and retire my old Saitek R440 :D
 
I can't get gold on the Level 16 Gravel Rally either.

However I can "cheat" on the Loeb challenges - I've got a Logitech Driving Force GT which has a little jog dial to adjust TC settings and the like on the fly, and I can use it to set it to 50:50 torque distribution, which I found helps a lot.

A wheel is more fun anyway, so go on, you know you want to ;) :p

Im using this wheel as well, can you give me the specific setup you used(tcs/abs etc?)
 
Wheels vs Pads:
  • With the wheel you get extra realism

  • You WILL be slower on the wheel to begin with, but you'll catch up/surpass your pad times eventually

  • Certain things (NASCAR and Rally) will become easier, NASCAR because you can smooth your steering inputs, rally because with force feedback on you can feel the front wheels loose grip and "go light"

  • Certain things (Drifting) will become almost impossible - If you put too much power on coming out of a bend, anything that would require loads of lock to correct you won't catch in time, however smaller wiggles as the car settles are easier to control

  • Force feedback on these wheels almost counts as exercise :D

Onto the DFGT specifically (Warning this is the only wheel I've used in the last 5 years, so some of these critisisms may apply to other wheels):

  • Designed for GT5, the jog dial (red wheel in the lower right of the wheel hub) can adjust brake balance, TC ABS and Torque Distribution (Where applicable) on the fly, SUCH a useful feature

  • No proper flappy paddles - there are buttons on the back of the wheel that do the same job, but they don't feel crisp enough

  • No seperate H pattern shifter or clutch pedal from the G25/27

  • Only £80 at the highstreet store that sells stuff from a catalogue, much cheaper than the G25/27

  • Are they making a new GT5 wheel? Twitter seems convinced they are....

  • The wheel has 900 degrees of rotation lock to lock, thats insane, and you really feel it on courses like Eiger, on other games you can adjust this down to as low as 360 degrees (Dirt 2, F1 2010 Need for Speed etc), why not on the game it was designed for?

  • Its also way to easy to hit the PS button, and way to hard to hit the start button - thats wrong way around

And finally.... for now, my BIGGEST ANNOYANCE

  • The wheel calibrates itself LOUDLY by going full lock left then right every time you turn on the PS3, load a game, quit a game and turn off the PS3, this can be got round by pulling out the power cable when you start up and not plugging it in until you're in the game (Although it will still do that once). Its not subtle :mad:

I considered a G27, but went for this because in my opinion the G27 was twice as good of a wheel as this, despite being twice the price

Don't regret buying it at all mind :)

Nice write up mate. Pretty much agree with all of it and am just as frustrated as you about the inability to change the wheel rotation lock.

Not sure why drifting is so difficult with the wheel tbh, it's harder in game than it is in real life with my car! That can't be right :o - On a seperate note, wish there were more tracks catered for the drift mode, Ebisu anyone? :D
 
Thanks for the info griffo_001! I'll have to think about it some more.

Anyone know how much money you need for the Multi-Millionaire trophy? I've heard it isn't 2, 3 or 5 million. Guess it could well be 10 or 20. :rolleyes:
 
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Im using this wheel as well, can you give me the specific setup you used(tcs/abs etc?)

TC = 0
4WD TORQUE 50:50 (from 30:70, should pull with the front end more now)
ABS = 1
Front Brakes = 5
Rear Brakes = 5 (I did put this up to 8 some of the time, but it doesn't make too much difference)

The rest is about being smooth, minimising wheelspin while they scrabble for grip, try to straighten the course where possible and feathering the throttle. Sideways isn't fast on this game, unlike Dirt

Also some of the driving line braking points are utter rubbish on the ice track, you can brake way later and sometimes not at all
 
TC = 0
4WD TORQUE 50:50 (from 30:70, should pull with the front end more now)
ABS = 1
Front Brakes = 5
Rear Brakes = 5 (I did put this up to 8 some of the time, but it doesn't make too much difference)

The rest is about being smooth, minimising wheelspin while they scrabble for grip, try to straighten the course where possible and feathering the throttle. Sideways isn't fast on this game, unlike Dirt

Also some of the driving line braking points are utter rubbish on the ice track, you can brake way later and sometimes not at all

Think changing it to 50:50 helped, just managed to gold the first one by completing it bang on the required time. thanks for the advice :D
 
Wheels vs Pads:
  • With the wheel you get extra realism
  • You WILL be slower on the wheel to begin with, but you'll catch up/surpass your pad times eventually
  • Certain things (NASCAR and Rally) will become easier, NASCAR because you can smooth your steering inputs, rally because with force feedback on you can feel the front wheels loose grip and "go light"
  • Certain things (Drifting) will become almost impossible - If you put too much power on coming out of a bend, anything that would require loads of lock to correct you won't catch in time, however smaller wiggles as the car settles are easier to control
  • Force feedback on these wheels almost counts as exercise :D
Onto the DFGT specifically (Warning this is the only wheel I've used in the last 5 years, so some of these critisisms may apply to other wheels):

  • Designed for GT5, the jog dial (red wheel in the lower right of the wheel hub) can adjust brake balance, TC ABS and Torque Distribution (Where applicable) on the fly, SUCH a useful feature
  • No proper flappy paddles - there are buttons on the back of the wheel that do the same job, but they don't feel crisp enough
  • No seperate H pattern shifter or clutch pedal from the G25/27
  • Only £80 at the highstreet store that sells stuff from a catalogue, much cheaper than the G25/27
  • Are they making a new GT5 wheel? Twitter seems convinced they are....
  • The wheel has 900 degrees of rotation lock to lock, thats insane, and you really feel it on courses like Eiger, on other games you can adjust this down to as low as 360 degrees (Dirt 2, F1 2010 Need for Speed etc), why not on the game it was designed for?
  • Its also way to easy to hit the PS button, and way to hard to hit the start button - thats wrong way around
And finally.... for now, my BIGGEST ANNOYANCE

  • The wheel calibrates itself LOUDLY by going full lock left then right every time you turn on the PS3, load a game, quit a game and turn off the PS3, this can be got round by pulling out the power cable when you start up and not plugging it in until you're in the game (Although it will still do that once). Its not subtle :mad:
I considered a G27, but went for this because in my opinion the G27 was twice as good of a wheel as this, despite being twice the price

Don't regret buying it at all mind :)

very nice, im only just past the being slower bit but its always been more fun with a wheel, i use a driving force ex (the one before pro) and its a cheap wheel (£40 at the same place as above)

one thing thats REALLY bugging me is where the hell is the damage they went on about so much all we get is this stupid disqalification thing or is it only on later races? its bugging me now as i wanna trash a ferrari to see how good the full damage modelling is!!!!
 
Would you recommend the Logitech Driving Force GT? Tempted to get a wheel, although it may mean plugging my PS3 into my Dell monitor due to the room layout.

I would definitely recommend getting a wheel and getting the best you can afford.

Everything the other poster posted is spot on but the G27 has helical gears so although it self calibrates
when you switch the game on and off, it's much quieter than the wheels I've seen/heard on youtube etc.

The extra layer of realism a force feedback wheel adds to GT5 is both subtle and immense. Hitting the
many undulations and imperfections on the road on the final straight of the Cirque de Sarthe in a
Mercedes SLS at 200mph is just mental. Slight movement of the wheel = surprising levels of realism.

Ya BRANE seamlessly fills in the gaps between what your eyes see and your hands feel :D

You simply don't get that with a paddle.
 
rp2000 you finished with my Gallardo yet?

If not does someone have one I could borrow for 30 minutes?

PSN: Speedsurfer1212
 
rp2000 you finished with my Gallardo yet?

If not does someone have one I could borrow for 30 minutes?

I finished with it, but cannot gift it back till after midnight. Let me know if you don't get another and I will do this tonight. If you get another one can I give it back day after so I can give someone else another car tonight?


rp2000
 
I got gold on that by going hard in with oversteer. I was trying to be too neat and tidy, but golded it after a few tries of flicking it hard in to the first left bend with a bit of oversteer corrected into the bend right. Try it out see if it helps.

Meh, I've spent forever on that one. Watched the demo and they brake marginally on entering the first bend, and the time was rubbish, so I figured if I could make the same line without touching the brakes it would be way quicker. It is, but not enough. I've nailed a good line, minimal lift off, but no joy. Just watched a youtube vid :o and a gentle tap on the brakes and flick apparently does the trick. Bloody annoying!
 
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