Steam christmas sale 2010... *twitch*

I think if you take a look at metacritic, it's more than just a statement about someone here's favourite game. ;)

http://www.metacritic.com/game/playstation-2/metal-gear-solid-2-sons-of-liberty
http://www.metacritic.com/game/wii/super-mario-galaxy-2
http://www.metacritic.com/game/playstation-2/tony-hawks-pro-skater-3
http://www.metacritic.com/game/pc/out-of-the-park-baseball-2007

and loads more with the same score or more, so I'm sticking with the personal taste thing

Edit: BTW I personally loved MGS2
 
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I'm not really sure what you're trying to prove? You've linked to a bunch of great games. :confused:

This all seems to stem from the fact that you've taken an entirely tongue in cheek remark as literal... :rolleyes:
 
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I'm not really sure what you're trying to prove? You've linked to a bunch of great games. :confused:

This all seems to stem from the fact that you've taken a tongue in cheek remark as literal... :rolleyes:

I'm saying that all those games are down to personal taste whether they are must play or not (which you and several others have already been saying in the thread about Half life), as far as tongue in cheek, lots of the responses in the thread were talking seriously about how great Half life is, so yes I guess I did

Edit: BTW I personally loved MGS2
 
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UT? :confused: I wouldn't have put that as a massive influence, great and popular no doubt, but I don't think it really raised the bar much imo (personal opinion again etc).

Didn't it come out the same time as Q3?

It did, infact they were pretty much competing to capture the competetive fps audience. UT most definitely was a big player in influencing todays games. I can't think of anything other than UT + Quake + Doom that has had as much of an impact in the online fps genre. Pretty much every mutliplayer fps game has evolved from those. I don't really see how HL impacted anything that much. it certainly found a new way of doing things and raised a bar, but in terms of influence - not so much.
 
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Ahh ok so I guess HL: Source is the one to go for then?

No no no.

People should be ashamed of themselves, suggesting HL: source. It was widely condemned at the time for being a shoddy comversion (surprisingly so, since Valve made both games, of course).

There are a few significant differences between the games. For example, the AI in the non-source game is significantly better, but there are other differences too.

Though (eventually) we'll have Black Mesa... which is an entirely remade HL1 game, made with (possibly even) better graphics than HL2...

Hahahahahahahahahahahahahaha... oh, you did say eventually. That could be true, we might see it one day. I've given up waiting.
 
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It did, infact they were pretty much competing to capture the competetive fps audience. UT most definitely was a big player in influencing todays games. I can't think of anything other than UT + Quake + Doom that has had as much of an impact in the online fps genre. Pretty much every mutliplayer fps game has evolved from those. I don't really see how HL impacted anything that much. it certainly found a new way of doing things and raised a bar, but in terms of influence - not so much.

I'd say they each had a significant influence in different ways.
For my money, half-life's influence was in the introduction of the idea that storytelling can be a strong feature of the game experience.
Look at doom, quake, UT: these are games where you are basically just competing levels, and being scored for amount of kills and secrets found. There is no real story there. (This isn't a criticism - I love those games.)
In half-life, the game tries to create a cinematic story experience - and this has effected every single shooter since, with the possible exception of serious sam...
It's not enough now to give players a few levels to fight there way through and rack up kills (in fact, how many single-player games even tell you how many kills you have scored or secrets found?) - your avatar now needs a name, a skimpy backstory, a game world to inhabit, and npcs to interact with (even if only barely). All these things are half-life's legacy, for better or worse.
 
^

There is some truth in what you say, and in reading it, the part where you said games don't do that now, I can't help but think that all the thousands of people that hailed quake and doom gameplay, will be turning their noses up and poo-pooing the incoming 'Bulletstorm' game (myself included). However, at the core, it is infact a very similar game to those of old, killing things for the sake of killing, racking up points for kills, killing in various ways and being told your score for kills at the end of the level etc.


Still think it looks poop though :p
 
^

There is some truth in what you say, and in reading it, the part where you said games don't do that now, I can't help but think that all the thousands of people that hailed quake and doom gameplay, will be turning their noses up and poo-pooing the incoming 'Bulletstorm' game (myself included). However, at the core, it is infact a very similar game to those of old, killing things for the sake of killing, racking up points for kills, killing in various ways and being told your score for kills at the end of the level etc.


Still think it looks poop though :p

For including those scoring elements, it'll probably be hailed for it's innovation, lol!
 
No no no.

People should be ashamed of themselves, suggesting HL: source. It was widely condemned at the time for being a shoddy comversion (surprisingly so, since Valve made both games, of course).

This. Don't play the source version, play the original. HL1 Source just felt odd to me for some reason. Controls felt floaty and sluggish.

I would agree with those saying that HL1 is not as influential as Doom or Quake, but it rose the bar significantly. It was and still is IMO the best FPS of all time. Played through it and the expansions a few months ago and it's as good as it always was. £4.99 for all three games is one hell of a bargain, and anyone who hasn't played them really, really, REALLY should :D
 
I think quake and UT are far more defining than Half-Life, simply because they shaped the modern fps shooters of today. They laid the foundation and set the ball rolling on the multiplayer competetive fps. Half-Life made some advancment in how a games narrative was told but it hasn't had as much of an influence as the others.

HL1 dm was awesome back in the day I used to love leaving mines everywhere was great playing over my 56k line with pings of 300-400 :)
 
has anyone tried running Plants vs. Zombies on an NC10 netbook?

Tempted to get it for the girlfriend but the screen resolution is so messed up on those things (1024x600).

Need more native resolution games for those things :o
 
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