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- 6 Dec 2010
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The monitor doesn't matter. You won't visually see the difference, you will feel it, and have better scores.
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The monitor doesn't matter. You won't visually see the difference, you will feel it, and have better scores.
Then that's strange. My 580 SLI could only do like 70 fps, while a single 580 could only do 40 fps. Maybe your 580 is heavily OC'ed?
So most people are playing with 120 Hz monitors?
Then it is your subjective feeling. There is no way to output more than 60 fps information if the monitor is running at 60 Hz, unless you mean when min fps is below 60 you could feel the lag.
Yeah thats another factor not to forget about, most high end monitors arent 120Hz!!, only the cheaper TN panels boast 120Hz. Most will be 60hz so you'll only be seeing upto 60fps on these monitors anyway, in which case is pointless getting a stupidly fast and expensive card that will do well over 60fps if you only have a 60hz capable monitor!
Again, the monitor does not matter. Your box is connected to the game play, not the monitor to the game. Monitor < Box > Game. And the monitor is not even required to play the game. The box can transmit much more than "60fps of info" to the game play. fps drive the game not Hz. Even if you disconnect the monitor, the game will go on. The monitor only lets you see (monitor) a very small part of what's going on.
Not a "subjective feeling" at all, I maintain as close as possible to 125fps in COD. Default of the game is 91fps. If I play you at 125fps vs your 60fps, I will win, skill and connection being equal. That is not subjective, it is a fact. Literally, I could disconnect my monitor, watch (monitor) the game on my -not even connected to my box- laptop, and still beat you.
The human eye cannot see movement of more than about 60fps, so the 120Hz monitors are used for other reasons. Again though, as above, the monitor's speed has little to nothing to do with MP gaming. You guy's are talking about form (eye candy) over function, when as it applies to MP gaming, function is all that matters. Even a mouse/keyboard that refreshes at 1000Hz will matter, as it is a direct connection to the game, and you can't "see" that either. Even when I blink my eye's or turn my head, the game goes on, and all that matters is how my hardware is interacting with that game.
You guy's clearly are not MP gamers and are all about the eye candy. And that's fine, to each his own. But don't be misleading others with flat out wrong information that hardware over 60fps doesn't matter. You're the ones that join a MP game and accuse the guys like me of hacking because you just can't beleive the things you are 'seeing'. If you want to MP game, steady fps up in the ~125fps range are needed to be able to win. Even a very breif (think millisecond's) explosion that drops your fps down to 60fps is enough to get you killed. If you only SP game and just want to "'watch the show', then yes, 30fps or so is all you need.
Even my 460 1gb runs everything great at that res, hardware is so overpowered right now for current games, but i'd go for a 6950 or so for a bit of future proofing.
Yeah thats another factor not to forget about, most high end monitors arent 120Hz!!, only the cheaper TN panels boast 120Hz. Most will be 60hz so you'll only be seeing upto 60fps on these monitors anyway, in which case is pointless getting a stupidly fast and expensive card that will do well over 60fps if you only have a 60hz capable monitor!
Again, the monitor does not matter. Your box is connected to the game play, not the monitor to the game. Monitor < Box > Game. And the monitor is not even required to play the game. The box can transmit much more than "60fps of info" to the game play. fps drive the game not Hz. Even if you disconnect the monitor, the game will go on. The monitor only lets you see (monitor) a very small part of what's going on.
Not a "subjective feeling" at all, I maintain as close as possible to 125fps in COD. Default of the game is 91fps. If I play you at 125fps vs your 60fps, I will win, skill and connection being equal. That is not subjective, it is a fact. Literally, I could disconnect my monitor, watch (monitor) the game on my -not even connected to my box- laptop, and still beat you.
The human eye cannot see movement of more than about 60fps, so the 120Hz monitors are used for other reasons. Again though, as above, the monitor's speed has little to nothing to do with MP gaming. You guy's are talking about form (eye candy) over function, when as it applies to MP gaming, function is all that matters. Even a mouse/keyboard that refreshes at 1000Hz will matter, as it is a direct connection to the game, and you can't "see" that either. Even when I blink my eye's or turn my head, the game goes on, and all that matters is how my hardware is interacting with that game.
You guy's clearly are not MP gamers and are all about the eye candy. And that's fine, to each his own. But don't be misleading others with flat out wrong information that hardware over 60fps doesn't matter. You're the ones that join a MP game and accuse the guys like me of hacking because you just can't beleive the things you are 'seeing'. If you want to MP game, steady fps up in the ~125fps range are needed to be able to win. Even a very breif (think millisecond's) explosion that drops your fps down to 60fps is enough to get you killed. If you only SP game and just want to "'watch the show', then yes, 30fps or so is all you need.
No, having a high framerate is more about having very responsive controls, quite simply the higher the framerate the smoother the mouse movement becomes.
You don't need a 120hz display to benefit from higher framerates.
For most games you don't need more than a single 6950. However for Crysis (and the upcoming Crysis 2) there is NO single 40nm fab GPU able to handle it, not even GTX 580.
580 can easily handle crysis, and crysis 2 is going to be less demanding![]()
Not even a 580 can handle Crysis? I heartily disagree!!