Dragon Age 2 - * Official *

I'm at the end, alt tabbed out and can't bring myself to finish this tosh, the story is soo truly ridiculous. Every decision flies in the face of what you were going for all game long, the build up to the end involved killing dozens of the side I'd been trying to help the whole game, just to finally get to someone who talks to you and randomly you're thrown, by a completely inconsequential character, the game defining "who will you support" moment, so I made my choice and then had to kill loads more of "my side", and then, you get the decision to make again about 8 more times before the end sequence, its just utterly stupid.


The problem I have with it is, as a stand alone story, it might make a very small amount of sense, but as a sequel, which has already established things like who the mages are, who the templars are, and what they are about, you play the game based on THOSE impressions, just to be given basically entirely different factions you are really dealing with. Just a joke, collection quests, so much of the game set in one area, what 4 outside locations which are reused, sometimes multiple times, mostly with rubbish quests. Voice over quality, great, some of the dialogue, great, often some of the companion dialogue both in cutscenes and just running around is great, but dialogue to do with story and quests is woeful throughout. Missing sentences, turning around mid sentence, pure stupidity.

Then theres character choice, basically one tank and one healer gives you very little choice as to what to do, and significantly effected my game choices based on assuming I need a healer for the end game battles, its just stupid start to finish.

Combat was fun for a while there in the middle but, now every fight is, 2 character AOE, me, assasinate, screen turns into fireball explosions, everyone explodes when they die, fight over and I've barely seen or partaken in any of it.
 
So basically it's a love or hate game, more hate it though and more love DA:O !

Ea why did you rush Bioware and Bioware why did you suck on Ea's teet :(
 
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:D

This is the game, pre-expedition. Made me chuckle quite a bit
 
Well... that was underwhelming I have to say :o

My little rant. WARNING this will probably have spoilers so dont read if you plan to play it.

.

To my total dismay, half way through my 26 hour playtime, I realised that I wasn't going to leave this grey, boring city. Came to the conclusion that I wasn't going to expand out beyond the same single cave design and mountain road that I had trudged along, killing the same enemies over and over again since the beginning.

There would be no blight, no uniting of the races, no deep exploration through snowy mountains, scary forests or dungeons filled with demons and possessed mages. No story expansion filled with tails of dragons, heroes of old, Wiches of the Wilds and no epic battles. Nor would I meet any new fantastic characters beyond the same drab I'd already picked up on my way (except Varric the only character worth while.)

No, I was stuck, stuck inside the plot of a boring and quite stuck-up refugee who plans to go from poor to rich in a completely boring city of thieves, thugs and the general mentally infirm. From the Templars to the Blood Mages. Everyone in this horrible city, in which the entire game plays out, is either insane or so warped that I could never have given a rats *** about any of them. That includes my companions. Companions whose motivation and general blindness toward any sense of morality left me isolated and unable to care about any of them.

Varric was the only one I could see inside the original Dragon Age Origins. His writing was good, his dialog and motivations all seemed plausible and entertaining. The game built that special Bioware "player-npc relationship" which they're so good at.

And at first, I thought Isabella would join him in my observations. The hours pass, you listen to her go on and on about sex in some fashion or other, a little about being a pirate, again with mention of having numerous men beneath her. Goads my other female compansions into talking about sex, egging them on and on. Until you reach the end of the game and you realise that there isn't any deeper meaning behind her character, there is no better person beneath it and that infact her entire character is that of a thieving ****. Thats it. Nothing else is there. Does the game expect me to believe that she made the "right decision" in bringing back the Qunari item? Even after the Qunari went on a rampage and slaughtered countless innocents? Which she could have prevented and knew full well that she could. Knowing that not handing it over would kill innocents and put you and all your companions at risk. She turned away from it all simply for an item that she STOLE and had no right to, but in her twisted mind believes she does. But what makes this even more hysterical, is that the supposed "reasoning" behind her motivations- that being she is hunted by a powerful criminal, is completely shot out of the water near the end when she makes a deal with him under the weight of nothing but a "pirates handshake" or some other type crap.... come on now Bioware.

But hey!! All smiles and giggles when she did come back with the Qunari item though... hope you had no trouble stepping over the countless dead bodies on your way here Isabella.

Anders. Lets just say "No" to him. Horrible character, annoying, senseless and like most others completely insane. But yeah I suppose he has a reason for being so. Just a shame we cant get rid of him. He's shoved down our throats throughout the game... in more ways than one it seems. My word Bioware, take it easy on the sex thing. At least add some weight and built up story behind it, instead of throwing it in our faces no matter what dialog choice we make. Dont give Anders and an inch, because he'll take a ****** mile....

Merril. Sweet innocent little elf girl Merril... yeah right. The psychotic, blind and totally messed up elf. You start off with hope for her, you talk to her, try to find out about her past etc. Yet her story comes down to nothing but "i know better than everyone else" even when its as obvious as anything that its the wrong path. But oh hey, go ahead and get everyone killed because of a ****** mirror. It made me laugh that after she had killed everyone she had ever known and who cared for her growing up, that was it. No dialog option, no explanation or guilt. The world went on as if it never happened.

Ferris, never even bothered with him. He was the JPRG character of the game, brooding emo elf wtih the "cool effect" attitude and looks. Not worth the effort. infact killing him at the end was the only real joy the game had given me.

Aveline. I didn't actually mind her, infact she was the most real and level headed character of the lot. Her only problem, as with most of the game, was a lack of inspired design or importance. Even though technically she was more important than most characters considering her position. The game, as with the story, lacked any weight and drive behind her, making her story and character feel a bit... meh. Still though, She and Varric where about the most rounded characters.

Moving on. The combat felt like a combination of a hack'N'slash console game with a hint of World of Warcraft. There was simply no tactics in anything. After the first 30 minutes of the game, you know that every random fight from then on will spawn mobs behind the mages when you first engage. It felt repetative and after half way through the game, I really started to dislike it because it became more of a mindless grind spamming ability buttons and throwing the occasional heal. A far cry from having to continuously pause the combat in DA:O, working out what magic and abilities where best to use depending on the mobs and your location. None of that was in DA2.

I'm just disappointed. I loved Origins and knowing that Bioware was behind it, I believed that they would only ever improve the sequel to the first game. However after playing that farce, I'm saddened that this was released with the name Dragon Age. Too me they shouldn't have made this, it just had such a lack of vision and quality that its very unlike Bioware. It really does feel more like an expansion pack than a standalone game, especially when you compare it to the original.

If it wasn't called Dragon Age, then it would have been a decent game. An easily forgettable but somewhat decent game. However knowing that Bioware made it, it becomes nothing but disappointment. We've all grown to expect much more from them and this simply doesn't deliver and instead does a great disservice to the Dragon Age series.

DA2 took a wrong turn when it failed to follow the Flemeth on the mountain. That should have been a turning point in this game, but it was as if its feet got stuck on some rock on the mountain, and so was forced to watch Flemeth fly off along with all the potential and promise that that moment could have delivered.

/end rant :(
 
I've played through a good chunk of the game, the graphics and core gameplay are okay. Voiceovers were good, played as a slightly sarky wisecracking female.

I didn't like the fact that the game basically felt like a bunch of unrelated bite sized missions, and had no apparent central storyline / heroes journey or any real hook other than to bang through a few short dungeons and get some exp.I'd give it a thoroughly average 5 out of 10. Easily the worst Bioware game i've played (having played everything since the first Baldurs Gate)

Badform to quote oneself I know, just wanted to add that I was really annoyed at the structure of the game - it's split into 2 halves. The first half you work towards some goal, are awarded with some loot etc then you are put in a completely unrelated second half. Everything from the first half is thrown in the bin, and there's no emotional involvement left in the second half.

Stopped playing 3-4 hours after the midgame, just really don't care what's going on.

Poor.
 
Dragon Age 2's textures mod

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Installation
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Drag and drop the patch folder into your override folder


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Changelog
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1.0c
Added Knight Commanders hair

1.0b
Now works with DX9

1.0
All environmental textures have been modified to look better


----------------------
Required
----------------------

DX11 is no longer required


I have not yet confirmed this, but you MAY need Bioware's High Quality Textures installed.

http://www.dragonagenexus.com/downloads/file.php?id=2219

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Wait, hold on just one second there chaps...

Are you guys telling me, this boring city will be the entire game? Those 4 areas outside are the ONLY outside areas?

So once I get the 50g for the expedition... That's the game end? I don't go? I'm confused. In all honesty, not really followed the story, got bored after 10 mins.

You are having a laugh...
 
Pretty much the entire game is in the city, with the odd excursion to outside areas. I believe you do travel to the deep roads but don't expect many hours of deep road fun.

You'd think huge city lots of interesting areas but not when the developers decided to reuse the same damn places but from different viewpoints :(
 
Yup have recently got back from the deep roads and wandered around trying to find some semblance of a decent story line with no luck, from reading here it sounds like that is about it. Not that I don't like the side quests and overall the game play but coming from DA0 it is a bit dissapointing. I guess its just the way it is these days, efficiency over effectivenss, maps that look a damn site bigger than they are and the re-use of what they have bothered to put together. Its not Elder scrolls Morrowind is it.
 
Yup have recently got back from the deep roads and wandered around trying to find some semblance of a decent story line with no luck, from reading here it sounds like that is about it. Not that I don't like the side quests and overall the game play but coming from DA0 it is a bit dissapointing. I guess its just the way it is these days, efficiency over effectivenss, maps that look a damn site bigger than they are and the re-use of what they have bothered to put together. Its not Elder scrolls Morrowind is it.

Cry.... I miss Morrowind, still got all the disks and boxes inc all expansions!

Bring on 11.11.11... Seriously hope they don't mess up Skyrim :(

ags
 
about 7 hours in now. Is there even a story to this game?

I rushed through Origins so that i could use the savegame, left loads of thing undone. Wasn't worth rushing for.

It's not a bad game imo, it's just when you campare it to origins that you see that, if anything, it's a step backwards. But worse than origins doesn't make it a bad game!!

tbh, i couldn't care less about any of the characters, and find myself actually skipping some scenes, which i would normally never do on my first playthrough!!

I would question anyones decision to give this game more than 7 out of 10. but also, i wouldn't say it was worthy of less than 6/10.

I bet i wasn't the only one who shouted "oh ffs not Anders!!!!!"
 
Cry.... I miss Morrowind, still got all the disks and boxes inc all expansions!

Bring on 11.11.11... Seriously hope they don't mess up Skyrim :(

ags

They probably have. But on the bright side modders start where Bethesda left off... i mean seriously they removed custom spellmaking!
 
about 7 hours in now. Is there even a story to this game?

I rushed through Origins so that i could use the savegame, left loads of thing undone. Wasn't worth rushing for.

It's not a bad game imo, it's just when you campare it to origins that you see that, if anything, it's a step backwards. But worse than origins doesn't make it a bad game!!

tbh, i couldn't care less about any of the characters, and find myself actually skipping some scenes, which i would normally never do on my first playthrough!!

I would question anyones decision to give this game more than 7 out of 10. but also, i wouldn't say it was worthy of less than 6/10.

I bet i wasn't the only one who shouted "oh ffs not Anders!!!!!"

Not really a story, DA:O is much much better.
 
Just finished after 21 hours.

DA:O's storyline was defiantly a lot more epic, 90% of DA2 felt more like you were there to run around and solve domestic affairs.

I was much more satisfied with DA:O. However, the ending in DA2 left you wondering, what's next? I felt a lot more curious as to the consequences of the story in DA2 than Origins.

I preferred DA2 in a few ways, voice acting, combat system and the fact your character actually spoke this time. I also share a lot of the criticism of the game, like the copy/pasting of maps for quests and the fact you're trapped in Kirkwall. I didn't feel it was as bad of a game as people make it out to be however I expected a lot more. ):

Also, a lot of things are reminiscent of Mass Effect 2, the final pep talk to your surviving members, the dialogue wheel and your main character being able to talk, along with him being referred to by his last name.

I thought the graphics were pretty good too, too bad I couldn't turn on some features coz of ****ty drivers.

Nice looking armour:

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Awesome dragon ride:

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etc.

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