***** The Crysis 2 Thread *****

Hi, what should i expect with Crysis 2 with my current pc:

E6300 running at 3GHz
2 GB DDR2
8800 GTS 640MB

native res of my monitor is 1280x1024

I played through crysis 1 ok... for the most part

cheers guys
 
Hi, what should i expect with Crysis 2 with my current pc:

E6300 running at 3GHz
2 GB DDR2
8800 GTS 640MB

native res of my monitor is 1280x1024

I played through crysis 1 ok... for the most part

cheers guys

I would expect it to run better than Cry1 did at the same settings.
 
Also why the heck do I have to keep typing in the product key to go online... thats very infuriating.
 
Does anyone else get the bullet tracer (suit upgrade) going through walls and any other object for that matter?

This is one of many graphics bugs I seem to be getting, not overly impressed tbh. I was even less impressed when I kicked a car at a guy which missed by an inch and he didnt turn around : /
 
Does anyone else get the bullet tracer (suit upgrade) going through walls and any other object for that matter?

This is one of many graphics bugs I seem to be getting, not overly impressed tbh. I was even less impressed when I kicked a car at a guy which missed by an inch and he didnt turn around : /

yeah does that with me also, i presumed it was supposed to do that
 
yeah does that with me also, i presumed it was supposed to do that


Seems strange if it is ment to do it.

I was hidding underground and yet they still shot at me (can see this due to the tracers going through the floor).

Either way I have a 6950 and you have the 6970 so may be its an ATI related issue, unless an nvidia user can confirm otherwise?
 
I have the same tracer effect on pc and my xbox version, its a gameplay graphic "effect" like it or hate it, assume is so you can see direction of fire when in cover, or out of LoS from enemy.
 
Seems strange if it is ment to do it.

I was hidding underground and yet they still shot at me (can see this due to the tracers going through the floor).

Either way I have a 6950 and you have the 6970 so may be its an ATI related issue, unless an nvidia user can confirm otherwise?

An nvidia user here and its the same, i think its what Xink's saying...
 
I still can't play this online without encountering a massive FPS drop after 5-10 minutes which forces me to exit the game altogether.
 
Just found this article on eurogamer:

Crysis 2 PC users will see a DirectX 11 patch in two to three months time, so says a report from our colleagues at Eurogamer.cz.

According to an anonymous trusted source, Crytek only started to develop for DirectX 11 in November 2010 and was unable to get it ready in time for the game's launch earlier this month.

The source also claimed that DirectX 10 will not be supported in future, as it's rendered obsolete by DirectX 11.

Yesterday, a Crytek community manager posting on the game's official forum poured water on speculation that a patch was imminent.

"No patch was ever confirmed, I have no idea why this website even posted such information" he wrote, referring to a Maximum PC story claiming that an update would arrive on Monday.

A spokesperson for publisher EA then added "We have not made any official announcements about a patch yet."
 
Well, a view from the cynical, I had feared this would be a complete load of console dross. That it was never going to compare to Crysis 1 or Warhead, and that I'd be wasting my money buying it. I've only played about 20 minutes of the game so far, and I'm feeling like a good slice of humble pie will be coming my way very shortly.

Game looks great. I've got it on High, with a GTX 260-216, 1920x1200, and it's running ultra ultra smooth. I just wouldn't have gotten the same level of visual fidelity in the first Crysis at these frame rates (and I tried a lot of custom configs 'back in the day' ;)). So going to the console market has clearly helped some aspects of the game. Yes, I would have loved to see another technical demonstration of what Crytek could come up with, but not at the expense of the developer going under because it only sold 1000 copies to the most die hard idiots on the forum. I think it feels a lot more polished that Crysis or Warhead ever did, and the new additions to movement help you move through the game like I think they always intended in the first two (just pressing shift for speed mode, the kinda parkore esque mega jumps up and over things, etc).

Sounds seem improved. Always love a game with good sounds.

Environment is cool. It's not quite as wide as the first Crysis (though don't kid yourselves into thinking there was only ever more than a few ways of doing the same thing, it was still a corridor shooter, just pretty wide corridors), but it's more interesting and more fun. More stuff going on, looks cooler, IMO it's just better than a tropical island with a lot of destroyable trees.

New aliens seem a lot better than the old ones. When you come out of the Core and face the aliens for the first time in Crysis you wonder if you'll ever kill them sometimes. The first half with Koreans was, IMO, notably better than the second half with aliens. In this is seems they've tried to make them a little more human so the transition isn't quite as large.

They're my first impressions anyway. Will be interested to see how the game develops :)
 
I really enjoyed this game. The graphics are superb (imo in places better than crysis 1/warhead), and the sound is pretty convincing too. I'm running it on the Extreme setting on my GTX480, works well!

The only downer I have about it is the ending... The pacing of the ending didn't seem to work for me. I won't spoil it, but the final "boss" of the game just wasn't big and epic enough compared to it's predecessor. It didn't feel like a game ending boss... So that was a bit disappointing.

Also, I would have preferred real time rendered animatics as opposed to the slightly shoddy low bit-rate videos...

Enjoying the multiplayer, when the servers work, too!
 
Back
Top Bottom