I had to go out and buy a copy today!
2x 7hr freeplay codes for anyone interested.
Can I have one code please? Im getting a little bored of just playing zerg so want to go random, whilst i decide if im going to buy a alt account =)
I had to go out and buy a copy today!
2x 7hr freeplay codes for anyone interested.
Just swapped from Terran to zerg with mixed results so far. Enjoying it though. I like how I can mix it up a lot with zerg and particularly like the nydus worm!
Zerg has too much micro for me, having to make the choice between morphing the larva into drones or military, I can never get the choice right![]()
Argh... Just lost a game against terran... He had a ghost maurauder marine ball against my immortal zealot sentry stalker ball and beat it easily... despite me having 2 bases against his 1, and defeating his previous aggression and therefore a FAR larger army (like 60 supply against 80)... And larger supply = far larger value against MM... Ghosts are seriously ridiculous :-/
Seriously, is this whole protoss race balanced on the idea that Collosus with range must be absolutely essential in every single situation beyond 8 minutes?
Servers are broken, people in Europe cannon find games (and if they do they get dropped).Anyone having trouble with mp today? Since it patched itself I no longer get teh options to select 2v2 etc
That's why you have to learn to micro better. You need to get your HT at the back of your army and draw EMPs out with small groups. The longer a Terran waits to EMP the more damage you are going to have caused. I can't understand why you would use immortals against that army combination anyway, they're only useful against Marauders (in this case). There's no way you should have been using them instead of pushing to Collosus tech. You need to post a replay.
SC2 is as much about positioning on the map as it is about numbers.
I hate it when people STILL say Terran units are OP or "ridiculous".
Argh... Just lost a game against terran... He had a ghost maurauder marine ball against my immortal zealot sentry stalker ball and beat it easily... despite me having 2 bases against his 1, and defeating his previous aggression and therefore a FAR larger army (like 60 supply against 80)... And larger supply = far larger value against MM... Ghosts are seriously ridiculous :-/
So how do you counter them? Only things I can think of is air (which is fail against marines and difficult to transition to) or HT (which can be EMPed too from further range) or collosus with range... So Collosus with range again is the answer
Seriously, is this whole protoss race balanced on the idea that Collosus with range must be absolutely essential in every single situation beyond 8 minutes?
...You need to post a replay...
anyone watch or play in the UK University Team League for this game?![]()
does anyone here watch husky or totalbiscuit vids here?
That exists here?..Gotta see if I can get in on that for my final year
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