Next gen will be '10 times as powerful,'

You are missing the point, the technology is available.

No I see the point completely :) SoC CPU/GPU/NB/Memory controller (and maybe audio?) would be the holy grail to console manufactures! Maybe they might even start making money on selling the machine again...

Except the original xbox ;) Unless of course you meant any future console in which case ignore this.

I mean future consoles. xBox was a rush job, and the best move at the time. Custom CPU/GPU design allows the manufactures to design exactly what they need and cut cost. General purpose x86 CPUs are a waste in a closed box, legacy free console.

Not to mention each unit has the same hardware, games are optimised for known hardware. 10x performance isn't out of the realms of possibility, but unlikely imo
 
The question is does 10x more processing power equate to 10x more enjoyment ? Reducing everything to the lowest common denominator - pure processing power is a particularly bad metric. Because if processing power alone were the measure of a consoles enjoyability the PS3 should beat the XBox hands down, but using the same crude metric - total sales world wide, (VG Chartz 4th June 2011) PS3 50,784,787units, XBOX360 54,142,193units, the XBox360 has the slight edge on the PS3.
There is more to console gaming than pure processing power (CPU or GPU) alone.
 
I read this in the same way I read "The earthquake in Japan was 1,000,000 times more powerful then the New Zealand one".
 
Will it even matter how powerful the console is when most likely the games will be run from gigantic servers and streamed onto your TV?
 
Will it even matter how powerful the console is when most likely the games will be run from gigantic servers and streamed onto your TV?

Do you really seriously honest-to-god think this will happen?

It's not even physically possible to have a lag-free experience, because information can only go as fast as the speed of light; even on Earth it's not good enough.

Try OnLive and you will see exactly what I mean. It will only take you five minutes to register for free and try out Fear 2 or something similar. Then you will see exactly why we will never get a service like that instead of consoles.
 
Aslong as we get backwards compatability i dont care. Its nice getting HD remakes of classic games but with the announcement of the DMC series HD remake i cant help but think backwards compatabiliy would have been a better option.

It gets annoying with the annual series i.e. fifa its even worse that they now dont even need to update the game anymore just the graphics and add digital trophies

Either way ive made the mistake of the last few consoles on release then allowing the console to gather dust until the first batch of great games come out.
 
Do you really seriously honest-to-god think this will happen?

It's not even physically possible to have a lag-free experience, because information can only go as fast as the speed of light; even on Earth it's not good enough.

Try OnLive and you will see exactly what I mean. It will only take you five minutes to register for free and try out Fear 2 or something similar. Then you will see exactly why we will never get a service like that instead of consoles.

It'll happen. Onlive is the first stab at this. The early dabbles we have had with it were on beta FROM AMERICA!
 
It'll happen. Onlive is the first stab at this. The early dabbles we have had with it were on beta FROM AMERICA!

It will noticeably lag over 150 milliseconds from the servers. Which at the speed of light, means you need the server to be within 50 miles, if the cable was literally in a straight line with absolutely no bandwidth constraints whatsoever.

Not. Gonna. Happen. Especially if you want 720p gaming at respectable framerates. You also have the issue that those games being transmitted need hardware to run, and such hardware won't be able to exist if people like you and me aren't buying the actual consoles from the shops so the developers can afford to make and sell them.
 
It will noticeably lag over 150 milliseconds from the servers. Which at the speed of light, means you need the server to be within 50 miles, if the cable was literally in a straight line with absolutely no bandwidth constraints whatsoever.

i'm not sure that is right, I regularly play on a Swedish server in team fortress 2 and my ping hover around 60-80 and Sweden is over 600 miles away
 
It will noticeably lag over 150 milliseconds from the servers. Which at the speed of light, means you need the server to be within 50 miles, if the cable was literally in a straight line with absolutely no bandwidth constraints whatsoever.

Not. Gonna. Happen. Especially if you want 720p gaming at respectable framerates. You also have the issue that those games being transmitted need hardware to run, and such hardware won't be able to exist if people like you and me aren't buying the actual consoles from the shops so the developers can afford to make and sell them.

It will noticeably lag at a much lower response time than that, bear in mind this isn't just the "lag" as we're used to at present (i.e. people being in slightly different places than they show). This is a delay between you pushing a button/moving a stick etc, and the displayed frames coming back from the server. If it's possible to see the lag on an older LCD screen with a 30ms response time, imagine how 150ms will look!!
 
It will noticeably lag over 150 milliseconds from the servers. Which at the speed of light, means you need the server to be within 50 miles, if the cable was literally in a straight line with absolutely no bandwidth constraints whatsoever.
[/I]



1850 miles from my crap broadband service (55ms to my "home" CSS server in the SE of England), 117ms ping. I know this isn't the same as streaming but... :rolleyes:
 
Data travelling at the speed of light can travel ~300km/ms (if my calculations are correct =P) but this obviously doesnt take into account any delays due to processing, switches/routers/etc.

To put this into perspective, thats 36ms between London and New York, in a straight line, with no delays, the realistic value will be higher.

As i mentioned in my previous post - this would be fine for network latency, but when that's the delay between moving your mouse/stick/pushing a button, it's going to be very noticeable. I simply can't see this system working unless I'm missing something very obvious!
 
"Lots" of the dev studios seem to be gearing up for next-gen projects now. Exciting times ahoy

Oh. And I should add I want the next-gen to have a "brainwave" controller. I'm sick of throwing grenades only to have them bounce off walls and ceilings. Why what I want my grenade to bounce off a wall or ceiling instead of going down the corridor? I know in my mind where I want the grenade to go, so why does it go off elsewhere because some arbritary cursor is pointing slightly off-centre?

:mad:
 
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All that means is more horrible games like uncharted will be loved just because of graphics :( Not saying it's terrible but it's average with just cinematic approach making up the difference between it and most other games.
 
Oh. And I should add I want the next-gen to have a "brainwave" controller. I'm sick of throwing grenades only to have them bounce off walls and ceilings. Why what I want my grenade to bounce off a wall or ceiling instead of going down the corridor? I know in my mind where I want the grenade to go, so why does it go off elsewhere because some arbritary cursor is pointing slightly off-centre?

:mad:

You want games to play themselves? If games start doing what you want them to do instead of what you can actually do then multiplayer would be pointless and games would be really easy :p
 
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