Players limit, dedicated servers, maps, extended clan options, console, DirectX 11 visuals, higher resolution, support for multiple monitors and a range of controllers, proper 3D support, exclusive DLC, regular patches, no auto-aim, adjustable FOV, multi-core support, proper SLI/Crossfire scaling.
That's only a few from the top of my head![]()
Apart from autoaim, all of those are merely optional extras that don't affect the actual gameplay.
If I play on a low end PC, on a 32 player map, with 1 monitor, on my own, then what is the difference besides I'm using a mouse/keyboard?
:edit: I get what you're saying, the PC version has so much more added that will make it a much more enjoyable experience, but the actual game won't be really any different.
If you compare BF2 on PC to the Xbox version, you'll begin to understand the difference between an actual difference in the game, and it simply being delivered on a different platform. This is what I believe they are clarifying in that article.
