* Killing an enemy displays "Enemy Down 100"
* MCOM is 200 points
* Dogtags are 300 points it seems
* You have to hold [R] to pick up a kit- this notification hovers over the kit
* Crosshairs on knife and shock paddles are a small white dot.
* Tripods on the AK74
* Grenade blew tall trees down
* 3D spotting appears confirmed
* The engineer had :
- 5 mags of 30 for his M4
- 5 Rockets for his SMAW
- 4 mags of 16 for his M9 pistol.
- 18 rounds per mag on the MP 443
* First rank is "Pvt 1st class1"
* Highest score seen was 4070
UNLOCKS:
* Engineer gets a G36C as a primary unlock
(Other new weapons):
- SV- 98
- MK11
- RPK
- Not sure about the M27 IAR
- AKS-74u
- AK-74M
* Medikit is an unlock.
* "Sprint boost" ? - Customization unlcok
*Vehicle unlocks:
- MBT Smoke grenade luancher.
-IFV -AT missle launcher.
-Mobile AA- Smokegrenade launcher.
-Attack helicopter, jets, scout? - "Stealth".
* Interesting stats:
- "Highest streak".
- "Longest headshot".
- "Highest nemetag? nemesis streak".
And lastly:
* We have seen 3 different 1HK equipped knife attacks from behind:
- The grab and knife to the heart (a la Crysis 2)
- The leg sweep and downward chopping blow to the chest
- And a simple backstroke sweep with the knife to the throat.
The sound is friggin awesome in my opinion!
The accuracy on the guns seem very good. The weapon models taper off to a narrow point away from your screen (along FOV depth) so that you can see more of the screen).
The recoils on everything so far seems agreeable.
Reload seems "urgent" enough in terms of speed, and animation.
The dive-to-prone is a work of art, who ever did it gets a free year's supply of icecream along with that whippy-haired redhead sound chief.
* "The SVD has the 'PKS-07', not the PSO-1, as its standard telescopic sight."
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(Added info by MudHut67):
"The 3D spotting does not follow the player past objects which obscures them IE when a player goes behind a wall the red icon stays at the last know position and does not follow the player."
READ THIS ^
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* Also I forgot to add, when you are on the verge of a loss, low-key tension music builds up in the background- a very nice touch, just like Crysis 2 once again.
* When the player sprints with a pistol the pistol is held high.
* You are now able to turn around and "high-block" an incoming knife strike and kill your assailant, and it looks good too. Ohhhh YEAH!
* Glock pistol confirmed (17 or 22 or whatever).