Battlefield 3 thread - Server details in opening post -

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I've seen so many people moan about 3d spotting in bc2 and bf3 but I dont understand why you're complaining because you can just play the game in hardcore mode, and then there's no 3d spotting.

I've always played BC2 in hardcore mode, theres no 3D spotting and usually a lot of other things disabled too, I prefer it.

Am starting to wonder if people actually know about hardcore mode.
 
Yeah and it empties servers as it's not a legit option, turning it off lists the server as a hardcore server in the browser menu.

It's a legit option, it's even mentioned in the R8 changelog

"Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings"

No skull=Normal
Grey Skull= Modified
Orange Skull=Hardcore

Dice give you the option, it's marked with a grey skull so you know it isn't hardcore, but normal with a changed setting. The option is there, it's legit, if the playerbase don't want to use it, then it isn't Dice's fault.
 
Spoilerish!








* Killing an enemy displays "Enemy Down 100"
* MCOM is 200 points
* Dogtags are 300 points it seems
* You have to hold [R] to pick up a kit- this notification hovers over the kit
* Crosshairs on knife and shock paddles are a small white dot.
* Tripods on the AK74
* Grenade blew tall trees down
* 3D spotting appears confirmed

* The engineer had :
- 5 mags of 30 for his M4
- 5 Rockets for his SMAW
- 4 mags of 16 for his M9 pistol.
- 18 rounds per mag on the MP 443

* First rank is "Pvt 1st class1"
* Highest score seen was 4070

UNLOCKS:
* Engineer gets a G36C as a primary unlock
(Other new weapons):
- SV- 98
- MK11
- RPK
- Not sure about the M27 IAR
- AKS-74u
- AK-74M

* Medikit is an unlock.
* "Sprint boost" ? - Customization unlcok

*Vehicle unlocks:
- MBT Smoke grenade luancher.
-IFV -AT missle launcher.
-Mobile AA- Smokegrenade launcher.
-Attack helicopter, jets, scout? - "Stealth".

* Interesting stats:
- "Highest streak".
- "Longest headshot".
- "Highest nemetag? nemesis streak".

And lastly:

* We have seen 3 different 1HK equipped knife attacks from behind:
- The grab and knife to the heart (a la Crysis 2)
- The leg sweep and downward chopping blow to the chest
- And a simple backstroke sweep with the knife to the throat.


The sound is friggin awesome in my opinion!

The accuracy on the guns seem very good. The weapon models taper off to a narrow point away from your screen (along FOV depth) so that you can see more of the screen).
The recoils on everything so far seems agreeable.
Reload seems "urgent" enough in terms of speed, and animation.


The dive-to-prone is a work of art, who ever did it gets a free year's supply of icecream along with that whippy-haired redhead sound chief.

* "The SVD has the 'PKS-07', not the PSO-1, as its standard telescopic sight."
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(Added info by MudHut67):

"The 3D spotting does not follow the player past objects which obscures them IE when a player goes behind a wall the red icon stays at the last know position and does not follow the player."

READ THIS ^

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* Also I forgot to add, when you are on the verge of a loss, low-key tension music builds up in the background- a very nice touch, just like Crysis 2 once again.

* When the player sprints with a pistol the pistol is held high.

* You are now able to turn around and "high-block" an incoming knife strike and kill your assailant, and it looks good too. Ohhhh YEAH!

* Glock pistol confirmed (17 or 22 or whatever).

Found this on Gaf.
 
"The 3D spotting does not follow the player past objects which obscures them IE when a player goes behind a wall the red icon stays at the last know position and does not follow the player."

just for people that might miss it.
 
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