*** Official Dead Island Thread ***

I wonder if they pressed the PC version on to the Xbox DVD's...

probably not :P

someone said thre game was giving them xbox controller prompts.. but later on they restarted the game and it started giving pc mouse and keyboard prompts :P

its probably a mash of console and pc code and it doesnt know what to do with it
 
Gameplay from recent videos has made this look really repetative anyway. And I noticed a lot of the time you can just stand on a car and the zombies can't get you :/
 
+1

While most the assets wi be the same, I'd expect it to be a pretty hefty DL to swap from the developer release. :confused:

I've gone from quite interested to a great big WTF over this game very quickly. :(

Not really. Replace the exe, various cfg/txt files and perhaps a small amount of the artwork. I don't imagine it'd be that big a download at all.

I agree on the "WTF" thoughts though.
 
Right I'm over at US and this is getting released today, but I have a terrible and unreliable wifi connection over here so is this a Steamworks title? If not I'll just pop over a store over here and buy it in shop.
 
Not really. Replace the exe, various cfg/txt files and perhaps a small amount of the artwork. I don't imagine it'd be that big a download at all.

I agree on the "WTF" thoughts though.

Depends entirely on how they've structured the game files. Hence why certain games on Steam result in a 8gb+ patch for just bug fixes and no new content. :(

Can't wait for file diffing to be implemented when Dota 2 comes out.
 
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Depends entirely on how they've structured the game files. Hence why certain games on Steam result in a 8gb+ patch for just bug fixes and no new content. :(

Can't wait for file diffing to be implemented when Dota 2 comes out.

Isn't that problem pretty much only limited to the Frostbite 2 engine? Maybe it's more widespread than I thought though.
 
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