Battlefield 3 thread - Server details in opening post -

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Meh, the destruction in BC2 got a bit OTT at times, you join any conquest server with like 500 tickets and 90% of the map is nearly always flattened.

Bit suprisng them not seeing any danage to trees, in the alpha im pretty sure you could knock trees over with a grenade.

The destruction wasn't OTT, the ticket count was. All the extended ticket/kill count (sqdm) servers suffered from this as they artificially extended the length of the rounds.
 
Been needing to buy a new FPS game (Gave up on Black Ops within a few months) and after reading this thread, I think i might take the plunge and give it a go. I wont be buying from Origin, but the question I want to ask is if I buy it from a retailer, howlong does it normally take to get the game or does that depend on the retailer being used.
 
The destruction wasn't OTT, the ticket count was. All the extended ticket/kill count (sqdm) servers suffered from this as they artificially extended the length of the rounds.

Maybe so but you would think that would ahve been taken into consideration when the game was being designed. 250 tickets can make for a pretty short game on some conquest servers, more tickets = more hits needed to collapse buildings, or something along those lines at least. 2000 ticket servers are hilarious, atacama may as well be a map with 2 hills with nothing to hide on. :p
 
Maybe so but you would think that would ahve been taken into consideration when the game was being designed. 250 tickets can make for a pretty short game on some conquest servers, more tickets = more hits needed to collapse buildings, or something along those lines at least. 2000 ticket servers are hilarious, atacama may as well be a map with 2 hills with nothing to hide on. :p

Having a variable to make buildings take more damage to be destroyed would be nice, yeah, but one of the problems with the BF franchise is just how little control we get over our own servers. Having to rent them fom GSPs rather than host them ourselves and having no real access to anything other than mapcycle and game mode cvars is pretty cack :/
 
Been needing to buy a new FPS game (Gave up on Black Ops within a few months) and after reading this thread, I think i might take the plunge and give it a go. I wont be buying from Origin, but the question I want to ask is if I buy it from a retailer, howlong does it normally take to get the game or does that depend on the retailer being used.

I don't think you can guarantee delivery on release day, because the parcel could encounter complications whilst in transit, so you may not get it on release day. If you are desperate to get in on release day, then you may be better off going for Origin.

I'm just going by my own experience here, but i don't mind not getting it on release day.
 
I don't think you can guarantee delivery on release day, because the parcel could encounter complications whilst in transit, so you may not get it on release day. If you are desperate to get in on release day, then you may be better off going for Origin.

I'm just going by my own experience here, but i don't mind not getting it on release day.

Yea, not like things are gonna change from release and a few days later.. Well apart from servers getting hammered lol. just dont want to get a call stating they ran out of stock :eek: If that has happened to anyone.
 

AMD's response:

The Battlefield 3 beta is less than a week away, and graphics card maker AMD revealed to us that they plan to release brand new, custom drivers just in time for the Battlefield 3 beta. The new, Battlefield 3-specific AMD drivers are set to arrive on September 26, a day ahead of the beta release. The drivers will make sure the game (beta) runs smooth with no driver incompatibilities, something which happened with the Bad Company 2 beta last year.

The new drivers will also make sure the beta can take full advantage of AMD hardware, with the ability to max out features such as Tesselation. The drivers will also bring better performance across the board on AMD graphics cards.
 
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Meh, the destruction in BC2 got a bit OTT at times, you join any conquest server with like 500 tickets and 90% of the map is nearly always flattened. They probably have downgraded it a certain amount.

Bit suprisng them not seeing any danage to trees, in the alpha im pretty sure you could knock trees over with a grenade.

That was one of the best things about BC2 though. It really showed that a battle went on. One of my fondest gaming memories are of the Port Valdez BC2 beta trial, where if the defenders held the first two mcoms for a while, the area looked absolutely ruined and scarred from battle. You'd head down that hill at the start and you'd never know what the area in front would look like from match to match.

I'll be a little sad if that's gone in BF3. Static environments just don't look right.
 
That was one of the best things about BC2 though. It really showed that a battle went on. One of my fondest gaming memories are of the Port Valdez BC2 beta trial, where if the defenders held the first two mcoms for a while, the area looked absolutely ruined and scarred from battle. You'd head down that hill at the start and you'd never know what the area in front would look like from match to match.

I'll be a little sad if that's gone in BF3. Static environments just don't look right.

Theres still destruction, but anytime Dice talk about they always mention "Building facades". Some tweets have said you can still level buildings ala bc2, just not sure how many this wil apply to.
 
That was one of the best things about BC2 though. It really showed that a battle went on. One of my fondest gaming memories are of the Port Valdez BC2 beta trial, where if the defenders held the first two mcoms for a while, the area looked absolutely ruined and scarred from battle. You'd head down that hill at the start and you'd never know what the area in front would look like from match to match.

I'll be a little sad if that's gone in BF3. Static environments just don't look right.

+1

Joining a battle and seeing it torn to pieces is awesome, just like joining at the start and tearing it down yourself. I really hope all this stays, making a game look real but having walls stand up to blasts just wont work.
 
+1

Joining a battle and seeing it torn to pieces is awesome, just like joining at the start and tearing it down yourself. I really hope all this stays, making a game look real but having walls stand up to blasts just wont work.

Yeah. It would be a huge step backwards to get rid of this. I personally think it's one of the major things that made BFBC2 as successful as it was.
 
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