Battlefield 3 thread - Server details in opening post -

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Hehe was browsing Reddit :P Certiantly describes me when playing!
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Its teh F ward
 
They seriously need to remove the IRNV scopes from this, or severely nerf them -- taken to using nothing but those and I feel like I'm hacking :(

I've only got it for the M416, but I thought it was pretty useless. There's barely any zoom and the IR effect fades out after a short bit, so enemies which are a medium/long distances away don't show up at all.

It's handy for maps with lots of windows but I thought that was about it.
 
No but it's a worthy sequel to BC2.

Needs better spread out maps and stronger air support.

Yeah the maps are starting to **** me off, there build for consoles flags are so close together, this also effect Jets who have to fly in circles and around the captures points.

I understand they have to cater for Console uses but they should have done this:

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I'm glad i still enjoy BF2
 
Annoying part for me is the time it takes from prone to actaully get moving again. If a grenade lands next to you, you get up from prone but its freezes for about a second before you can get into moving again, that's annoying
 
Annoying part for me is the time it takes from prone to actaully get moving again. If a grenade lands next to you, you get up from prone but its freezes for about a second before you can get into moving again, that's annoying


This stops people from being quick and sneaky for example in the alpha I could flank the enemy easily by getting up from prone walking quickly then ducking again.
 
After playing the beta it was immediately apparent to me that it was actually a bad company game I was playing not battlefield 3. I still enjoy it but I wish they had called it bad company 3 not battlefield 3 because then it would be perfect.
 
RPG spam in close quarters, I understand that RPGs are used in real combat but never to that level. I think maybe a limit should be imposed or something.. though I hate limits especially on snipers but I think I'd be happier with a limit than being RPG spammed. Long as its not a server side plugin that kills you when you spawn as an oversubbed class.

Mortars on rush maps is just stupid, totally understandable for the bigger maps. It felt like at one point on metro rush there were about 5 mortar users and the rest rpging :/ I heard that mortars only have a short range though.. seems odd to me, havnt used them before but they seem to be very easy to aim.

64 player rush, doesnt have enough lives.. games over before it gets chance to start.

No flares with the jet untill the first unlock, I musta been really unlucky but it took me ages to unlock it.. with trying to get used to the jet + being constantly shot down lol.. much better now I have them.

Spawning to a black screen and dying before its gone is annoying.

Spawning overall could use with tweaking, a system maybe that calculates the furthest point away from enemys rather than randomly around the spawn point would be good, just makes the above issue more frustrating.

Obvious hitbox issues and lag which I think will be fixed. Getting hit with a bullet when you're behind the wall is so annoying, its even more mind boggling when the bullets actually have to travel rather than being instant hits.

If you're getting killed because you unloaded a full mag into someone and they got you first, they probably took the first shots making you supressed = your aim is really bad.. the crosshairs maybe on them but you watch where the tracers go.. absolutely everywhere!

Those would be my suggestions to look at, otherwise I'm really enjoying the game just a bunch of minor annoyances which are bearable when you live in hope for fixes and tweaks ;)
 
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