The problem is they don't utilise most of the space on the maps dave, some of them are decent sized but feel much smaller as they've bunched everything so close together in the middle.
It would be interesting to know which parts of BF3 are PC based and which are console based.
The first hybrid PC/Console game lol![]()
hey all
Having a really bad issue with input lag, wondering if theres any help? I posted this on battlelog but i'll wack it here :
is a real problem,An example from just now is I didnt touch the keyboard or mouse for 5 seconds and my soldier moved around 20m, thats how bad it is for me at times.
The delay between input from mouse movement or even keyboard issue, i.e wsad , are in seconds not miliseconds, which is a real issue, I have no controllers plugged so its not that. Tried the raw mouse input on and off no difference. Real issue for me and i've searched around the webs and many others are the same with this issue, a fix would be real nice as the game is great fun when it works.
Just don't start doing 180's or loop da loops with the shopping trolly in the supermarket when you hear it.Loving the jets. Having some epic battles in the air and am about to unlock the ground missiles which im really looking forward to using.
My only problem is, i keep hearing the jet lock on beeps when i'm not even playing the game.....like titinus, only with lock on beeps!!!
Anyone else having this issue?![]()
Quite a few of us sit in the OCUK mumble whilst gaming.
Would be nice to see a few more in there. It seems a lot of you are on the server!![]()
Yea I cannot sleep at night if I go to bed immediately after playing. I hear the end game music in my and gunfire and all sorts
I hear planes flying over my office during the day and I feel like I'm on Caspain Border.
god I love this game
Starting to realise that this game at the moment doesn't suit 64 player servers, the maps just aren't designed that way.
All bar one or two just turn into a cheap spam fest and just not enjoyable imo.
Had a few games on a 32 player server last night and the gameplay is infinitely better. Actual team work and a fluid game where you can move around the map properly.
Starting to realise that this game at the moment doesn't suit 64 player servers, the maps just aren't designed that way.
All bar one or two just turn into a cheap spam fest and just not enjoyable imo.
Had a few games on a 32 player server last night and the gameplay is infinitely better. Actual team work and a fluid game where you can move around the map properly.
Interview with DICE saying that the lead platform switched to consoles mid way through development http://www.computerandvideogames.co...latform-switched-to-consoles-mid-development/
Doesn't change the fact i enjoy the game but found it interesting none the less.
Would have never guessed from the ****** ****ing map design![]()
Starting to realise that this game at the moment doesn't suit 64 player servers, the maps just aren't designed that way.
All bar one or two just turn into a cheap spam fest and just not enjoyable imo.
Had a few games on a 32 player server last night and the gameplay is infinitely better. Actual team work and a fluid game where you can move around the map properly.
Interview with DICE saying that the lead platform switched to consoles mid way through development http://www.computerandvideogames.co...latform-switched-to-consoles-mid-development/
Doesn't change the fact i enjoy the game but found it interesting none the less.