I've almost got Rocket Pods they any good?
They're great, as long as you get a decent run up you can always disable tanks on the first pass. If your attack run is long enough you can switch to the chain gun afterwards and finish it off completely. They're not great with infantry.
I've unlocked the guided missile and I'm not sure if it's just me being a muppet, but I think I might stick with the rocket pods. Out of the three or four times I've got a lock with the guided it has always missed and caused no damage, whereas the pods can be used on infantry and buildings as well, which the guided can't.