SOrry but, do the graphics improve from 6-7 year old quality after level 10? Does the voice acting, which while nice to have, has terrible dialogue and story change? Does the awful shiny bright UI change, does the general generic and shiny feel of the world change after level 10?
The game isn't ONLY about what quests you are doing or what powers you are using.
You start off many other games, like Lotro ,with few powers and its a bit dull and that gets better later...... thats like almost every game.
The story in Lotro starts off strong, the quests make some sense, the graphics were awesome straight off(and still, on a fairly old game, MASSIVELY better than this tripe), animations, the general feel, the difficulty were all spot on with Lotro.
The simple "feel" of the game is like champions online, MMO dumbed down, made for kids, made uber easy, made childish and overly simple.
Every MMO has crap quests, you don't have to open with a terrible conversation and move right onto a quest chain.
Story might improve later, I somehow doubt it, very few MMO's I've ever played get harder at higher level's.
Just to address this and other points people are having then -
The graphics have a certain style to them, they have been designed this way as Bioware obviously felt this art style complemented the game. Obviously not everyone is going to like them but I think the suit the game nicely. I also think the WoW graphics suit the game fine as well. Changing them isn't important.
MMO's aren't all about having excellent stories, but Bioware have tried to take the storytelling beyond just reading a tiny bit of text and then doing the quest - and they have succeeded in doing this. Due to the MMO nature of it, it's fairly limited still.
The UI is entirely your opinion but it's functional and there isn't anything wrong with it at all (aside from the missing Target of Target).
Of course the feel of world changes entirely depending on the zone you're in and what you're doing. Coruscant feels massively different to the starting zone, just like in Skyrim, a city feels different to a village, which feels different to a mountain. It's frankly embarrassing that you're even commenting on this having only seen part of one zone and are level 5.
It's easy and made for kids? The whole point of an MMO is that you can push yourself to play at whatever level you like. In several years of raiding in some of the worlds best guilds on WoW, the people that call content easy are usually the ones that stick to doing easy things, and fail horribly at anything that requires the smallest amount of brain power. I'm going to assume this applies to you and the other people calling the game 'too easy' at level 5. Absolutely laughable.
This is a game aimed a huge market, just like WoW, YOU control the difficulty by what you do. If it was rock solid and every single battle was a nightmare, far too many people would be put off it. Surely you understand this? If you do lame and easy things, then you can't complain about the difficulty as it's entirely your fault.
Quite frankly, a lot of people in here have just done a few quests and decided it's rubbish, which is just stupid. You keep saying it's just like other MMO's? Well, it tries to differentiate a little bit while sticking to what is a winning formula. What do you want to see in it when it comes to questing, what would make them better? I've asked this already and nobody replied, because quite frankly none of you have a clue.
I'm not remotely close to being a Star Wars fan, I like it, but that's about it. This feels like a combination of WoW, KOTOR and Mass Effect, which is pretty much as good as it sounds. I'm not saying everyone has to like it, plenty of people won't, but at least make some remotely valid points that don't make you look foolish.