So you can enchant gloves to give you +alchemy skill,which makes your potions stronger, and you can make potions to give you stronger enchanting... if you have the mats for it, surely you could make an infinite loop here?
Pretty much, its ridiculous basically.
I think I have a set of clothes/jewellery that gives me something along the lines of 80+% for alchemy and smithing, then you can make alchemy potions, then use that and do alchemy poitions for smithing, then you put on smithing gear, with a +85% smithing thing and get silly silly silly upgrades to armour.
Its laughable, I've gotten so bored of the game I haven't played in a week nor felt the need to finish it. Other than doing so much side quest crap that's inane, the loot is awful compared to crafted/enchanted stuff, but almost nothing even makes a dent. One shot almost everything, anything below the equivilent of an elite type dude doesn't even make health go down any more.
Also with crafting you can obviously level up crafting to get the +100% strength of potion type options or enchantments. being an archer beyond a lot of archery talents, there isn't much else you need so getting up to 2 enchants is easy, and a few points in alchemy to get the base 100% strength. Armour upgrades a couple points but at almost level 50 my light armour skill is still around 35-40 because nothing gets close
Had I known I wouldn't have leveled enchanting/crafting/potions as hard

its FAR to easy, the crafting system is completely borked, the improvements to armour/weapons needs to be cut in half, at the minimum.
The crafting system is also painfully easy to not exploit but, rush through. Fast travel around, buy up all the iron/steel, leather, build hats/daggers, stick on companion, enchant and sell, rinse repeat over and over again for a couple hours, done.... invincible.