I can't be the only one that doesn't really think they need nerfing. Sure 1on1 they're awesome, but after that?
Yes, 1v1 is exactly the reason they are being nerfed.
It's not even funny the way they play in pvp. Stealth up to you, jump out of stealth and stun you, backstab you about 3 times before you can even break and respond.
If you manage to break out and counter stun or knock them back after that, you have about 1/3 or 1/4 of your health left. Now you can try killing the full health operative.
If you're slow or a noob, you stay stunned til you're dead.
That isn't cool considering the time, exposure and risk required by any other class to attack and kill another player.
Because of their stealth and in fact escape stealth ability they can pick and choose at very little risk to themselves.
The damage itself isn't really the problem, it's the damage AND the ability to attack anyone at will AND escape to do it again no matter how many players were there.
If my Commando gets the drop on a low armour and unshielded character I can unload in about 4 seconds enough damage for them to be considered walking dead unless they get major help.
The flip side of that is you can see me coming a mile off, a cannon toting trooper is not very subtle about things. You have a fair chance at least to shield yourself.
An operative jumping you? They can follow behind your team til they find someone unshielded and literally kill them among the team before much help can occur.