New Xbox to have a 6670?

"those GPUs are small and could be akin to radeon's mobility series in power consumption"(some one on N4G) if they are then they will be more effective than a card from 5800 series
 
Hold on, let me check to see where I or the person I was replying to mentioned AA or low res textures.

The discussion was about display resolution and frame rates.

I mentioned AA/AF and textures because you said that most only care about pretty games and then i replied and said, doesnt AA/AF and low res texures impact the eye candy of a game?
 
Good point, but if word gets around that it's just another 720p console for £200 before it's launched, it could do badly

How much do you think any of that actually matters to the average joe? I didn't notice MW3 sales being harmed by it being the same thing and only running at 520p or whatever it was

It's partly way the Wii U was so poorly received, as it just didn't show much of a leap at all.

Believe me that wasn't the reason.
 
"those GPUs are small and could be akin to radeon's mobility series in power consumption"(some one on N4G) if they are then they will be more effective than a card from 5800 series

The 6670 is 66w at 40nm. At 28nm it could be within the region of half that.

I don't see what that has to do with a 5800 series card though. The mobility radeons are simply cut-down versions of the desktop ones, they are not more efficient core for core.
 
How much do you think any of that actually matters to the average joe? I didn't notice MW3 sales being harmed by it being the same thing and only running at 520p or whatever it was

That news never reached mainstream.

The Xbox 360 was a huge leap and the introduction for the masses to HD gaming. If the Xbox 720 turns out to be a "slight upgrade" with no immediate, large visual improvement and also doesn't hit with the right buzzwords, then it could do badly.

Believe me that wasn't the reason.

I said partly, and yes it was actually.
 
How much do you think any of that actually matters to the average joe? I didn't notice MW3 sales being harmed by it being the same thing and only running at 520p or whatever it was



Believe me that wasn't the reason.

MW2 is a proven established franchise just like mario so it doesnt matter if its done on a tom tom resolution device. it will still sell big.

But if the new xbox is simply a minor upgrade to the 360 then users may not be too happy as they will expect a new netx gen console to blow them away graphically.

If MS follow Nintendo's route, this may encourage more gamers to take a punt at gaming on pc's instead as the only machine that can produce cutting edge next gen stuff would be a pc only. I highly doubt MS and SONY will do a "wii" on us though but if they do, then PC will be the current only solution to cutting edge next gen gaming.
 
Argh we're going around in ******* circles here.

Assuming the console was 720p does NOT mean it's a 'minor upgrade' It's perfectly possible to increase the quality of graphics greatly while keeping the resolution the same.

If you told most gamers that MW3 was only running at 520p upscaled to 720p they would look bored and go back to headshotting noobs. This stuff just doesn't matter to the majority of the audience. You have to remember that we are not the majority audience and that the percentage of people who care about whether it's 2x or 4x AA, 720p/1080p or what WiFi standard it uses is pretty low in the console demographic.
 
Youve assumed 'them' means cards and not chips :confused: - do you really think we were talking about a 2 card setup for a console? Really?!?

ps3ud0 :cool:

Ah I see, I didn't literally mean physical cards, all the PC talk got me carried away :p Still the same point though, I doubt 2 chips would be used for cooling/space reasons.
 
Argh we're going around in ******* circles here.

Assuming the console was 720p does NOT mean it's a 'minor upgrade' It's perfectly possible to increase the quality of graphics greatly while keeping the resolution the same.

If you told most gamers that MW3 was only running at 520p upscaled to 720p they would look bored and go back to headshotting noobs. This stuff just doesn't matter to the majority of the audience. You have to remember that we are not the majority audience and that the percentage of people who care about whether it's 2x or 4x AA, 720p/1080p or what WiFi standard it uses is pretty low in the console demographic.

I see what you're saying and I agree to a point, but that's why companies spend millions on marketing, bad press can ruin a console, this has happened so far with the Wii U.

Just look at the Vita, it's not selling partly because of the bad press it received - very few were hyped enough to buy it, and it's now being outsold by the PSP in Japan.
 
Ah I see, I didn't literally mean physical cards, all the PC talk got me carried away :p Still the same point though, I doubt 2 chips would be used for cooling/space reasons.
Yeah I thought the same - but its one of those considerations for the future after this set of consoles...

ps3ud0 :cool:
 
Argh we're going around in ******* circles here.

Assuming the console was 720p does NOT mean it's a 'minor upgrade' It's perfectly possible to increase the quality of graphics greatly while keeping the resolution the same.

If you told most gamers that MW3 was only running at 520p upscaled to 720p they would look bored and go back to headshotting noobs. This stuff just doesn't matter to the majority of the audience. You have to remember that we are not the majority audience and that the percentage of people who care about whether it's 2x or 4x AA, 720p/1080p or what WiFi standard it uses is pretty low in the console demographic.
I think my opinion is that the current round of consoles are already considered 'HD' (whatever that means to the general public, is unlikely to mean what it means to us TBH), so having the next set with the same generic selling point could (wrongly) infer that the improvements are minor.

Obviously though once they see them running or see videos of games on them the above will ultimately be ignored. Im sure Sony/MS/and to an extent Ninty will be very careful how they describe their graphics fidelity to avoid such pitfalls/comparisons...

ps3ud0 :cool:
 
I see what you're saying and I agree to a point, but that's why companies spend millions on marketing, bad press can ruin a console, this has happened so far with the Wii U.

Just look at the Vita, it's not selling partly because of the bad press it received - very few were hyped enough to buy it, and it's now being outsold by the PSP in Japan.

The thing is. What bad press is going to hurt the console? The only bad press mentioned was the in ability to render 1080p or 720p. Which is a none issue for many. Check out the thread I made earlier. Pretty much no one cares about resolution. And this is the console section. Its a complete none issue for many, in the console section. So joe public will care even less
 
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I mentioned AA/AF and textures because you said that most only care about pretty games and then i replied and said, doesnt AA/AF and low res texures impact the eye candy of a game?

But AA/AF and high res textures ARE eye candy. The game is made better looking at the expense of either resolution or frame rate or both.

If the only choice given to developers was was between low res textures no AA but 1080p60 or 4xAA and high res textures and 720p30 then trust me, 720p30 is what we would get because the image would look better.

If they can achieve everything they want and still have power left then they will and do ramp up the resolution and frame rate. Plenty of games however could use more computationally intensive lighting, physics and effects on the next generation hardware at the expense once gain of resolution and frame rate.

Just look at the Vita, it's not selling partly because of the bad press it received - very few were hyped enough to buy it, and it's now being outsold by the PSP in Japan.

I think you're looking at the wrong reasons for Vita not selling well in Japan to be honest. It's 10,000 yen more expensive than its main rival the 3DS, the 3DS just got 3 massive games landing in the same month as the Vita, and the Vita has a very western centric game lineup.

There was plenty of advertising for the Vita in Japan leading up to the launch and plenty of folk knew what it was, what it does and when they could get it. it just doesnt have the software that Japanese gamers are after (yet) and they can get a 3DS with Mario & MonHun for the same price or less than the Vita itself. The PSP is still getting games released for it for the entire year in Japan so that is also cannibalising sales.

The DS on the other hand has practially dried up completely as the 3DS got its massive price drop. As a result Nintendo are bleeding money because the Wii and DS hardware and software sales have dried up and the 3DS is costing them money to sell and thus far only 2.5 3DS games are sold per 3DS.

If bad press is going to have any effect on the Vita it's going to be in the West where every site going is desperate to talk about any possible flaw with the system because it's a very hot topic right now and guarantees page hits.

Destructoid for example put out an article stating that if you bought Everybodys Golf from the PSN you had to then buy a separate online pass but if you bought it retail then it came with it. It was utter rubbish and they didn't even test it but still ran the story. Eventually they were corrected and they put a note in the article that it was in fact wrong but never changed the title of the article. All of that came hours after hundreds of people had already read the article and even now still think that if you buy games via the PSN you need to buy a seperate Online Pass.

Bad press can have an effect, but if it was that big then the 360 would have been doomed with all the RROD business before Microsoft held their hands up to it.
 
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i wonder if they could be a possibility of them release 2 or even 3 different xbox's, only difference is graphics card, maybe 5850 for the best 6670 mid and some crap for low end. maybe games could have ingame graphics options like pc games or i guess the developer could put in some code that would make the game recognise which xbox its in and run at the highest settings for it.

guess it could mess up multiplayer a bit. maybe not such a possibility after all
 
The thing is. What bad press is going to hurt the console? The only bad press mentioned was the in ability to render 1080p or 720p. Which is a none issue for many. Check out the thread I made earlier. Pretty much no one cares about resolution. And this is the console section. Its a complete none issue for many, in the console section. So joe public will care even less

You're right. I keep overestimating the average Joe, resolution won't matter, only overall visual fidelity does.

I wonder if Epic had any influence at all with its Samaritan demo.
 
Thing is consoles use the hardware much more efficiently than PCs as developers don't have to go through DirectX/openGL to use the hardware (or as is my understanding) eliminating a lot of overheads and being closer to "the bare metal" of the system so a 6670 would be fine. Like people have said the one in the 360 is based on an X1800 or there abouts and still produces reasonable visuals today.
 
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