Dear Esther... Stunning!

Just had a go myself. Think I am going to save it to play in the dark at night with the volume turned up. Runs ultra smooth on eyefinity. The textures and graphics are not quite as good as I was expecting but it does look good.
 
I will be supporting the team that made this. SO i'm gonna buy it. And play it tonight :)
 
the path isn't that tightly defined and basically you're moving around an island as a story is told to you. if you're buying thinking it's ANYTHING more than that and then moaning when it isn't, well more fool you.

it's a beautifully constructed "game". just really powerful.

I don't think you can class this as a "game" it has no game elements in it. It's basically just a walk with someone spouting a story to you, which by the way i really didn't get.
 
I don't think you can class this as a "game" it has no game elements in it. It's basically just a walk with someone spouting a story to you, which by the way i really didn't get.

+1 for me....Looks great and TBH I played with the mrs talking to me. I will play it again tonight to see what I missed because I was confused at the end...Seriously confused.

Visually good though and I can see a lot of time has been put into it.
 
I don't think you can class this as a "game" it has no game elements in it. It's basically just a walk with someone spouting a story to you, which by the way i really didn't get.

yeah, there's probably a reason i put "game" in quotation marks. and if you didn't get the story then fair enough. it's not that difficult to piece together at the end really.
 
It does look very good tho the lighting is a bit dated and sometimes you can see where billboard sprites have been used, etc. but generally I'd rate it better looking than many technically more advanced games due to the attention to detail in the art.

I think for what you get its prolly only about £3.99 worth but its a fair little experience of something a bit different.
 
I shall buy this. It looks intriguing and I'm happy to support a developer doing something different from the normal hum drum genres.
 
This game is beautiful. Yes the textures aren't quite up to the latest FPS or whatever, but the design, audio, story telling and atmosphere is incredible. Masterpiece.

Edit: Disclaimer - I'm expecting a lot of people will not "get" this game as there are no guns. If you want to immerse yourself in a story it is brilliant but there is no action or gameplay to speak of. I personally clicked with it and enjoyed every minute, but you may not.
 
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I thoroughly enjoyed the experience, it was how the original looked through my rose tinted specs.
Some very nice set pieces and effects.
The foliage is sprite based rather than true 3d and I encountered two visual bugs in the caves, i used the ingame key of F5 for the screengrabs only for them to fail. :/
Will have a mooch about again in a sec and try F12.
[edit]Not happening now, typical![/edit]
 
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This game is beautiful. Yes the textures aren't quite up to the latest FPS or whatever, but the design, audio, story telling and atmosphere is incredible. Masterpiece.

Edit: Disclaimer - I'm expecting a lot of people will not "get" this game as there are no guns. If you want to immerse yourself in a story it is brilliant but there is no action or gameplay to speak of. I personally clicked with it and enjoyed every minute, but you may not.

+1

It does feel strange, that there is nothing to do but wander and listen, esp. when it feels like a Combine is going to pop out of a building at any moment... it might be a world away, but it still feels very 'Half Life'.

I think it looks stunning, if not cutting-edge, but that's fine by me, as artistry win over effects any day. The only thing I find slightly distracting visually, is the way plants rotate to keep facing you; I would rather static, crossed, vegetation textures.

For the work involved £7 is more than reasonable... a project that's well worth supporting.
 
How long does it last?

I rushed it a bit, but got about an hour out of it, you can easily soak in the atmosphere and explorer a little more than I did and I think theres a couple of bits where you can do it differently on another run (more like shuffle) through.

Its an interesting experiment nothing more but the combination of visual and sound design make it worth a visit.
 
Spotted a ghost

jakobson2.jpg


The closer the ghost is to the edge of the screen the more vivid it is, if you centre the camera on the ghost it disappears, it starts moving from the image above to the final spot looking out over the sea.

jakobson1.jpg


has anyone noticed any others?
 
Well after all that, slow walking, constantly holding down W, listening to the guy babbling on trying to sound smart by using long words, he just turns into a bird and flies around. Then the screen goes black and you alt+F4 but that doesn't work so you have to go into task manager. Good music though, I'll be ripping that.
 
I saw a ghost at the start of the game which got my hopes up a little about it being a ghost story. (Like a scary game)

Look up the lighthouse staircase at the start, i had to quick load a few times because it's easy to miss

After that I just heard a lot of very well spoken english I did not understand. Atmosphere was great though.
 
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