-Jet and Helicopter collisions should now properly result in the death of both vehicles.
-AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots.
-Flares now more reliably distract missiles, especially for Helicopters.
-AA Missiles are more difficult to dodge in Jets, this was unintended behavior that created an imbalance against skilled pilots.
-AA Missiles should no longer detonate before hitting their target or a Flare/ECM chaff cloud.
-Slightly reduced the damage of Jet cannons against Aircraft. Damage is now only slightly higher than it was originally at launch.
-Fixed several issues with vaulting objects, especially for thin railings.
-The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.
-The MAV can no longer be used as an elevator.
-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.