Over the next months it seems as though the focus of player versus player combat is going to be adjusted quite a bit, as BioWare is on the verge of changing the reward structure. Soon there will no longer be any daily or weekly quests to visit Ilum, the end-game open PvP area. Ilum will still exist as a destination for those interested in open PvP, but it won't be a place to earn commendations for end game PvP armor. "We're keeping Ilum as-is. But I think almost all of our problems that occur in open world PvP are because of the fact that the rewards there, the behavior was less about having fun in that area and more about exploiting to get the rewards faster. We know there is a big contingent of players who are fans of open world PvP and we have a lot of experience, especially on the Mythic team, of working on it. We're going to have more announcements on what we're following up with to give those fans what they're looking for." After 1.2, all end game rewards will be handed out through Warzone participation, which includes Huttball, Void Star, Alderaan Civil War and, after update 1.2, Novare Coast.