*** The Official Diablo III Thread ***

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So annoying being limited to 10 items at a time on the AH :/

I find it more annoying not being able to cancel them. I throw stuff up, if it doesn't sell in the first day or so, chances are it's not going to. So I'd like to cancel it and put something else up..

But you can't cancel active auctions past 5 minutes. For **** sake.
 
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Not cool :/

It appears to have been done by hijacking forum sessions.

Ah I see, I'm good then, never log in to those. Thanks :)


I find it more annoying not being able to cancel them. I throw stuff up, if it doesn't sell in the first day or so, chances are it's not going to. So I'd like to cancel it and put something else up..

But you can't cancel active auctions past 5 minutes. For **** sake.

Yeah same. I have 5 items up, all got 20 hours or so remaining, they are unlikely to sell and I've got 5/10 "slots" taken up.
 
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Not cool :/



Ah I see, I'm good then, never log in to those. Thanks :)




Yeah same. I have 5 items up, all got 20 hours or so remaining, they are unlikely to sell and I've got 5/10 "slots" taken up.

Exactly my point. My stash is completely full with rares that I need to sell :/
 
Blizzard has stated they don't want boss farming in D3 so after the first run through the chance of decent drops is very much reduced.

Instead the champion and elite mobs in the level are where you need to farm to get the best drops. This encourages clearing the level totally rather than just bombing through to the boss, this again changes once you get to 60 and can use the buff for better drops.
 
I still see a lot of people (elsewhere) saying 'crappy graphics', are people blind or are they all five years old wanting Crysis?

I thought D3 was hand painted, it certainly looks that way. Some of the level design and environments look stunning, like a painting coming alive, some quite subtle details too which it appears many ignore.
 
It's moronic that you get crappy drops from bosses after normal.

Well done you defeated the boss! Here's some **** you won't use.

At least give us proper drops the first time we kill a boss on each difficulty level.
 
Trying to figure out what spec is best as a DH, just hit lvl52 and i have two in mind.

Stun Build
Snare Build

Both seem to do some amazing damage, Snare has better constant AoE damage though. Plus i find Vault and Caltrops brilliant to control enemies when both solo and in a group.

Anyone found some great builds that are worth trying out on DH?

I am level 48/49 so maybe you will know better,

this is my current setup:

http://us.battle.net/d3/en/calculator/demon-hunter#WRYdjQ!eYf!babbYY

I might change the ruin in caltrops to guarantee the stun for 2 secs as it might be more useful that giving out additional damage.

You can see in hunting I have replaced it with mark of death for the additional damage bonus in boss/elite fights. Also now my hatred will regen faster so I can continue to spam elemental arrow, which is devastating.

Multishot with that ruin is really nice for when surrounded by lots of small mobs or when conjures are about, as you can quickly dispose of the mobs they put between themselves and you.

I might experiment with removing mark of death and replacing with the sentry trap and the tethering ruin for the additional 20% damage bonus.
 
It's moronic that you get crappy drops from bosses after normal.

Well done you defeated the boss! Here's some **** you won't use.

At least give us proper drops the first time we kill a boss on each difficulty level.

I was slightly confused as to how Qik1 in his vid, managed to get 3/4 Rares a time from The Butcher at Inferno. I think it was down to Nehalem's Valour, which I haven't looked at yet...

Doing the 'Kill azmodan' part of Act III seems like a good place to farm though. You get about 2/3 boss mobs each time, and then Azmodan obv, and he's pretty easy to clear as well...

kd
 
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