This has allways got my back up,players who dive into a game then rush to finish it as soon as possible.
Example,skipping cut scenes on first play(valuable story driven content)
Doing the main part of a game say a quest and missing all the side missions/mini games etc.
Looking on the internet for savegame files to skip levels.
You could argue that players are more casual these days and simply do not have the time anymore to get totally involved with a game.
Thoughts please
Example,skipping cut scenes on first play(valuable story driven content)

Doing the main part of a game say a quest and missing all the side missions/mini games etc.
Looking on the internet for savegame files to skip levels.
You could argue that players are more casual these days and simply do not have the time anymore to get totally involved with a game.
Thoughts please
