Man of Honour
- Joined
- 21 Nov 2004
- Posts
- 47,223
Lets avoid the personal attacks please people - some posts here have already stepped over the line.
Gabe Newell is being billionaire and PC gaming being worth $80million a year are figures which don't really compute.
Point 3 you're wrong.
It's the developer making the best of the hardware. You have 2 options, eyecandy + 30fps, or less eyecandy and 60 fps.
[Damien];22310143 said:Exactly. Basically it's $80m (plus whatever Steam makes) which adds up to $lol
like i said on the previous page I'm pretty sure npd only track non digital sales and U.S only
mobile games market. why would they be included in pc stats? there are some numbers you can find around about them.What are ios/android/wp7 games classesed as? That has to be the biggest expanding market and I assume included in pc stats.
Alas history will repeat when the next gen of consoles get released.
Who will developers pick? The new console with a tiny user base or the tens of millions of pc gamers that they now know exist and can reach out easily on steam. Add to that the emergence of f2p games and cloud based gaming and things get quite complicated... Many say that the model consoles are following is completely outdated and unsustainable.
I'm a young paper delivery boy with a gaming setup you can only dream of.![]()
sales of video-game hardware -- a.k.a consoles -- software and even accessories fell for a sixth consecutive month in May, tumbling 28% from a year earlier to $517 million. And with the release of Blizzard's (ATVI) Diablo III, May also saw the first time since July 2010 that the top-selling game was a PC-only title. That boosted PC video games sales up year-over-year to 230% or $80 million.
Considering there have been no new consoles for ages that is still a ridiculous gap!
PC gamers really don't appear to be any more mature when it comes to these sort of arguments. Horses for courses and all that you know..