PC games sales up 230%. Console game sales down 28%

I have a PC and a 360, and have used the 360 a lot for gaming in the past, and would not mind doing it again for a new game, but recently I have started to wonder exactly who they are aimed at really. People say they are more for casual gamers, but I don't really see how they differ from PCs in that respect.
I have only turned on my 360 once on the last 18 months or so(....Metal Gear HD Collection:cool:) and tbh I just don't see any console exclusives that interest me anymore. I have looked at Dragon's Dogma though, but am undecided atm.
I certainly wouldn't mind a new game being 360 exclusive though, it would not put me off buying it, I would just prefer it to be on PC.

Also, I don't seem to have encountered any of these really bad console ports people keep moaning about(I hate that phrase). Maybe the odd game that isn't as optimized as it could be, but they still generally run as good if not better than consoles in my experience. I certainly don't subscribe to this whole "holding gaming back argument" anyway.

PS. Unfortunately, I forgot about XBL and was still paying £5pm whilst not using it for over a year:o ...and now I think of it, I didn't play anything online anyway!:o:o
 
Gabe Newell is being billionaire and PC gaming being worth $80million a year are figures which don't really compute.
 
[Damien];22310143 said:
Exactly. Basically it's $80m (plus whatever Steam makes) which adds up to $lol

like i said on the previous page I'm pretty sure npd only track non digital sales and U.S only
 
like i said on the previous page I'm pretty sure npd only track non digital sales and U.S only

100% correct. NPD doest track subscriptions either which leaves out the huge MMO market.


What are ios/android/wp7 games classesed as? That has to be the biggest expanding market and I assume included in pc stats.
mobile games market. why would they be included in pc stats? there are some numbers you can find around about them.
 
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Console will always stay ahead you may get blimps, or little troughs, but end of the day console are easy to make games for and cost very little to zero for maintenance/upgrades etc.

The only thing to add here is that no matter how many times people say it, PC gaming will never die, as developers move away from PC gaming others will move in and take their place.

Most that were looking or did move away have comeback anyway as its still a very very lucrative market
 
Alas history will repeat when the next gen of consoles get released.

I'm not sure about that. Fragmentation used to be one of the biggest problems of pc gaming, nobody really knew how many pc gamers were out there. DD and specifically steam changed everything. We are going to have an xbx720, or what ever its name will be, selling a few million during its first year while there will be almost the same amount of steam users online every day waiting for your new game.

Who will developers pick? The new console with a tiny user base or the tens of millions of pc gamers that they now know exist and can reach out easily on steam. Add to that the emergence of f2p games and cloud based gaming and things get quite complicated... Many say that the model consoles are following is completely outdated and unsustainable.
 
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pcgamingmasterrace.jpg
 
Stats are a bit misleading because it is comparing total console sales (including hardware and accessories) with PC game sales. This means that:

1) A drop in numbers on the console front is to be expected as no new consoles have been released in the past year meaning a likely drop in hardware sales (game sales may even have risen for all we know).
2) You can't compare the size of the market saying that Console dwarfs PC gaming in total because it isn't an apples-to-apples comparison of game sales, a chunk of that $500m will come from console hardware etc.
 
Who will developers pick? The new console with a tiny user base or the tens of millions of pc gamers that they now know exist and can reach out easily on steam. Add to that the emergence of f2p games and cloud based gaming and things get quite complicated... Many say that the model consoles are following is completely outdated and unsustainable.

The thing is though of those gamers they can reach out to via Steam, many will be packing sub-standard hardware (compared to XB720). I bet there are plenty of devs out there thinking I can't wait for XB720 so I can start to stretch my legs a bit and start pushing the envelope in terms of technical design, rather than churning out bog standard DX9 games with mediocre textures due to the limitations of the current console generation. At least you know if you release for XB720 they have good hardware rather than the mishmash we have on PC.
 
sales of video-game hardware -- a.k.a consoles -- software and even accessories fell for a sixth consecutive month in May, tumbling 28% from a year earlier to $517 million. And with the release of Blizzard's (ATVI) Diablo III, May also saw the first time since July 2010 that the top-selling game was a PC-only title. That boosted PC video games sales up year-over-year to 230% or $80 million.

Considering there have been no new consoles for ages that is still a ridiculous gap!

It may not be a gap at all. As usual, the way the figures are listed is biased against PC.

First, the total given for consoles includes hardware (xboxes, playstations, various peripherals, etc.). The PC figures just include games - no graphic cards, no computer sales.

Second, even the game sales are inaccurate. Steam doesn't publicise their totals, and usually the other digital distros (GMG, Direct2Drive, etc) are not included either. Steam in particular is massively significant, and no-one outside of valve has any idea what those figures really are.

Third, the total is give in terms of total console vs pc, which is incredible unfair, since the PC is one platform, the Xbox is another platform, the PS3 is a third platform, the Wii is a 4th platform, etc. Let's see individual totals for each of these to get a better picture.
 
I think a pointlessly paid "analyst" came up with the idea the fact that console hardware is becoming more expensive for less and less visual gain (which is a stupid marker for a slowdown of console creation, but it seems like its the biggest reason people buy new consoles).

Better AI and game-play are harder to advertise.

Coupled with a few other things like Big fat, fascist publishing giants no longer being profitable, I think it is looking up for the gaming world.

The next consoles, will be the last, in my opinion, a crash is coming, it will hit these profligate ******** hard.
 
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PC gamers really don't appear to be any more mature when it comes to these sort of arguments. Horses for courses and all that you know..
 
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