EA loses the plot even further

no way did he say that 'large content updates' by itself was what he was saying.

he wants mp, coop. etc etc

coop that has ruined fear, and (im guessing) will ruin dead space 3. i mean there's no fear when there's two of you. and in single player games when you are forced to take a cpu controlled character with you ala resi evil 5. not cool, not immersive and blatantly merely there to facilitate coop.

I agree it will probably ruin deadspace 3 but if there was horde/survival mode or seperate co-op missions or even a mode where your chasing down the oppent as the reassembleing invunable zombie and you get to choose the monsters to come and turn up and other abilities.
 
So, EA won't release a game they can't milk people for.
What happened to the days of a solid release?

I hate DLC, personally feel it gives them incentive to hold stuff off to then make DLC (ME3's Prothean DLC for example)

That was exactly my thought.. too much emphasis on milking consumers.

I understand the business model, but personally I finish a game and move onto the next, I dont want to go back to it months later to play a couple of hours of DLC.
Also, forcing developers to include MP options for games designed to be SP is just going to lower the quality and increase the development time and price.

What next, monthly fees for all MP games?
 
I don't think I've owned an EA game for years, to be honest I'd like to try BF3 but with all the negativity around EA and Origin it's genuinely put me off.

Its a good game (NO game is perfect) and I wouldn't let other peoples views prevent me from experiencing it. I don't play as much as I used to but I'm still 100's of hours played.
 
Read the quote correctly. He doesn't say that all games must have multplayer. He says that he believes that all games should have the option of some form of connectivity. Be it multiplayer, friend challenges, dlc etc.

As usual whenever EA is mentioned the chest beating commences. I don't see the problem we live in 2012 and connectivity is becoming a major part of our lives.

"What I said was [about not greenlighting] anything that [doesn't have] an online service. You can have a very deep single-player game but it has to have an ongoing content plan for keeping customers engaged beyond what's on the initial disc. I'm not saying deathmatch must come to Mirror's Edge."

Going on previous experience, the bit highlighted in bold looks like EA speak for "it has to have ongoing content that we can keep charging customers for". I don't think EA are interested in offering "connectivity", just being able to make games into continuous revenue streams with DLC.
 
Going on previous experience, the bit highlighted in bold looks like EA speak for "it has to have ongoing content that we can keep charging customers for". I don't think EA are interested in offering "connectivity", just being able to make games into continuous revenue streams with DLC.

That's how i read it and it's pretty much what we all know anyway.
 
This would be why ME2 connects to the "Cerburus Network", which provides nothing but a delay for loading the game :)
 
yeah steam is good.

and despite what everyone says, i like origin too, its a bit rougher around the edges as its newer but its nice to give steam some competition
 
Considering EA's already faltering profits.

I am enjoying this lack of evolution.

I will also enjoy as the fact that Vivendi is also wishing its game arm to disappear.
 
I think people are jumping the gun and taking out of context a bit.

There's room in almost all genres for some social aspect in single player games. Custom challenges, level editors leaderboards etc.

Take what Telltale have done with The Walking Dead. It's a point and click story driven adventure pretty much, the most single player of single player genres. At the end of a chapter I can compare my choices to everyone else in the world.

He's not saying no more SP games. He's saying SP games will have more to them than just a start and a finish.
 
I think people are jumping the gun and taking out of context a bit.

There's room in almost all genres for some social aspect in single player games. Custom challenges, level editors leaderboards etc.

Take what Telltale have done with The Walking Dead. It's a point and click story driven adventure pretty much, the most single player of single player genres. At the end of a chapter I can compare my choices to everyone else in the world.

He's not saying no more SP games. He's saying SP games will have more to them than just a start and a finish.

Your words are wasted bro, they won't learn.
 
No matter how you read it it is still pretty obvious that it boils down to 'How can we ensure we make extra money on all our games after the initial sale' and you can be damn sure it won't be in the customers best interest.

Custom challenges? EA Allowing people to create there own content? I'll believe that one when I see it. Leaderboards? Perhaps, though they won't work properly or with any sense of speed. The ones in Bulletstorm are slow as hell. Try getting them to work reliably over dozens of games.
 
No matter how you read it it is still pretty obvious that it boils down to 'How can we ensure we make extra money on all our games after the initial sale' and you can be damn sure it won't be in the customers best interest.

Custom challenges? EA Allowing people to create there own content? I'll believe that one when I see it. Leaderboards? Perhaps, though they won't work properly or with any sense of speed. The ones in Bulletstorm are slow as hell. Try getting them to work reliably over dozens of games.

Off topic a little, but why the hell did Epic go to EA to publish Bulletstorm? Thanks to Gears and Unreal they are rich as absolute hell, so weird.
 
Your words are wasted bro, they won't learn.

It is always the same on forums whenever EA are mentioned. People just never listen.

I came to the decision a while back of **** them. If they miss out on genuinely enjoyable games due to a logo on the box then more fool them.

The funny thing is that only video games generates this ridiculous notion. Never do I read about film enthusiasts avoiding a film due to the studio, or distributor. That notion would be ludicrous.
 
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