Guild Wars 2

in the middle of enternal battlegrounds jumping puzzle, enemies set up a ballista in dark part, kills anybody who dares to even tries and get any wear near enough to hit ballista.

If this is intentional, then it's quite flawed, anybody can set up ballista there and farm people until they get bored.
 
in the middle of enternal battlegrounds jumping puzzle, enemies set up a ballista in dark part, kills anybody who dares to even tries and get any wear near enough to hit ballista.

If this is intentional, then it's quite flawed, anybody can set up ballista there and farm people until they get bored.

I wouldnt go so far as to say its flawed, its no different to the RvR dungeon Darkness Falls in Daoc really, in that enemies there could farm people by killing them repeatedly while they tried to do the dungeon. I suppose though a ballista is a little overkill though, I guess they could make it so that siege cannot be deployed in there. Seems like very cunning play though, a good idea by them, overkill though it may be :)

Talking along those lines, some of the positions people think of to place siege weapons just makes me tip my hat to them, some of the places are so well thought out and cunning that it makes me feel so dumb at times for just plonking my siege down in "run of the mill" locations :)
 
So only just bought this on the weekend and started a human thief. Really enjoying it so far although only level 13 nearly 14 at the moment. The random events seem pretty cool with plenty of people joining in ad hoc, had one with some tree thing yesterday where there was just me and another person at first and we were just holding on surviving until more help arrived. I wonder how good the lower ones will be once there are less people in the starter areas though.

Run out of things to do in Queensdale but don't really want to head into the other starter areas as I'd like to do the other races at some point. Will probably do some crafting tonight which should get me up to enough to move on elsewhere.

Currently running with a sword/dagger & shortbow combo although not really by intention I was dual dagger but just found a sword with better stats than one of my daggers so though I would try it out. I like the sword move where you teleport to the target and away again after you've nailed them a bit. Intend on trying pistols out as well a bit later.
 
I wouldnt go so far as to say its flawed, its no different to the RvR dungeon Darkness Falls in Daoc really, in that enemies there could farm people by killing them repeatedly while they tried to do the dungeon.

Have not played daoc but I presume they could at least fight back. There's option to rally and kill the enemy, or tag boss then all turn back and kill enemies. I mean there were options, right.

In this case the only option is to port home. There's nothing else we could do. Absolutely no way to retaliate. I do hope that nobody will be that "clever" tomorrow, otherwise I will never finish that jumping puzzle.
 
couldnt you just aoe them from underneath?

its not much different to someone sitting on the other side hitting you with a bow so your put in combat.

you lose a bit of run speed so cant make the jumps.

dont forget there are stealth wells inside the place aswell
 
People comparing WvWvW to DAOC PvP need to take off their rose tinted glasses, played DAOC for years and until populations dropped it was difficult to get a group v group fight without adds nevermind solo or duo fights without playing in the middle of the night or hanging out in some rather random places :)
 
Have not played daoc but I presume they could at least fight back. There's option to rally and kill the enemy, or tag boss then all turn back and kill enemies. I mean there were options, right.

In this case the only option is to port home. There's nothing else we could do. Absolutely no way to retaliate. I do hope that nobody will be that "clever" tomorrow, otherwise I will never finish that jumping puzzle.

Well you could try and fight back, course sometimes it was futile if there were 8 of you fighting a normal creature and 200 enemy swarmed at you :D

"tagging" the boss in Daoc wouldnt have helped you much either :)

But yeah, there were options. I personally wouldnt be overly fussed about it myself as I dont let myself be farmed so I would go do something else like you say and get the puzzle at some point somewhen down the line :)
 
As there is talk of wvw i thought i would post up the videos i have made so far, its been a looong time since i made any videos so they are nothing special creativly, and the 3rd one i somehow put a 10 second blank in it :(

http://www.youtube.com/watch?v=o3n6V-C_cTI&feature=plcp
http://www.youtube.com/watch?v=xGysX7m_YXs&feature=plcp
http://www.youtube.com/watch?v=pqAnuhoUReY

Im going to be making a 4th video this week that has some more recent fights of us taking on like 4-5 times our numbers aswell. :)
 
Umming and arring about getting this, very expensive for a digital copy! Wish there was a trial that could be used.

What's the playbility/lastability like? (Especially with the WoW expansion coming out). I've always played WOW but often felt I'm playing a single player game the worlds are so quiet (Medium servers I was on). Is GW2 any better?
 
Umming and arring about getting this, very expensive for a digital copy! Wish there was a trial that could be used.

What's the playbility/lastability like? (Especially with the WoW expansion coming out). I've always played WOW but often felt I'm playing a single player game the worlds are so quiet (Medium servers I was on). Is GW2 any better?

Well, once you're done leveling there's mostly just PvP/farming at the moment. The dungeons aren't great, leveling doesn't take that long.

I think it's more one to pick up in future, most people I know who have come from WoW are a bit bored/disappointed now, despite being initially impressed.

Its focus is on PvP and the entire game engine needs some work, certain things are just too complicated to make the game work efficiently, at the moment it's generally a zergfest.

It's not really that expensive considering it doesn't have a subscription though.

Overall I'm not that impressed, it has been ridiculously over-hyped by many people but they'll need time to expand the game and work out the issues. If this is the best they can do for a real 'next gen' MMO then I'm quite disappointed - there isn't all that much that's new once you get past the initial quirks.
 
well you either like pvp or you like wow.

most of the wow players expected to dungeon farming and raid boss farming like wow buy gw2 is about pvp at endgame.

pve end game will come later and probably will never be the main focus
 
Your quite possibly right Robbo. I havn't got to level 80 so I have no idea what end game content is like. But the leveling to me feels more intuitive. I really do prefer the idea of having these "dynamic quests" to an area.... ok ok its still the same **** different execution but being able to just complete a "quest" by being in the area rather than run to NPC grab quest, do quest run back to NPC over and over and over again. I also really like that you get XP for pretty much anything and everything you do :p

I come from a mainly WoW background (although I did play UO back in the day) I was in the "hardcore" scene for TBC, wotlk and Cata. HC 25 man raiding guild. It was fun but I always enjoyed PVP much more. WoW to me has just become very very boring. Prob because I have been playing it for years and years.

But with GW2 I'm enjoying the look the gameplay feels fun, although I still think some classes need a slight be of tweeking and granted there is a few bugs. But for me the game is fun and fairly interesting while lvling. I also love that I can just jump into PVP without having to do all the lvling. I don't mean wvw but the spvp or tpvp. All you need is to make a char go through the first batch of story quests then click go to Mists and your in the PVP zone. Given same gear as everyone else off the bat, queue up and go.

That all said...... I really enjoyed SWTOR but once I lvled my toon and completed the story I got very bored very quickly ! In a way that is why I am stalling lvling a bit I'm giving all the classes/races a go (although I am set on my Mesmer now) and just trying to take it as slow as. The bonus with this game though at least I'm not paying a subscription.
 
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well you either like pvp or you like wow.

most of the wow players expected to dungeon farming and raid boss farming like wow buy gw2 is about pvp at endgame.

pve end game will come later and probably will never be the main focus

I expected to be doing a lot of PvP and that's mostly what I - and others - have been doing, but it's a complete mess in many ways. Perhaps it will improve when it's organised but at best it feels like the 40 man BG's in WoW and they're not great either.
 
couldnt you just aoe them from underneath?

its not much different to someone sitting on the other side hitting you with a bow so your put in combat.

you lose a bit of run speed so cant make the jumps.

dont forget there are stealth wells inside the place aswell

Yeah, by the time you get to that palce, the invisiblity expires.

No, can't shoot back, for me as gurdians any range is futile, other classes tried but it's too far away or obstacles in the way, besides if you do get in range (and there's only 1 place to get in range) you get insta killed with ballista/ enemies. Kills spot.


Well you could try and fight back, course sometimes it was futile if there were 8 of you fighting a normal creature and 200 enemy swarmed at you :D

"tagging" the boss in Daoc wouldnt have helped you much either :)

But yeah, there were options. I personally wouldnt be overly fussed about it myself as I dont let myself be farmed so I would go do something else like you say and get the puzzle at some point somewhen down the line :)

By tagging I meant lure them out, I presume they'd only attack when your party is busy fighting.

Well that's the point, you spend an hour doing this puzzle, died countless times to enemy zergs on the way, finally in dark room and bang, dead end, ballista is up, all that time you spent getting to this place is absolutely wasted. Have to come back some other time and *hope* that after another hour of jumping there won't be another road block.

Edit: just to clarify, it's the ballista that's the problem, we had road blocks in that jumping puzzle before, it was hard to overcome them, and only possible when a lot of allies get stuck on same place, then magically we'd push through, but ballista is a dead end, nothing that could be done, we'd need all 40 people there to overcome it and even then it'd be not easy.
 
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Yeah, by the time you get to that palce, the invisiblity expires.
isnt there more than one stealth fountain?

anyway i dont see the problem if people want to waste there time camping it with or without siege then can stop you

theres also the traps people can use that make it virtually impossible aswell which is intended by design.
 
Umming and arring about getting this, very expensive for a digital copy! Wish there was a trial that could be used.

What's the playbility/lastability like? (Especially with the WoW expansion coming out). I've always played WOW but often felt I'm playing a single player game the worlds are so quiet (Medium servers I was on). Is GW2 any better?

Well, once you're done leveling there's mostly just PvP/farming at the moment. The dungeons aren't great, leveling doesn't take that long.

I think it's more one to pick up in future, most people I know who have come from WoW are a bit bored/disappointed now, despite being initially impressed.

Its focus is on PvP and the entire game engine needs some work, certain things are just too complicated to make the game work efficiently, at the moment it's generally a zergfest.

It's not really that expensive considering it doesn't have a subscription though.

Overall I'm not that impressed, it has been ridiculously over-hyped by many people but they'll need time to expand the game and work out the issues. If this is the best they can do for a real 'next gen' MMO then I'm quite disappointed - there isn't all that much that's new once you get past the initial quirks.

I disagree on most main points :p

I found the dungeons great, I have always been in trinity games but I find the change away great. I only ran my first dungeon last night and off all the complaints I was dreading it. But hada guild group and worked as a team, sharing threat, healing and using boons we got through with no wipes and I think only 2 or 3 people got downed before getting quickly revived mid fight. Was a challenge and a nice change from the norm. That and the fact you need to travel to dungeons and meet up was a nice old school feeling :)

Levelling, IMO, is in no way too fast. If you play like mad with the sole intention of levelling then yes you will get through it fast (nowhere near as fast as most other MMO's) Personally I have been questing, enjoying events, exploring and generally enjoying the world (as well as WvW) and after 2 hours per night with the odd long session I am only 41.

Re PvP yes it is a lot of zerging at the mo but even that is a huge step up from the battlegrounds set up of other MMO's. It is getting toward DAOC pvp and whilst it still has some issues to iron to reach that level it is great fun. Add to that they have balanced the game very well, you hear the odd person whine about balance but they have balanced for large scale battles rather than one to ones and thats how you balance a real pvp game. Attempting to balance everyone one to one will end up with the **** pvp that WoW is now.

There are annoying quirks in the game and some issues that are irritating but its a few weeks into release and the level of polish for such a new game is insane.

One thing I will agree with Robbo about though is that you won't find much to do if you are a pve'er at end game. It's an unashamed PvP game and doesn't pretend to be anything else so if you want PvE the best on the market is still WoW. I think GW2 take on PvE is good but it needs work and will never be a full time offering as it is a PvP game.

Best thing about it being a PvP game is that a lot of the wowtards have stayed with/gone back to WoW and even in the last week or two I have seen the community go from gutter trash, moronic WoW barrens spam to a genuinely helpful and nice community already (with the odd exceptions.) Just to clarify (I know people are touchy on this sometimes) I am an ex wow player from the start and loved the game but hated what the community become, they are the wowtards, not everyone who played wow :p

I couldn't recomend the game enough to anyone, is it perfect? No. Is it everyone cup of tea? Certainly not. Is it a massive step in the right direction for the genre? Undoubtedly.
 
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