Poll: ***The Official Battlefield 3 Thread***

Xbox 360 BF3 server preference


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Can someone help me with this I sometimes get. I cant seem to purposely replicate it.
Its when using air to ground missiles in jets. When I go to switch to the missile view I am probably tapping other buttons and twice now I have managed to get this screen. Its basically the under fuselarge cam but ultra wide view! its great but I am guessing its a bug in the game?

Anyone have any light to shed on it?

http://dl.dropbox.com/u/102354534/IMG_4311.JPG
 
Patch notes for patch releasing tommorow (27th)

Nice that input lag and sound are being fixed a year later...


Bugfixes Playstation 3:
Input lag on the Playstation 3 has been resolved definitively
Error when playing the sound on the Playstation 3 have been fixed
Weapons and vehicle balancing:
Weapon Balancing based on feedback from the community

M416: The recoil on the first shot has been increased slightly horizontally.
L85A2: The Recoil was attenuated slightly horizontally.
AUG: The recoil on the first shot has been weakened slightly to get a better weapon handling.
FAMAS: The Recoil was attenuated slightly horizontally.
G53: The vertical Recoil was down slightly to get a better control of the weapon.
QBZ-95B: The horizontal Recoil was slightly weakened.
LSAT: The accuracy from the hip was increased.
Type88 LMG: The gun was fitted to the M249.
M5K: The Recoil has been adjusted both horizontally and vertically as the weapons caused great damage.
UMP45: Automatic Rate of fire was reduced.
MP412: The accuracy was increased to differentiate it from the .44 Magnum.
M26: The accuracy was adapted to the other shotguns.
Gunship: The view from the FLIR was adjusted. The colors are now with the main gun black and white. Moreover, the damage was caused by the weapon reduced slightly. Previously, it was easy to meet for the shooters and eliminate opponents.
More weapons bugfixes:

The visor of MTAR in connection with a silencer has been improved.
Fixed a bug where the fire support had influence. On the M16 and M5K
Fixed an issue where the flash hider on the M5K had no effect on accuracy.
Fixed a bug where the L86A2 had a variable accuracy in relation to the heavy barrel.
Fixed a bug where the MK3 with the ACOG sight had a low resolution.
General fixes:
One problem with the M-Com could not be defused is resolved if one is to the left of her.
Fixed an issue where two players could spawn in the same position of the mobile artillery.
Map fixes:
Some collision queries on the Armored Kill cards were adjusted.
Countries on maps Armored Shiel and Alborz Mountains, the combat area was adapted entsprechnd the Begrenzugen.
Some collision queries on the map Death Valley have been fixed.
An error Sharqui Peninsula in Squad Rush mode has been fixed with the player outside the Schalchtfelds were once an M-COM station exploded.
An error on the map Alborz Mountains in Squad Rush mode has been fixed in the wrong section appears to re-enter.
Other changes:

There have now been adjusted in the game changed the requirements to receive the medals.
 
Can someone help me with this I sometimes get. I cant seem to purposely replicate it.
Its when using air to ground missiles in jets. When I go to switch to the missile view I am probably tapping other buttons and twice now I have managed to get this screen. Its basically the under fuselarge cam but ultra wide view! its great but I am guessing its a bug in the game?

Anyone have any light to shed on it?

http://dl.dropbox.com/u/102354534/IMG_4311.JPG

Thats the view of the Air to Ground targetting system.

You need to keep flying like that, find a target, lock onto it, then fire in that view.

If you slow down and hover the centre of the screen over a tank, you should see it start to lock on. To get into that view you press the change weapon button to change from guns to missiles. Its Y (yellow) on xbox.
 
Well on my PS3 the fps seems a lot slicker post patch, way less input lag, no sound bug so far, good job dice!
 
I now only need claymore, mortar, melee, M com defender and squad deathmatch.

That and the new "winner" ribbons for the new game types, but you'll get them automatically with time.
 
I now only need claymore, mortar, melee, M com defender and squad deathmatch.

That and the new "winner" ribbons for the new game types, but you'll get them automatically with time.


The claymore and mortar should be easier now at 150 kills, i have done clays, but cant be arsed with mortar/potato launcher.

Mcom defender i need but dont play rush, and squad death match i only need a few.
 
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