So apparently Vahn was talking out of his backside when he said matchmaking was based on latency and ping. It's also apparently also based on skill and people's Score Per Minute(SPM). This is apparently to stop good players getting put with bad players.
Say your SPM is 200.
The game finds 2 lobbies:
Lobby A - ping 25ms and SPM 150.
Lobby b - ping 75ms and spm 225
Because your SPM is 200 then you will get put into lobby B.
I should point out that this is just something i've taken from the COD forums.
If it's true then i'm really quite ****** off about it. Latency/ping should ALWAYS take priority when matchmaking.
I've read that elsewhere as well. I thought skill based matchmaking was only for league play..........Not really fussed if it is based like that on normal matchmaking, but if that's the reason for the crap then it needs removing.



Fair enough, I turned it on for a total of 3 games last night and raged about 20 seconds into the third one, that was enough for me.