I'm not sure Glaucus fully understands the argument or what Wine or similar things actually do...
It allready exists in several forms. Wine for one, albeit it with mixed results.
Now a a big firm with money and Interest is giving it a try.
What makes it easier. Is they aren't trying to make all windows software work. They are trying to make a small catalogue work, 2500 which are all games as well, limiting the scope further.
Despite what people say. it has nothing to do with MS.
Wats natively got to do with it?
When has apple had the interest to run windows software?
Where's the massive of funding apples put into it.
It's exactly what I've said there doing all along.
So how dont I understand it?
Wine is a wrapper. It adds a compatability layer between the software and Linux in this example.
I'm not sure Glaucus fully understands the argument or what Wine or similar things actually do...
Fair point. Linux is notoriously rubbish at games. So isn't running a games machine through Linux counterproductive?
What's this got to do with long term game deisgn?It also guarantees that Windows always runs every game both better and effortlessly on release. SteamBox using DirectX would keep the power 100% in Microsofts court and would achieve nothing at all.
So they achieve nothing from having a massive back catalogue and also being able to run any future game that sides with MS. No, no benefit their at all. Nothing.
So they're going to get developers for all 2500 games modifies. No, your living in dream world. They are working on a wrapper, time will tell if they succeed. But of course they are trying to get developers to make them OpenGL as taht makes their life sweet.
What's this got to do with long term game deisgn?
Of course they are pushing and working hard on a shift, but they need taht back catalogue.
So they achieve nothing from having a massive back catalogue and also being able to run any future game that sides with MS. No, no benefit their at all. Nothing.
They achieve nothing if they actively encourage further development using DirectX by directly supporting it.
There's a massive difference between actively encouraging and supporting old games.
A valve console, would be aimed at pc gamers. You going to ditch your pc at launch for a console which runs a 1/4 of your purchased catalogue?
Not really, it means they can still inadvertently push DX without losing compatibility due to the magic wrapper.There's a massive difference between actively encouraging and supporting old games.
A valve console, would be aimed at pc gamers. You going to ditch your pc at launch for a console which runs a 1/4 of your purchased catalogue?
The only possible reason I can see for the wrapper is a back catalogue, while they focus on OpenGL push, but that could be counter productive as companies then have a safety net for not going OpenGL.
So I'm still iffy about it and don't believe that's the course of action being taken.
Not really, it means they can still inadvertently push DX without losing compatibility due to the magic wrapper.
They have no reason to change development and put in more effort if the easier DX is still there.
There are MANY MANY games that would run perfectly fine through a wrapper of course, there are so many games with rock bottom requirements anyway.
Look at all the "indie" games as well, they'll all be set to go anyway.
Even if there's "indie" games running on DX, they have such minimal requirements that a rough port would be more than enough because efficiency isn't paramount.
A valve console, would be aimed at pc gamers. You going to ditch your pc at launch for a console which runs a 1/4 of your purchased catalogue?