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- Joined
- 21 Jun 2011
- Posts
- 1,448
The main issue I can see with the 'just disassociate it from your account and gift it" idea is that, compared to (for example) just loaning a friend your console games, this can be done instantly, worldwide. It makes sharing a game rather than each buying it significantly more convenient and workable, and for that reason discourages purchases (unless you have day-1-DLC or a multiplayer aspect, of course). Next time there's a rush of AAA single-player titles, groups of friends will just each buy 1 game, and circulate them around the group.
I'd be in favour of the trade-in-for-store-credit idea on Steam/Origin/whatever. I think the main issue will be how the pricing is set, and TBH I can see Steam at least investing in that as an idea - if they can charge an additional 20% for the same code from the publishers and give 5% to the developers then it's probably worth the investment in the infrastructure - it's just how to handle the activations etc that will be the issue, for non-fully-steam-integrated games.
I'd be in favour of the trade-in-for-store-credit idea on Steam/Origin/whatever. I think the main issue will be how the pricing is set, and TBH I can see Steam at least investing in that as an idea - if they can charge an additional 20% for the same code from the publishers and give 5% to the developers then it's probably worth the investment in the infrastructure - it's just how to handle the activations etc that will be the issue, for non-fully-steam-integrated games.