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Tomb Raider patch improves Nvidia performance and TressFX hair.

Average 45.6 FPS with 1 680? Are you sure? LOL

C4NQOdi.png


That's two 7950s as well at 1150/1500.

Sorry, I'm not doubting your honest or anything but I can't believe for a second that a 680 is 10 FPS (30%) faster than a 7970. Could you just check:

Ultimate preset, then change AA type to SSAA 4x and then put TressFX on.
 
I've double checked the settings, I can only report what the benchmark tells me. I'll screencap my next run, print screen wont work so I need to install something that can cap it.
 
F12 :)

Steam screenshot. Alternatively FRAPS run it. Not convinced 4x SSAA is applying for your run.

Can one of you Titan boys do a run with the same settings:

1920*1080
Ultimate Preset, SSAA 4x, TressFX.

Edit: my bench above is the bare minimum what I'd call playable.

I play with SSAA on 2x which is much better.
 
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tressfx is broken.

Its collision with the arms and shoulders in non existent... It just vanishes into her.

So they broke it all because Nvidia uses moaned that they couldn't turn it on..

WAY TO GO
 
tressfx is broken.

Its collision with the arms and shoulders in non existent... It just vanishes into her.

So they broke it all because Nvidia uses moaned that they couldn't turn it on..

WAY TO GO

Just fired it up to check and your right.

I can't believe they have gimped out but more so broke TressFX in the process, so that it would work on Nvidia cards without comparable compute performance.

The hair was running fine(albeit with a small gap between where the hair would lie on the shoulders), now it's turned into a juttery mess and hardly moves in comparison while now falling through her back.

Would it have been that hard to put a slider in the options on how much an effect could be applied.

The only saving grace is that I could roll back to the beta build, if anyone wants to revert it back:

Right click on the game in your library, click "Properties", then select the "Betas" tab, and select the "build716.5" beta.
 
Cheers, didn't realise it needed setting within the game as well. Yeah performance is really bad with TressFX on and the hair is all blurry, switched it to normal and it's running great with 4xSSAA though.
 
Just fired it up to check and your right.

I can't believe they have gimped out but more so broke TressFX in the process, so that it would work on Nvidia cards without comparable compute performance.

The hair was running fine(albeit with a small gap between where the hair would lie on the shoulders), now it's turned into a juttery mess and hardly moves in comparison while now falling through her back.

Would it have been that hard to put a slider in the options on how much an effect could be applied.

The only saving grace is that I could roll back to the beta build, if anyone wants to revert it back:

Right click on the game in your library, click "Properties", then select the "Betas" tab, and select the "build716.5" beta.

Thank god for that, I have the hair back and also no more freezing when salvaging.

they broke the game in that stupid patch, all so that Nvidia Fan boys could get 10% better performance
 
None of the changes so far to TressFX are related to nVidia issues, they were in response to it moving un-naturally and floating visibly above the surface it was touching.
 
None of the changes so far to TressFX are related to nVidia issues, they were in response to it moving un-naturally and floating visibly above the surface it was touching.

That's what I read as well. Seems Diagro is just trolling saying it's NVidia fanboys fault, the AMD fanboy must be strong in him.
 
None of the changes so far to TressFX are related to nVidia issues, they were in response to it moving un-naturally and floating visibly above the surface it was touching.

If that's the case, fair enough, but GCB posted these:

4 days ago:

We are aware of various performance issues on Nvidia hardware and are working with them on getting a solution out to you soon. Also, note that our target video card spec for TressFX was the AMD Radeon HD 78/7900 series of cards, which we kind of screwed up in not announcing sooner, because now we are seeing a lot of people use it on hardware that will just not be able to keep up.

3 days ago:

We are in the process of trying to get nVidia issues resolved as well. You should be able to run it on a 680 once everything is fixed. Apologies for the delay. Hope you can still enjoy the game.

1 day ago:

Yes, the fix for this issue is going through QA and should be pushed out soon. Thank you for your continued patience, and I'm glad your still enjoying the experience.




Queue the patch and it's not as good.

Patch arrives and the hair imho is a step back, falling through the body and now the hairs a mess-sounding remarkably similar to what greg informed me that happens on Nvidia.


After greg read this part of one of my posts:

this is a showcase for 3D mate, simply jawdropping when you start taking control of Lara at the beginning.

Great isn't it. The hair looks messed up for me in 3D but no probs with normal. Is it the same for you or does it look good?

Jojoba and coconut greg, I can smell it when it flicks out the screen and brushes my cheek.:D

Happy days for me then the patch arrives, perhaps I'm being over skeptical but it doesn't add up rroff, or maybe Eidos don't want the flak from angry customers and lessened the load to keep everyone happy.
 
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Dave Baumann from AMD suggests both sides got the final build at the same time. Looks like Nvidia PR might be at work again. ;)


 
[fanboi-mode]Don't worry, as soon as Nvidia sort their drivers - they will trounce the red team. :D[/fanboi-mode]









I should thank so with a 900 pound gpu :D /runs away


on a serious note the Fanboisum is strong in this thread as it is in the other - is there any need?
 
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