Bioshock 3 - Infinite

I won't explain it but let me just say that Return to Sender is amazing in it's effect but the game isn't anywhere near hard enough to justify it's use. Maybe the above hard mode setting will be but who knows.
That vigor almost never left my quickslot as soon as I got it. Felt like cheating, and trivialised things like the handyman
 
About 2 hours in and it's brilliant so far. I'm obviously nowhere yet (just escaped the zeplin and saw Comstock for the first time) but I already won't give this a 10 due to the ball ache the saving system is. I feel forced to play to a next automatic save even if I want to quit to do something else. It's also a bit too easy on 'Moderate' as I'm incapacitating them with Murder of Crows and mow them down quickly. The vending machines are also very cheap. Not once have I had to plan anything whereabouts in Bioshock 1 I had to take a good few minutes to plan the fighting route and how environment could help before taking down a Big Daddy.

But art, level design, direction, graphics, voice, attention to detail; right up there with the greatest.
 
I bought this yesterday based upon the comments in this thread. Got it installed at about 5.00pm and played the first 5 mins or so but we had a social engagement last night so haven't seen much more than the first few steps. What I have seen so far though has got me desperate to fire the PC back up again this morning and crack on!. It looks and feels absolutely lush on my fairly old system. However we are taking our 2 year old lad to visit his grandparents for Easter Sunday this afternoon, I'm itching to get back here and start playing again later!
 
has anyone noticed that the dynamic shadows are a bit dodgey on this? I keep thinking it is my graphics card artifacting but it did it on stock clocks too. I notice it the most when that kid gives you a telegram right near the beginning of the game. Did anyone else get dodgey shadow artifact things here?
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has anyone noticed that the dynamic shadows are a bit dodgey on this? I keep thinking it is my graphics card artifacting but it did it on stock clocks too. I notice it the most when that kid gives you a telegram right near the beginning of the game. Did anyone else get dodgey shadow artifact things here?
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It was fine on my set up to be honest...perfect in fact. :confused:
 
Can anyone tell me how to change the sound/dialogue so when I turn away from the source, I can still hear it. At the moment when Elizabeth speaks and I turn away from her, I don't hear anything. It's quite annoying.
 
Can anyone tell me how to change the sound/dialogue so when I turn away from the source, I can still hear it. At the moment when Elizabeth speaks and I turn away from her, I don't hear anything. It's quite annoying.

You can't :p

Need to be facing the direction and be in distance of the voice to hear it clearly, it goes faint otherwise. I guess kind of like in real life if you walk away from someone.
 
Can anyone tell me how to change the sound/dialogue so when I turn away from the source, I can still hear it. At the moment when Elizabeth speaks and I turn away from her, I don't hear anything. It's quite annoying.

What's more annoying is that every time I start listening to a Voxrecorder she starts talking about something and it kills the Vox volume so I have to start it again and then she says something again!

I agree the game is too easy. I'm quite far in now playing on Hard and all I use is the crows and then machine gun. There are no tactics required. What is the point of traps on all the Vigours? This isn't a stealth game where you can actually get into patrol paths and lay traps. And the areas are so linear, there is nowhere to actually sneak around.

Even when I try to sneak, somehow they always know where I am. And they don't have some appropriate dialogue like "Hey I see him over there, it's the False Prophet!", they just go straight into taunts like "I'm going to kill you.", so it's really immersion breaking.

There was one part where I came out of a room in a bar and 2 soldiers suddenly walked in but they didn't attack me, so I thought "WTF is going on, is this part of the story?". So I followed one of them around for a while and tried to talk to him and suddenly he went into attack mode.

And I don't get why in the one part
When you are skyrailing up to Comstocks airship he tells his men to put their weapons down and they all start worshipping him. Then he has a conversation with Dewitt on the way up the elevator and then has that nun burn his airship. Why not just have his men kill Dewitt??
 
Okay so I completed this Friday. I like the game and enjoy it but, I'm just not finding it as amazing as everybody else seems to be? The ending seemed a bit 'meh' to me. I was expecting a little more?
 
One thing I love Infinite for and why do more games not do this, the time stamp on saves! Every time I exit the game I look at the time stamp check my phone and see it was recently so feel good about exiting safe in the knowledge I won't have to replay much.
 
One thing I love Infinite for and why do more games not do this, the time stamp on saves! Every time I exit the game I look at the time stamp check my phone and see it was recently so feel good about exiting safe in the knowledge I won't have to replay much.

Haha. I've been doing exactly the same. I still prefer quick saving but this is the next best thing I guess. Got my phone right next to me when I play.
 
Okay so I completed this Friday. I like the game and enjoy it but, I'm just not finding it as amazing as everybody else seems to be? The ending seemed a bit 'meh' to me. I was expecting a little more?

i was the same but i think the main reason that i found it a bit meh was because i didnt notice or watch out for the minute details. Gonna need a rerun to see if it will sink in to me although it wont be the same like the first playthrough
 
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