Hello Patrick! So nice of you to call.
I did, prior to publishing this article, check to see if you gave due recognition to Kairosoft, and to your credit, you did give them a mention. No link to their site, and it was buried in your About page, but still, a mention. Kudos.
Getting your indie game in front of people is hard, and it’s so difficult to present something fresh. There have been so many games, you could argue, that everything is derivative – and that’s true – but it seems you and I differ in our defintions of “inspired by.” Where I see a game that copies the fundamental premise of a game, taking entire gameplay mechanics verbatim, with no significant departure or variation from the original, I feel okay saying that it is a clone.
If I were to create a game inspired by Theme Hospital, where patients came in to various specialists to cure quirky diseases, but I altered the frequency of random events and created a tacked-on mode where you manufactured your own hospital equipment, I wouldn’t feel that was my own game. Especially when that auxiliary mode is a mere 5% of the gameplay. That is your game, Patrick.
I appreciate the sacrifice you and your brother have made to produce this, but with an art style direct from Zynga and at a whopping 5 hours of gameplay, I feel entirely justified to call this game what it is – a clone and a ripoff.
Yours amorously,
Ianipoos.