Game Dev Tycoon

i bought it over the weekend, mainly because of the word of mouth regarding their approach to piracy, i thought least i can do is show these guys a bit of respect and buy the game.

Found it funny that after her first time going bankrupt my GF's company got bought over by Electronics Megacorporation and who does she work for in real life? EA lol oh the irony :D
 
Can you buy this from anywhere other than Greenheart games?

No but they are currently trying to get greenlit on steam. Why would you want to buy it from anywhere else? They get 100% of the money, plus if it goes to steam they have said they will try to distribute keys to people who already own it through their website.
 
exactly, I bought it off their website with paypal no problems, no reason not to get it from there really. 100% of the money for them and a steam key in the future.. not bad of a deal. Good game for £6.80 as well.
 
Just found out this is entirely built on JavaScript :p

Managed to get the game running inside Chrome with no effort, there's a HTML file that you can open inside the Mac app's contents.

Quite impressive really, although it really does make the CPU run hot.

Also, I made a WoW clone and I've gotten over 1.2 billion sales and rising, but I have to release an expansion pack every year just to recoup maintenance costs. If I slack I go bankrupt :D
 
Its an ok game but fairily limiting. They also copied (almost exactly) some of the stuff from Game Dev Story...so it is somewhat ironic that Greenheart games complain about pirates but they have ripped off GDS themselves.


a writer at GON criticizes GHG for this very reason...

http://games.on.net/2013/05/game-dev-tycoon-reviewed-less-indie-innovation-more-zynga-appropriation/



this bit

Hello Patrick! So nice of you to call.
I did, prior to publishing this article, check to see if you gave due recognition to Kairosoft, and to your credit, you did give them a mention. No link to their site, and it was buried in your About page, but still, a mention. Kudos.
Getting your indie game in front of people is hard, and it’s so difficult to present something fresh. There have been so many games, you could argue, that everything is derivative – and that’s true – but it seems you and I differ in our defintions of “inspired by.” Where I see a game that copies the fundamental premise of a game, taking entire gameplay mechanics verbatim, with no significant departure or variation from the original, I feel okay saying that it is a clone.
If I were to create a game inspired by Theme Hospital, where patients came in to various specialists to cure quirky diseases, but I altered the frequency of random events and created a tacked-on mode where you manufactured your own hospital equipment, I wouldn’t feel that was my own game. Especially when that auxiliary mode is a mere 5% of the gameplay. That is your game, Patrick.
I appreciate the sacrifice you and your brother have made to produce this, but with an art style direct from Zynga and at a whopping 5 hours of gameplay, I feel entirely justified to call this game what it is – a clone and a ripoff.
Yours amorously,
Ianipoos.


Whilst GDT is a more indepth game and adds much more to its overrall package than GDS imo this "copying" (i dont call it inspiration because they didnt change what they used from GDS they just added stuff for a pc version)


Its actually a little bit like (albeit on a much lesser scale) a certain pc games company who took assets from other pc games and used them in their own without telling anyone hehe. Who remembers who it was? :D
 
Oh god, I haven't been this addicted to a game since i first got Minecraft a couple years back >_>

I've read reviews saying how shallow it is etc, but I must say it seems just right for the kind of game it is: A nice little time-killer :)
 
Its actually a little bit like (albeit on a much lesser scale) a certain pc games company who took assets from other pc games and used them in their own without telling anyone hehe. Who remembers who it was? :D

To be fair though Limbo of the Lost stole assets on an epic scale.
 
bought this on the back of this thread,

couple of hours in, best £6.83 I've spent in a long time :)
 
gonna have to point this out to my friend Dan, see how it measures up to real life (he's one of the 3 who came up with QUBE!).
I only heard of this game because of their hilarious slap in the face to the pirates, great move by the devs there!
 
anyone offer any tips? once I move out the garage I fall flat on my face and cant make a decent game to save myself.

any tips?
 
finally getting the hang of this by spamming RPGs

got a massive MMO with 20 million players atm ;)
 
My PC MMO currently has 42,000,000M players/sales LOL
My Console MMO isnt fairing as well but its catching up, they are both huge moneysinks but my monthly income has rocketed.

Im currently on year 90 or so lol :(
 
My PC MMO currently has 42,000,000M players/sales LOL
My Console MMO isnt fairing as well but its catching up, they are both huge moneysinks but my monthly income has rocketed.

Im currently on year 90 or so lol :(



got fed up with my world of warlock MMO and the constant expansions

developed my own console the Game Box which i'm developing a fully specced MMO for :)
 
Aah, you're all making me want to play more to see these features! I'm not doing so well in my first office :(

However it seems that larger games seem to do better - just a matter of affording them! One bomb game and the whole thing goes down the drain... It's a Very delicate system!
 
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