Think I paid about £75 for this badboy![]()

Think I paid about £75 for this badboy![]()
It will be interesting to see how effective the anti-piracy measures for the PS4 are, wonder how long it will take before people are burning images and playing them offline.
It will be interesting to see how effective the anti-piracy measures for the PS4 are, wonder how long it will take before people are burning images and playing them offline.
id give it a year to 18 months, BUT with the vast majority of games having online elements people will be missing out on a lot of the social side of it. but i guess if your stuck somewhere with no internet that doesnt matter.
to be honest i bet console piracy for the ps4 and xbone will be lower than previous generations that have had it due to the online elements of the games.
True, the online element will be epic. I can see this saving me a lot of money down the pub.
Any idea if spit-screen will be an option in most major FPS titles?
Any idea if spit-screen will be an option in most major FPS titles?
Tesco*
It'll allow over the internet like PS3:
http://manuals.playstation.net/document/gb/psvita/remoteplay/viainternet.html
Speaking about online. It's been confirmed right that the ps4/x1 can support more players? Like PC BF3 64 player games?
Speaking about online. It's been confirmed right that the ps4/x1 can support more players? Like PC BF3 64 player games?
nice one. hope it's not laggy
Any idea if spit-screen will be an option in most major FPS titles?
Ah the cost of N64 games at release.
I thought Turok was pretty good at the time TBH, especially the fog-o-vision![]()
256 players
ps3ud0![]()
it didnt really because all those players were split into different battles which put together were part of a larger scene.
but player 1 couldnt actually get to player 256 because they were completely seperate and they were just playing at the same time.
anyway it's dedicated servers which are restricting them from making such numbers possible, you really need the processing power and bandwidth of a dedicated server when you go into high numbers of online multiplayer.