Non traditional board games

My friend who has Arkham Horror REFUSES to play it again, citing the 3 hours it took to read through the rulebook.

That's similar to a lot of Fantasy Flight games. They have complex rules that take a game or two to understand but then the game length usually around halves in duration.

For people who like games with simple mechanics, try Wazabi http://boardgamegeek.com/boardgame/48979/wazabi

I also played with a set of story dice with some friends. I've not laughed so hard in a very long time. We played so that we have a premise of a story and genre (such as a murder mystery based in the 30's) and then each player introduces a character (which required a accent or other voice) and picked a dice for a plot point in the story. Like I said, absolutely HILARIOUS.

http://www.storycubes.com/products
 
That's similar to a lot of Fantasy Flight games. They have complex rules that take a game or two to understand but then the game length usually around halves in duration.

For people who like games with simple mechanics, try Wazabi http://boardgamegeek.com/boardgame/48979/wazabi

I also played with a set of story dice with some friends. I've not laughed so hard in a very long time. We played so that we have a premise of a story and genre (such as a murder mystery based in the 30's) and then each player introduces a character (which required a accent or other voice) and picked a dice for a plot point in the story. Like I said, absolutely HILARIOUS.

http://www.storycubes.com/products

GLOOM is also pretty good in that regard, except you're building stories for not only your own characters, but everyone else's as you lead them towards the horrible demise stated on the cards you play.
 
That's similar to a lot of Fantasy Flight games. They have complex rules that take a game or two to understand but then the game length usually around halves in duration.

Its not the length of the rules he doesn't like, its the 'lack of fun' associated with applying modifiers to interactions.

He absolutely loved Twilight Imperium, and that takes two days to play out in our group.

PS: Gloom is epic, just for the see-through card mechanics alone.
 
That's similar to a lot of Fantasy Flight games. They have complex rules that take a game or two to understand but then the game length usually around halves in duration.

Its not the length of the rules he doesn't like, its the 'lack of fun' associated with applying modifiers to interactions.

He absolutely loved Twilight Imperium, and that takes two days to play out in our group.

PS: Gloom is epic, just for the see-through card mechanics alone.
 
5 of us played a game of Talisman last night.

After about 3.5 hours, one of us was dead, 2 of us had got to the Middle Region, and then I managed to get into the Inner Region, to be instantly sent back to the City as result of a dice roll...

Was at that point (11:30pm) we decided to give up and go home! :)

Was enjoyable though - but we didn't really get a chance to level up too much as hardly any combat cards came out, so when I did get to the Inner Region, neither my Strength or Craft scores were really high enough to be able to progress through the Inner Region!

I think that's a game we'd need to start a bit earlier in the day, and make sure we fight more monsters early on to level up!
 
Had a great game of Red November with the wife on Saturday night. Got destroyed on the first game, then played another where the event cards were much too kind on us.

We sailed through most of it until the final few moments when the wife's gnome got stuck in a room that was on fire. She tried to extinguish it and failed, cue my gnome downing some grog, bursting into the room wielding a fire extinguisher, putting the fire out -- and then promptly failing a drunk test and falling into an alcoholic stupor. :D

Still, rescue arrived, and my beleagured little hero got dragged to a very merry safety. :D

Of course, being pretty drunk myself I verbally acted the entire affair at the table.
 
Was enjoyable though - but we didn't really get a chance to level up too much as hardly any combat cards came out, so when I did get to the Inner Region, neither my Strength or Craft scores were really high enough to be able to progress through the Inner Region!

I find Talisman to be a little too random, especially in terms of movement. It's pretty brainless - which can sometimes suit - but I think there's been a lot of better board games released since it was originally created.
 
Yeah, definitely very random on the movement, with little strategy - an instant thought would be to use the dice roll for movement to instead be a maximum number of tiles to move, rather than an absolute number of tiles to move.
 
Picked up the Ticket to Ride map pack #2 (India & 2 - 3 player Switzerland!) and Alhambra! :D

The latter was fun if an exercise in futility after someone grabbed all the damn purple tiles and all the money came out in the wrong denominations :p

Ticket to Ride tonight :D
 
Played a 2 player game of Quarantine on Sunday night. It didn't seem to play very well as just 2 players but had the making of a good game with 3 or 4 players.
 
After it's been sat on my shelf for a while, I finally managed to play a game of Mahattan Project - Oof, wasn't expecting to enjoy it as much as I did. Worker placement where you try to build a bomb. Great game!

We've played Zombicide a few times and while some of the rules are strange (not sure why if you shoot into a square with a zombie and a player, you automatically hit the player first), but very enjoyable!

Pathfinder cards on Sunday.....
 
Pathfinder cards on Sunday.....

Assuming you mean Pathfinder Adventure Card Game, I'm very excited to get my copy next week (preordered for 30 notes). I'm tempted to subscribe for the expansions too, that should provide a nice stack of promos.

I'm also looking forward to receiving the Snowdonia expansion in early October, then Euphoria should be about on December :D
 
Played some Lords of Waterdeep recently...

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Good fun! The setting of the game doesn't really interest me but the mechanics are excellent. Well worth a play.
 
Yeah, Lords of Waterdeep looks quite complex and daunting at first. We played with three players and we easily got through a game in an hour though. More players shouldn't take any longer as each player gets less turns in larger games.
 
Played a 2 player game of Quarantine on Sunday night. It didn't seem to play very well as just 2 players but had the making of a good game with 3 or 4 players.

That's the hospital one, right? I really want to try it, it looks kinda like a board game version of Theme Hospital!

After it's been sat on my shelf for a while, I finally managed to play a game of Mahattan Project - Oof, wasn't expecting to enjoy it as much as I did. Worker placement where you try to build a bomb. Great game!

Played that once and really enjoyed it. I remember the thing that stood out was that it was possible to play your workers on other player's boards. And there is one action that pulls all your characters off the board, so you needed to time that carefully to make sure that nobody could then block your production lines before your next turn so you could use them yourself.


On a different note, I have heard loads of good things about Android: Netrunner. Its a Fantasy Flight Games card game, specifically an LCG : Living Card Game. It differs from the usual TCG/CCGs in that you don't buy a started deck then spend a million pounds on booster packs which may or may not contain the rare cards you want to make your ideal deck work. Instead, you buy a starter set, and then FFG release what are essentially expansions. Each expansion contains a set selection of new cards, and 3 of each card (The maximum you can have in a deck). That way you can go online and see what cards are in the expansion, or 'data pack' and choose if you want to buy it, and you'll only need to buy it once.

Anyway, that's the idea, now for the actual gameplay. What I really like is that it is asymmetric. One player plays the corporation, a big company attempting to complete various agendas, while the other player is the runner, a hacker attempting to break into their systems and steal the agendas for themselves. Corps can play ICE firewalls to try and stop the runner, while the runner has several options, they can run at a face down card that has been played, if they can make it to an agenda they capture it for their own points. Alternatively, they can run on the corps discard pile if there is an agenda on top, their hand (pick a card at random, keep it if its an agenda) or their deck! All of these need to be protected!

On top of that, within each side there are separate factions each catering to a certain style of play. FFG have got a very good tutorial on youtube:

Anyway, I really want to play some games of this online, and the best way to do this is through a program called OCTGN, which is like a virtual tabletop that lets you play card games online (MTG players may know of Lackey - It's like that, but better as it actually has the rules of the games and the cards programmed into it). Here are the rules to get it set up:
http://octgn.gamersjudgement.com/wordpress/anr/installation/

Anyway, would anyone be interested in building some decks and playing some games of this online?
 
Played that once and really enjoyed it. I remember the thing that stood out was that it was possible to play your workers on other player's boards. And there is one action that pulls all your characters off the board, so you needed to time that carefully to make sure that nobody could then block your production lines before your next turn so you could use them yourself.

Yeah, you get 2 actions, you can either put a character on the main board, and any on your own board, or pull all of your characters back. As you said though, you can put your character on an espionage space, and that means you can place workers on another players board. Once you've placed all of your workers, you have to pull them back. However, you can also get contractors which work a little differently; when you place them on another persons board, they only come off their board when THAT person pulls their workers back, not you..... quite sneaky...


Android Netrunner: Yeah.... it's supposedly excellent.... but... I've got it, tried it once and couldn't really get into it. I want to like it, but I think we just struggled with the complexity of it. I think I just need to sit down at the table and try it again at some point.


Assuming you mean Pathfinder Adventure Card Game, I'm very excited to get my copy next week (preordered for 30 notes). I'm tempted to subscribe for the expansions too, that should provide a nice stack of promos.

I'm also looking forward to receiving the Snowdonia expansion in early October, then Euphoria should be about on December :D

Sorry, yes Pathfinder Adventure Card Game. That's tonight, I'll report back tomorrow how we get on with it....
 
Sorry, yes Pathfinder Adventure Card Game. That's tonight, I'll report back tomorrow how we get on with it....

Got my copy of this a couple of weeks ago. I'm not really sure why, but I really quite like it.

The mechanics are nothing special (cut down tabletop roleplay tests), a fair amount a shuffling and a reasonable amount of luck, though this will get a little better once you start collecting stuff and bulding your deck. That card art isn't fantastic (quite poor and dull actually) and they give you far too few dice.

With that being said, it really does offer something that I haven't found before. It feels like a large evolutiion of somehting like the Marvel Deck Building game and it does scratch the tabletop itch a little with exploring, fining items, fighting monsters and leveling up.

It's tough and for me at the moment, has that one more play feeling, though it will need more variation in the adventure packs once released. Each character feels genuinely different and I enjoy the cooperative feel to the game.

Lastly i'd say it's a game in which the more you put in the more you will get out much like tabletop. You need a little imagination and to read stuff like location information, so you at least get a sense of theme. Otherwise I think it will feel quite flat.
 
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