This could tip me!

I don't think they will announce the release date in a region where they have delayed the launch. I really hope it gets announced soon though.
Discussing the game's frame rate and performance with us earlier today, Leigh admitted that the team had "had many questions over the [game's] performance, which is understandable.
"This demo is actually several weeks old and we've made a lot of ground. We've got a little bit more ways to go before we release the game."
The demos of the game on display at both E3 and GamesCom have struggled to maintain a solid frame rate throughout their playthrough, appearing to slip well below 30FPS when high amounts of zombies appear on screen.
"We're targeting 30 frames a second," Leigh added, "and because we're based in Vancouver, and Seattle is where Microsoft is based, we're only three hours up the road so we constantly have tech people driving back and forth and they're helping us to make this a very smooth running game at launch."
How is it not looking good? They've got over 2 months till launch and they seem very confident everything will be fine by release. I'm sure they'd like it running a solid 30FPS now, but I'm sure they'll get there before release.Things not looking to good over at Capcom for DR3 and 30fps...
http://www.videogamer.com/xboxone/d..._rising_3_performance_in_time_for_launch.html
Is this like your rock solid confirmed insider leaked info from cboat that PS4 launches in October?I wouldn't say that just yet. Apparently this a respectable tech website in Germany who are usually good with this kind of stuff.
Also a few people on neogaf have dug up the leaked XB1 specs from ages ago (The VGleaks ones that were all correct) and looking at the specs on there it actually confirms that huma WOULDN'T be possible.



Philip Harrison has confirmed Xbox One will always come with Kinect bundled...so no Kinectless SKU
.Cant they use the power of the cloud to generate the additional background zombies (the ones that havent interacted with the player yet) and their behaviour? Or if they are why cant they just use more cloud computing?
ps3ud0![]()
How is it not looking good? They've got over 2 months till launch and they seem very confident everything will be fine by release. I'm sure they'd like it running a solid 30FPS now, but I'm sure they'll get there before release.

And how would that work now games are supposed to play offline with no connection needed?
Sooooo forgive me if this has been answered... but are we to assume that pre-orders from all retailers will include the free game?
Any Day One console in Europe will have it (it will say on the retailer)
Aren't all preorders day ones![]()