** The Official Call of Duty: Ghosts (CoD 2013) thread ***

This is interesting, some worries, Danger Close, Uber Potential OP Stopping Power like Perk and Lag Comp. A few things to get Mr Lord Biron ranting about. :P

 
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A few things to get Mr Lord Biron ranting about. :P

Me? ME?! When do I ever rant about things? Jesus christ! Can't believe I've been singled out here and accused of ranting. I never EVER rant. Quite frankly I'm offended by this wild accusation! OK....I'm ranting now.


Anyway......I have a few reservations with what I've seen:

I think the lean mechanic will get abused like head glitching.

The UAV/sat com is STILL too bloody easy to get! And now you have a perk where you can use enemy UAV's as your own :eek: Which basically means that the perk to hide players from UAV's will be a necessity yet again.

A perk that gives you more damage the more kills you get?! What a stupid idea.

A weapon class that is semi auto rifles? I hate these guns because you always get people that cheat and use turbo pads.
 
Me? ME?! When do I ever rant about things? Jesus christ! Can't believe I've been singled out here and accused of ranting. I never EVER rant. Quite frankly I'm offended by this wild accusation! OK....I'm ranting now.


Anyway......I have a few reservations with what I've seen:

I think the lean mechanic will get abused like head glitching.

The UAV/sat com is STILL too bloody easy to get! And now you have a perk where you can use enemy UAV's as your own :eek: Which basically means that the perk to hide players from UAV's will be a necessity yet again.

A perk that gives you more damage the more kills you get?! What a stupid idea.

A weapon class that is semi auto rifles? I hate these guns because you always get people that cheat and use turbo pads.

But it is IW, which means they usually go to town with things and there's normally something which stands out.
 
This looks exactly the same as all the other COD games. Tarted up graphics but still running on the now ancient Quake 3 engine.

What an utter embarrassment, how the hell this is 'next gen' is beyond me.
 
This looks exactly the same as all the other COD games. Tarted up graphics but still running on the now ancient Quake 3 engine.

What an utter embarrassment, how the hell this is 'next gen' is beyond me.

I'm getting sick of people saying "it looks like every other COD game". And? FIFA looks like every other FIFA, Battlefield looks like every other Battlefiled. Assassins Creed looks like every other Assassins Creed. They're not going to change things that much because people buy the game because of how it plays.

Although I do agree it isn't 'next gen'. They really need to invest in a new engine. I did read that it's really the current gen consoles that are holding back this game now.
 
Although I do agree it isn't 'next gen'. They really need to invest in a new engine. I did read that it's really the current gen consoles that are holding back this game now.

What does it matter how shiney the graphics are when there is still the same old BS?

I can understand the engine being the limitation and I understand to some degree why they haven't changed but still annoying they haven't. Hopefully the next cod (after ghosts) will have a new engine to properly use the power of next gen.
 
What does it matter how shiney the graphics are when there is still the same old BS?

I can understand the engine being the limitation and I understand to some degree why they haven't changed but still annoying they haven't. Hopefully the next cod (after ghosts) will have a new engine to properly use the power of next gen.

if thats the case they wont be able to run in 1080p and 60 fps.

they wont use a new engine until they have to anyway.

if ghosts sell a load like BOII/MW3 they wont risk changing it.
 
How long have they been using the same engine since COD2? COD2 came out for the XBox 360 on the 22nd on November 2005, that's nearly 13 years of using the same engine, albeit slightly modified with each iteration. I'm not having a go at anyone here as I can see the same FIFA etc. connection but it does not look liek a next gen title. Compare this COD to Black Ops and then look at for example Infamous 2 on the PS3 and Infamous: Second Son on the PS4. That's what i'm on about.
 
You go and actually play Black Ops II and then play MW1.

You will see the difference. If you played them in reverse order you would definitely see them getting worse.

Stop with your hyperbole.
 
if thats the case they wont be able to run in 1080p and 60 fps.

they wont use a new engine until they have to anyway.

if ghosts sell a load like BOII/MW3 they wont risk changing it.

Exactly. Why spend the money updating anything when so many mouth breathers will buy a copy and paste job?
 
How long have they been using the same engine since COD2? COD2 came out for the XBox 360 on the 22nd on November 2005, that's nearly 13 years of using the same engine, albeit slightly modified with each iteration. I'm not having a go at anyone here as I can see the same FIFA etc. connection but it does not look liek a next gen title. Compare this COD to Black Ops and then look at for example Infamous 2 on the PS3 and Infamous: Second Son on the PS4. That's what i'm on about.

been the same engine since cod 1.

which was modified ID tech from 1999 i think.
 
I think the idea that the engine itself is the reason that the connectivity is bad is completely false. Ok so it may contribute but this would be a tiny amount.

The connectivity issue is down to inaccurate geo location reporting on users IP addresses and therefore match making gets screwed up (matchmaking based on skill doesnt help either - how do they judge skill?) excaserbated by stronger lag compensation.

That's it. Dedicated servers will help but they won't cure lag.

And they haven't knocked out a new engine since cod 4(?) as there's never been budget for it (it makes money each year, lets maximise profits by spending the minimum, I.e business, so it's kinda a victim of its own success).
 
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