Battlefield 4 Thread ~ Server details in opening post ~

^^^^^^^^^^^^^^^^ tehehehehehehe

BF2, BC2 and BF3 are perfectly balanced, however that said, the imbalance is not within the game but outside of it.

For example....Most people says Jets are OP, nope..what is OP is a skilled Jet pilot vs unskilled pilot / Infantry / Tanks.

Even worse is when 4 or more good players on teamspeak get together and use the vehicles. Eg I go on the cG TS normally once a week for some pub stomping. So 2 jets, a good heli crew and a tank / Infantry and bob's your uncle, game won, server emptied.

As most of you know I play for a few 8vs8, 32vs32 teams etc and if any vehicle was truly OP, you would notice it there more than anywhere. As it is, I think the balance is fine.

So to sum it up, I believe the balance is fine but the skill levels is where the unbalance comes into play.
 
I just cant believe how ever many years on from BC2 it still hasnt got the same level of destruction!

Who cares about taking down a single skyscraper. It barely varies the map apart from effects. I remember end of a round on Arica Harbor/Valpariso there wasnt a building left standing and it was awesome
 
For example....Most people says Jets are OP, nope..what is OP is a skilled Jet pilot vs unskilled pilot / Infantry / Tanks.

It doesn't take much skill to fly way of once you take a little bit of damage and wait for vehicle regen. and your flares or whatever to reload :p

The above +

- spotting i.e. jet can just look in the general direction of infantry, tanks etc. and hit Q and you just see all these little orange triangles. At least this seems like it has been improved/fixed for BF 4, at least for the scout heli anyway.....

- map design, there is very little cover from aircraft in the majority of maps so you don't have much hope of evading the rocket pod spam and then main cannon fire

- the lack of stationary or mobile AA in rush game modes, one good pilot can easily change the outcome of that round as I posted in the BF 3 thread the other day, caspian border, we were raping for like 4 or 5 rounds and winning the current round then a great pilot joins and completely turns the game around

This video pretty much sums up two of those problems:


But yes, the jets definitely require the most skill "overall" in this game to master, hopefully in BF 4, there isn't as much of a learning curve for them and even if there is, I think it is going to be a lot harder for a great jet pilot like westie as you have the boats (armed with two mini guns, main cannon, TV missiles etc.), automated stationary AA and mobile AA, stingers, soflam + jav, AT4, number of helis etc. etc.

64 player Bad Company 3.

Would be purely amazing, I loved the variety of the maps, lush jungle, barren desert and snowy mountains.

Huge +1 to that!

The maps were absolutely superb in BC 2, I love how they all just had a different feel to them where as with BF 3 a lot of the maps feel and look similar.

At least it looks like we are going to get some proper variety in BF 4 this time.....

I would pay £15 for a BC 2 map DLC pack :p

I just cant believe how ever many years on from BC2 it still hasnt got the same level of destruction!

Who cares about taking down a single skyscraper. It barely varies the map apart from effects. I remember end of a round on Arica Harbor/Valpariso there wasnt a building left standing and it was awesome

Indeed :(

BF 4 does look better but still doesn't appear to be quite as much destruction as BC 2

Personally I like the look of the new levolution stuff a lot though, lets hope that it is throughout the entire map and not just a few areas........
 
Jets were powerful in the right hands in bf2 but there were tons of sam sites that anybody could use and the jets had limited ammo. They also had to land to get fixed or fly really slowing and at very low level over the runnway, non of this auto repair nonsense. The fact that jets auto heal has made them the mess that they are in bf3.

Any half decent pilot would never get hit off the AA in BF2, they were crap. They took too long to lock on, there should have been AA similar to BF3 which doesn't rely on a lock.


Also Neil79 is the one player off these forums that,to my knowledge, has ranted at me in game (epicentre) for been a hacker :D
 
Yes that guy went 60-0, it's still skill not OP. One good jet pilot on the other side and he wouldn't have gotten anywhere that score. Where you are partially right is that no AA on End Game maps is stupid or rather a terribad AA, it is great at killing tanks tho. THe only time I play EG maps is in a heli, so remember if you see me on an EG server, better lube up :D
 
Which is a good thing as BC2 would have played better without any destruction. Which is why they dialled it back, they wanted to keep destruction but without making it game breaking.

True, for some maps, the destruction did ruin it somewhat i.e. valpariso, there was virtually no cover on some of those parts but I just loved how the map looked so different near the end of the round, it was epic! It really felt like a full on war had just happened! :D

They dialled it back far too much in BF 3 and what made it even worse was you weren't sure if some walls or whatever could be destroyed, lost count of the amount of times that I have tried to blow a wall up and it just wouldn't happen despite the wall right next to it looking the exact same and it would blow up just fine.

Plus other little things that were damn annoying i.e. a full on speeding tank being brought to a complete halt by some poles, trees etc.

I also miss terrain destruction big time!

They also didn't implement what they originally had planned which was for the rubble to stay on the ground when you destroyed a wall of one of the buildings.

Yes that guy went 60-0, it's still skill not OP. One good jet pilot on the other side and he wouldn't have gotten anywhere that score. Where you are partially right is that no AA on End Game maps is stupid or rather a terribad AA, it is great at killing tanks tho. THe only time I play EG maps is in a heli, so remember if you see me on an EG server, better lube up :D

Yes it is without a doubt skill but not having any AA, the troops and vehicles having no cover, vehicle regen., him being able to spot everything easily just made it even easier for him to get that killstreak.

I guess the better term to use is that the "game" itself isn't balanced for jets instead of the "jets being OP" :p


Thankfully I don't have EG DLC pack! :p :D
 
IMO it is a bad DLC, so well done you. I to was playing on Nebadan flats the other day with iBeLuckyyy (top twitch streamer) and he went something like 60-0 too. Me as pro pilot went 0-1....dammit if only I was a gunner my K/D would be silly.

Note to self for BF4..I am a gunner, no sorry I have no idea how to fly..On BF3 the ratio of pilots to gunners is about 1/50 and once people know you like piloting, well, no way of getting near that gun :'(
 
Yup, it is definitely the worse DLC out of them all. I only have B2k, CQ and aftermath and if armoured kill didn't have that gunship and wasn't so vehicle orientated, I would probably have got it too.....

So true that last part, that is why I say "can't fly" most of the time and have the guy switch :D Saying that I don't mind flying too much and am pretty decent at it, however, I just cba with it as it is incredibly annoying when you have like 2-3 guys with stingers + soflam and jav users + jets and the other heli to deal with, you just spend the entire time flying of, waiting for flares etc. to reload.

FAR better as a gunner and absolutely love it (as you probably know, single burst fire is the best way!) but it is very rare that I would get a good pilot that can stay in the air for any longer than 4 or so minutes :( Haven't even unlocked the TV missiles yet! :mad:

Nothing could beat the mini gun in the blackhawk for BC 2, that was such a beast especially on HC mode, once you had the centre point imprinted on your mind/screen, you could literally rape anything that moved and even take out the apaches, the amount of hackusations I and a friend got was unbelievable! Friend had a k/d of 125 kills to 2 deaths or something like that, I was piloting and came in second with o kills and 2 deaths, will have to find the screenshot of it!
 
IMO it is a bad DLC, so well done you. I to was playing on Nebadan flats the other day with iBeLuckyyy (top twitch streamer) and he went something like 60-0 too. Me as pro pilot went 0-1....dammit if only I was a gunner my K/D would be silly.

Note to self for BF4..I am a gunner, no sorry I have no idea how to fly..On BF3 the ratio of pilots to gunners is about 1/50 and once people know you like piloting, well, no way of getting near that gun :'(

When people find out I can fly then they don't want to pilot, they only want to gun. If they split the Viper/Havoc time into Pilot/Gunner I'd probably be sitting 80/20.
 
Yup heard about jets in BF 2 being an massive problem and way too overpowered especially with the dropping bombs, glad I never played/owned it! :D :p


Personally if I had it my way for bf 4:

- remove prone; imo it does nothing but hinder the gameplay, although I got use to it eventually but still like to see it gone again, imo it was one of the reasons why the "gameplay" is better in bc 2

- remove the gunship and jets and stick with just apaches, transport/blackhawks and the little bird for aircraft, too many vehicles just makes the game harder to balance and as a result I feel brings the gameplay down "overall", I honestly think BF 3 would have been 100 times more fun without jets and the gunship

- go back to how the unlock system worked in bc 2 with regards to not having to unlock everything for each gun separately, just feels like a chore and makes me want to stick with only the 1 to 2 weapons and reduce the amount of unlocks, imo it is stupid the amount of choice and what makes it even more pointless it that only a few of the unlocks will stand out and be used by the majority just like in BF 3 i.e. heavy barrel + foregrip + either red dot scope or kobra sight

- stick with the current squad perk system in BF 3 but bring more options of squad perks like in bf 4

- go back to how the damage system and vehicle balance was in BC 2, none of this vehicle regen. nonsense etc. and bring back limited ammo (although there looks like there is some form of a timed limited ammo, at least for tanks and their main cannon)

- keep all similar types of gun stats roughly the same so the majority don't use the same weapon the entire time i.e. in BF 3 it is either M16 or M416 :rolleyes:

Everything else looks great as it is so far......


The bad company series was a game designed for console gamers who were too used to COD to be trusted with jets, and going prone. Why would you want to remove the stuff that makes a proper battlefield game ?

You really are buying the wrong game if you buy battlefield 4
 
It doesn't take much skill to fly way of once you take a little bit of damage and wait for vehicle regen. and your flares or whatever to reload :p

Give over. If it was that easy you'd just jump in a jet and go 60-0 yourself. You know you wouldn't last 1 minute against a good jet pilot which is why you spend so much time whining about them !
 
If I wanted I am sure that I could master the jets but I simply don't want to due to the above when flying a heli and plus the fact that all the good pilots have thousands of hours spent in them thus I would be a big disadvantage. I am already a pretty good pilot in the helis, good tank driver and a pretty good infantry player (my strongest point) so there is no reason why I couldn't get good with jets if I really wanted too.

Also, I complain about other areas of the game despite my stats being pretty good (not westie type of stats but better than average) throughout and always being in the top 5 on my team so clearly if the only reason was because I was crap at areas of this game then surely I wouldn't be complaining about BF 3 anywhere as much?

Pretty much everyone has stated that jets are a problem in BF 3 and even westie himself has said that the game or/and jets need work, if jets and the game were fine then please explain why they are the main complaint about BF 3 with regards to balance and gameplay? Explain why DICE have limited the stuff that needed to be done for BF 4 i.e. the spotting, if it wasn't a problem then they wouldn't have changed the spotting, plain and simple!

Bit of a stupid question that as I have already explained my reasons, to make the game overall better and as it stands the majority of people I know on forums like this, friends etc. much prefer BC 2 to BF 3, even the diehard BF 2 veterans, why is that??? Simple answer....... it was a more "fun and enjoyable" game (isn't that the whole point of gaming??) that was better balanced overall and didn't have as many annoying problems.


You have to stop defending everything DICE do and want otherwise we get left with a mess like BF 3 where as when people do complain and voice what they want then you get a game that is much better i.e. BF 4 is exactly what the community are wanting more or less. A lot of the stuff that I complained about i.e. poor commo rose, suppression, blue filter, spotting for aircraft (only the scout heli is confirmed so far), better arranged classes i.e. recon and c4, destruction etc. has more or less been fixed/improved hence why I am most likely going to get BF 4

EDIT:

Oh and in case you didn't read the rest of my post, that was more of a tongue in cheek comment hence the stick out tongue smiley.......

But yes, the jets definitely require the most skill "overall" in this game to master, hopefully in BF 4, there isn't as much of a learning curve for them and even if there is, I think it is going to be a lot harder for a great jet pilot like westie as you have the boats (armed with two mini guns, main cannon, TV missiles etc.), automated stationary AA and mobile AA, stingers, soflam + jav, AT4, number of helis etc. etc.
 
Last edited:
I have played with Nexus, he is certainly a good little Infantry player, couldn't say about the rest as we only played CQ (also sorry, had to make room on list again).

Secondly, I only got into BF2 right at the end of it's shelf life as my GFX card caught fire (literally) and BF2 was the only thing my old card could handle (was a noob at the time, was prob running at about 30fps lol).

I really enjoyed BF2 apart from the utter heli and jet rape. Like BF3 is now, the people who were still playing had taken the time to master the vehicles and like BF3 had made them OP by being so good at them. That said, I can't actually comment on the balance as I didn't play it that long and was complete noob so...yeah.

I am sure BF2 and BF3 are exactly the same in the regard that Jets and Heli "can" be OP, but in the hands of noobs / sniper in tank / medic in heli etc etc they are about as useful as a chocolate fireguard.
 
Thanks and no worries :) It's not like we played together every night anyway :p

CQ is easy mode for me more or less, just pick a decent weapon and run around in circles :p Where as with other maps, you have to be more defensive and take your time going around corners etc.


And yup, after this discussion on jets today, I also agree that the jets themselves aren't the problem but it is the other factors such as spotting, cover etc. that make jets "appear" overpowered.
 
2 different types of jets is really nothing new, BF2 had fighters and slower bombers on the same map, as did Desert Combat in its heyday.

Be interesting to play the beta at least, until then I'm not holding my breath.
 
Back
Top Bottom