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*** The Official Diablo III Thread ***

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I've dropped my DPS a fraction for 2 nice legendary items I've found, a belt and a ring, the bonus in toughness and healing was worth the small drop in damage. Feels much more tanky now and I went from about 30k health to 60k lol.

I can do Torment 6 if I'm very careful but it's not very efficient.
 
can anyone tell me if this new system of judging items by DPS/Toughness/Healing is better then the old LIFE/DPS/PROT?

Im finding a lot of items that are 'better' then mine but have lower or no resistances, does this matter anymore? Does more armor/stats now provide better protection then resists?
 
Hey guys, currently playing Torment 1 as mainly a DH, if any one wants to group up feel free to add me Eruantien #2561

Be nice to have a group of people to play with now and again as most groups I join no one ever talks.
 
Hi guys, been a long time since i played diablo 3 but gonna start again as the new patch sounds good, can anyone recommend a good build for farming starting from scratch :)
 
Just patched the game and took a look. Picked up some various rare items that could be useful had I not had legendary gear on. Looks like it should be much more interesting now that you don't *have* to use the auction house, shame it is too little too late - this change should have been made a year ago!
Will need to play some more to check out the new skills. Liking the Paragon stuff, have they got rid of Nephalem Valor btw?
 
whats the deal with the joining games function. IF your in the clan does that mean you can join any other clan members games? or do they have to set their game to public?

Im hoping we can just jump into someones game whos in the clan (assuming they are around your level). Much more fun playing in a group
 
My Barb is not liking the lack of lifesteal. I've gone from tanking MP10 to getting utterly ruined on Torment VI.

I guess it's just a case of finding a new build that works.
 
Have to the new patch really has made the game feel quite fun again ! Loving the changes they have made to the difficulties, that was major thing I hated with pre 2.0. I decided to start a Wizard up rather than jump on my "main" DH.

Leveling a new character seems much more fun, you actually get loot which is useful which is much nicer than having to rely on the AH. Started playing as Hard while leveling my Wizard, but I then changed it to Expert it auto levels or something (22). Some elite mobs are a bit tricky and deffo makes you more aware and have to play well rather than just facerolling things which I find very satisfying personally. I'm about halfway through act 1 and my Wizard is at level 23 :D If it carries on at this rate I imagine being at level 60 before Diablo or maybe just after.

Overall in my opinion this is how Diablo should have been on release.
 
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