Soldato
- Joined
- 6 Feb 2010
- Posts
- 14,583
The negativity toward the dx12 has NOTHING to do with being AMD user or Nvidia user, but because the M$ NEVER manged to deliver something well when create a single thing for multi-purpose. First we had XBoxLive/GFWL, then we had Windows 8, and soon we will have dx12 that's not solely focused is on performance for PC gaming, but a "one size fits all" solution for Xbone and Windows tablets, Qualcomm CPU...and oh...Windows PCs as well.Likewise I don't understand all the negativity from (what seems to be) AMD users with regards to DirectX. All this talk of Microsoft holding things back for years, was there some law stopping anyone else making a better API until now?
If Microsoft were holding PC gaming back, who was doing a better job? Apple? Linux? Who are we comparing Microsoft to here?
I also wonder what attitudes would have been like if Mantle was an Nvidia API. Would AMD users be praising it so much or moaning about it being locked and nothing special?
With M$ struggled to make dx11 efficient when it is just for PC alone, it doesn't exactly induce confidence with dx12 announced to be made to support so many different things. It would bring restrictions and limitation...which is something that some reviewers has critised on as well. It would somewhat end up being a Tug of War between Microsoft wanting the best performance for Xbone, Qualcoom wanting the best performance for their CPU, and AMD/Nvidia wanting the best performance for their GPUs.
If M$ was to made dx12 solely for PC, then I don't think there would be as much doubt and negativity.
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