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Why 'Watch Dogs' Is Bad News For AMD Users -- And Potentially The Entire PC Gaming Ecosystem

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At the end of the day one guy wins, one guy loses, I'm not going to sit and cry, moan and scream if an AMD user gets x% more performance in y game title. Welcome to the capitalist, corporate world where (surprise, surprise) companies will do everything they possibly can to gain an upper hand on their competition, is there anything inherently wrong with this? Well that's subjective and based on exactly where you reasoning is coming from (as well as your inevitable ulterior motives).
 
And yet again the point that most AMD users seem to be missing is... That this game runs like dog dirt on most nvidia hardware on max settings, and AMD have yet to release thier WD optimised drivers (but of course optimising without source code is impossible... except where AMD say they can get a 30% improvement for launch day)

Yet tomb raider being changed days before release and totally screwing up nvidia performance is totally fine and acceptable

And crying over the performance of a game before it is even released and before weve even seen launch day drivers is quite frankly one of the saddest displays of pathos I have ever seen :D :D
 
And yet again the point that most AMD users seem to be missing is... That this game runs like dog dirt on most nvidia hardware on max settings, and AMD have yet to release thier WD optimised drivers (but of course optimising without source code is impossible... except where AMD say they can get a 30% improvement for launch day)

Yet tomb raider being changed days before release and totally screwing up nvidia performance is totally fine and acceptable

And crying over the performance of a game before it is even released and before weve even seen launch day drivers is quite frankly one of the saddest displays of pathos I have ever seen :D :D

Do you want me to dig up the article which states nixxes and nvidia working closely together to correct the issues a few days after launch? You'll never see that in this instance because even if Ubisoft wanted to work with AMD to optimize performance they're forbidden from doing so because of GameWorks. So even if they wanted to help, they can't.
 
Do you want me to dig up the article which states nixxes and nvidia working closely together to correct the issues a few days after launch? You'll never see that in this instance because even if Ubisoft wanted to work with AMD to optimize performance they're forbidden from doing so because of GameWorks. So even if they wanted to help, they can't.

Thats not entirely true, ubisoft cant give AMD the gameworks source code, but AMD users can either turn off or cant run the gameworks libraries, AMD can still optimise without source code and ubisoft can still work with AMD to alter the non gameworks base portions of the game

Come on matt, watchdogs is on the consoles, which are AMD hardware, so Amd and ubisoft MUST be working on optimisation, duh, if there was no collaboration going on then where does the 30% improvement launch day driver come from?
 
Least dice have patch and fixed the game.

haha

When they fix 1 bug, they add 15 new ones - dice are the biggest con artists going, admittedly ubisoft are not far behind.

This game is optimised poorly, new engine, years in development, they probably had to make it work as best as possible and get it out the door ASAP because of the already huge delays it's had.

All I see is "According to AMD’s Robert Hallock" then the competitor bashing begins.

Competition is good, it won't be all doom and gloom and in the long run I doubt gameworks will be much more than revamped physx.

Regardless of how much nvidia invest/offset in a games development, no respectable developer will completely gimp the rival and effectively write off a potential 40% of the market - lets try to use some common sense here rather than act like an industry insider hipster
 
It does...with reduced settings. Unless running 6gb cards on green you won't be maxing this game out, not even nearly.

780 3gb sli @ 1080, either use medium textures with aa or high/ultra textures with no aa. Otherwise say hello to the vram wall and single digit frame rates. The fact the same vram usage appears at 1440p is enough to tell me this is all down to the game engine being poo rather then the game being demanding. With any other game vram usage would scale with resolution.

WTF?! Is the game loading the entire cities textures into VRAM at once or something?! Based on the visuals it doesn't look it should be using anywhere near this level of VRAM / or performing like it is.
 
It may be different in approach, but it's desired effect is the same:

Over generalization and simplification because all approaches does not instantly count as justified.

The effect is not the same.

You winning a race because you were faster than me had which had no direct effect on my performance. No problem.

You winning a race because you put a ball and chain on my feet which had a direct effect my performance making me slower than i would have been. Then we have a problem.

While the end results, you winning is the same, the effect it had on me is not= the ends [winning] does not justify the [approach] means.
 
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I have a feeling its to do with how the engine caches textures. In all probability it doesn't need as much as it's using. Ultra + aa fires memory usage straight to 3050mb, move too fast (car?) Prepare for a slide show.

Either way the cheapest green solution to max this game out at 1080 will cost around £900 (780 6gb sli).

Oh its worth mentioning that the game doesn't default to hbao+ or txaa (the two game works librarys in use). Rather it defaults to msaa and mhabo.
 
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Except the 770 doesn't have 40% less performance than the 290x in this game, the 290x is way down on the 780ti, that is the point.

Looking at the Guru3d score card that has been shown on this thread it isn't way down at all, Infact at the highest res they tested it is way ahead of the ti presumably due to the ram difference and it's only 4 frames behind at 1080p.

So all the ranting and raving in this thread about underhand tactics etc could be way of the mark. They may be bang on though, I don't know I'm just saying that score card from Guru3d gives very different views to what the op's provided.
 
Why would Ubisoft agree to this in the first place? I really hate that company. I feel even better now for having sailed the high seas for my copy.
 
Over generalization and simplification because all approaches does not instantly count as justified.

The effect is not the same.

The approach is different, but the effect is still the same, tilting the field in favour of one side.


You winning a race because you were faster than me had which had no direct effect on my performance. No problem.

You winning a race because you put a ball and chain on my feet which had a direct effect my performance making me slower than i would have been. Then we have a problem.

And you winning a race because you used blades is also unfair, even if you say your open to me asking you if I can license your propriety blades.

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It's always comical to see both red and green fans trying to justify why their brand is the good guys or the other brand is the bad guys when in reality they're both the bad guys, but this is what you all deserve for abandoning 3DFX, Voodoo 4 lyf!
 
The approach is different, but the effect is still the same, tilting the field in favour of one side.

But the argument is not about tilting the field in favor of one side or the other, that's how competitions works, its how they go about it which counts.

Being better and crippling are 2 different things, you cant just put them into the same pot and call it ok and the same and anything goes because its all about the end results, im just tilting things in my favor.
 
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I played the game for 2 hours last night, maxed out on my 4770k and 290x Lightning @1080p and it ran great. I noticed some tearing but not enough to bother me.

If the new drivers improve performance further, then great!
 
Why would Ubisoft agree to this in the first place? I really hate that company. I feel even better now for having sailed the high seas for my copy.

I hate Ubisoft as well, since Farcry really. They seem to love good looking games, that are actually rubbish to play.
Also, Uplay is ****.
 
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