What’s new in the Alpha Build
New level: Maelstrom
New boss: Frost Claw
New magic class: Lightning
New enemy types:
- Cult Alchemist
- Cult Witch
- Demon Vex
New feature: Synergies. Synergies are special, legendary spells that can only be cast after charging them through casting two types of magic. Three synergies are available in the Alpha build: Ice Storm, Singularity, and Lightning Elemental
New feature: AMD TressFX technology
Sigil rework (all Sigils). Rebuilt the system that determines how a spell behaves based on its crafting components. Each spell now has a primary augment, which determines whether it is focused on Destruction, Control, or Mastery. The spell’s focus determines its behavior and how its attributes affect that behavior. The Journal contains full details for each Sigil.
Shield System Rework. New system for crafting shields, each with different behavior suited for different play styles. Shield Patterns and Shield-specific Augments drop as loot.
- Agile Shield
- Strategic Shield
- Tactical Shield
Synthesis and Deconstruction Rework. Synthesizing Patterns and Augments yield more appropriate results. Spells can be Deconstructed to retrieve one of the original components.
New spell Patterns. Spells can now be crafted and cast with a greater variety of delivery methods, including:
- Targeted Ray
- Targeted Lob
- AOE Smart Trap
- AOE Pool
The TressFX touch has just increased the cost of the game Iv'e noticed-TressFX isn't free.

Developer had previously stated the earlier you purchase the better, as the price increases every so often until final release.
Not played it much apart from the very beginning, great looking game using Cryengine.