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Upcoming games to support Mantle

but you ignore the post earlier in the thread from someone who's used both and can't notice a difference?

Seems more to do with the nvidia driver they were using at the time for BF4 than anything.

Ignored or missed? I think I missed that post, this thread is going quite fast to keep up at times.
 
It was just an example. The frame rate change can be much better in BF4. you could be 180fps and then drop close to the 100fps


With Mantle i use the user.cfg to lock my FPS to 90, pretty much constantly they never go above or below 90, its just sticks at a constant 90, fantastic.
 
but you ignore the post earlier in the thread from someone who's used both and can't notice a difference?

Seems more to do with the nvidia driver they were using at the time for BF4 than anything.

Using newer drivers.

NVIDIA: 337.91 (GTX Titan Z)
NVIDIA: 337.88 (GTX 780 Ti)

iWH9Lfr.png


p3In6T1.png


Variance in MS of 15MS for the TitanZ compared to 0.5MS for Mantle crossfire. :D :eek: :o (granted there are not 4K Mantle results, so it's not a perfectly fair comparison)

I won't mention the 780TI Variance.

Their 1440P results are better though, but still slightly behind AMD's DX11 and miles off what Mantle offers.
 
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Despite now being an AMD user (until it suites me), I just don't care that much for mantle.

Because if I go back to Nvidia, I won't have it any more.

Just like I don't care for any proprietary technology.

I will enjoy it while I have it, but more looking forward to seeing what DX12 will bring.

Though I can't say I notice that much difference swapping between dx11 and mantle on bf4 anyway...

This one? Eyetrip doesn't mention what cards he used but regardless, i'm not biased, don't give a crap about Nvidia or AMD, but i can say without doubt, that Mantle on BF4 is a thousand times better in regards to both average fps and frametimes.

It's just a much smoother, faster experience using a mantle compared to DX11 on my system.
 
Using newer drivers.

NVIDIA: 337.91 (GTX Titan Z)
NVIDIA: 337.88 (GTX 780 Ti)

snip

Variance in MS of 15MS for the TitanZ compared to 0.5MS for Mantle crossfire. :D :eek: :o

I won't mention the 780TI Variance.

Their 1440P results are better though, but still slightly behind AMD's DX11 and miles off what Mantle offers.

He will still rubbish it mate. He just Jelly :D
 
This one? Eyetrip doesn't mention what cards he used but regardless, i'm not biased, don't give a crap about Nvidia or AMD, but i can say without doubt, that Mantle on BF4 is a thousand times better in regards to both average fps and frametimes.

It's just a much smoother, faster experience using a mantle compared to DX11 on my system.

And you've used a 780TI and a 290X. :)

Hows the first dabble at watercooling going bud, easy to setup?
 
Graphs are one thing but what is actually perceptible is another. I can draw a graph which exaggerates the difference between a and b but if they feel identical what difference does it make?

As I've said before as well smoothness isn't just about what you can measure and draw a graph about. You don't need to re-post the same graphs a million times. Everybody has seen them and they don't further your point at all it's just repeating what's already been said.
 
He will still rubbish it mate. He just Jelly :D

Why would I be jelly? Even if it is "smoother" it's still BF4, you don't seem to play it a great deal considering it runs so good? Doesn't surprise me though that your childish mind thinks jealousy is the cause. Just as deluded as you are in the sound section.
 
Using newer drivers.

NVIDIA: 337.91 (GTX Titan Z)
NVIDIA: 337.88 (GTX 780 Ti)

iWH9Lfr.png


p3In6T1.png


Variance in MS of 15MS for the TitanZ compared to 0.5MS for Mantle crossfire. :D :eek: :o (granted there are not 4K Mantle results, so it's not a perfectly fair comparison)

I won't mention the 780TI Variance.

Their 1440P results are better though, but still slightly behind AMD's DX11 and miles off what Mantle offers.

That throws the "Nvidia are just smoother in DX than AMD" right out of the window, if anything its the other way round. :)
 
But we dont see in Frames? :p Do you have Camera eyes? you a robot? Its not about seeing its about feel.
Also added effect of less input lagg

So what does having 120hz over 60hz give if you can just have the frames 180fps on a 60hz?

Less input lag
Less motion blur
Faster response time
Less screen tear

I'm a tad confused here, are you agreeing with me or arguing? what you have written backs up my point, but they way you phrased it makes it look like it's supposed to be a counter argument :S
 
Graphs are one thing but what is actually perceptible is another. I can draw a graph which exaggerates the difference between a and b but if they feel identical what difference does it make?

As I've said before as well smoothness isn't just about what you can measure and draw a graph about. You don't need to re-post the same graphs a million times. Everybody has seen them and they don't further your point at all it's just repeating what's already been said.

Rusty those sort of variances, spikes and hitching are noticeable. They say anything over 33.3 is noticeable, think about when you use vsync and the fps drops to 45? These variances are as high as 60MS. That is massively high. You'd have to be blind or the most loyal gpu user ever to say but they feel the same. :D I think anything over 20MS, possibly lower is easily noticeable and i wouldn't consider myself a person that can easily spot this stuff. Only since i started using Mantle have i picked up more on this variance.
 
That throws the "Nvidia are just smoother in DX than AMD" right out of the window, if anything its the other way round. :)

In that title. It's not like this in all other games. However they're pretty even nowadays. Win some, lose some.
 
Rusty those sort of variances, spikes and hitching are noticeable. They say anything over 33.3 is noticeable, think about when you use vsync and the fps drops to 45? These variances are as high as 60MS. That is massively high. You'd have to be blind or the most loyal gpu user ever to say but they feel the same. :D I think anything over 20MS, possibly lower is easily noticeable.

There isn't an arbritary limit whereby you notice / don't notice.

There are no spikes or hitching when I play BF4 so the graph showing there is just furthers my point about it not being perceivable.
 
Why would I be jelly? Even if it is "smoother" it's still BF4, you don't seem to play it a great deal considering it runs so good? Doesn't surprise me though that your childish mind thinks jealousy is the cause. Just as deluded as you are in the sound section.

Funny I was just playing it yesterday. :p
 
There isn't an arbritary limit whereby you notice / don't notice.

There are no spikes or hitching when I play BF4 so the graph showing there is just furthers my point about it not being perceivable.

With around 1ms variance for a single card user, it would be smooth. I already said that is a good experience above. However if you're trying to tell me that you wouldn't notice spikes between 25MS-60MS of variance then i think you may be in denial.
 
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