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TressFX Hair: Cross-platform and v2.0

Those are simulations, not playable.

It is playable albeit your limited with your character to basically walking around your quarters and the docking bay and interacting with a few information panels, etc. but its still technically a playable game. Then there are all the other games in the link provided earlier which isn't even a complete list - missing atleast 2 titles from ~2004 even if they did need the PhysX PPU or a hacked PhysX library to make the feature work.
 
So what are you saying is an open standard and what isn't?

vendor agnostic

Not tied to the products of a specific manufacturer.

Proprietary software or closed source software is computer software licensed under exclusive legal right of the copyright holder with the intent that the licensee is given the right to use the software only under certain conditions, and restricted from other uses, such as modification, sharing, studying, redistribution, or reverse engineering.[1][2] Usually the source code of proprietary software is not made available.

Vendor agnostic v vendor agnostic, with a different coding approach-freely TFX-modifiable source code v GW-closed black box code.

It's really, really simple-you fundamentally cannot compare Proprietary v vendor agnostic between AMD v Nvidia v any other vendor gpu.

Predictable routes googaly:p
 
And is Mantle proprietary?

Also, you said open source not vendor agnostic.


I said open standards-regrettably probably due to lack of attention arguing semantics.

Mantle/Nvidia 3D/GPU PhysX/Gsync/Cuda(any others I missed) all being proprietary are moot to the discussion to this vendor agnostic topic.
 
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I said open standards-regrettably probably due to lack of attention arguing semantics.

Mantle/Nvidia 3D/GPU PhysX/Gsync/Cuda(any others I missed) all being proprietary are moot to the discussion to this vendor agnostic topic.

CUDA is as open as AMD claims mantle will be once it's out of beta.
 
It seems the AMD blog in the first post has been updated with another entry:

http://community.amd.com/community/...e-tressfx-hair-20-today-in-lichdom-battlemage

There are performance benchmarks for various cards in it.

AMD found that AMD cards performed best? Shocking! :)

I'll take these with the same pinch of salt I take benchmarks from Nvidia with.

Still, it'd be nice if this or another simulator of this type did catch on (maybe not HairWorks either, maybe a 3rd party one made by a developer or something) and get used in games.
 
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