Soldato
- Joined
- 23 Mar 2011
- Posts
- 11,363
Just finished the 'story', felt like an after thought for the whole game, rather dissapointing considering the halo series was rather great.
[Death];26971085 said:the vanguard dealer in the ship yard sells guns, have to be rank 3 and they cost 150 marks each![]()
Thanks to seize2 and SirBazzalot who got me my first legendary items (chest and helm) on the Queens Bounty Earth mission. Shortly afterwards I got my first legendary engram which gave me another legendary helmet, oh well can't complain since I went from level 21 to 24 in the space of an hour![]()
Tedious, tedious stuff and they can one shot kill you and their life bar takes 2+ hours to deplete so that's all you do for 2+ hours.
Then you rage as someone loses concentration towards the end and ends up getting the whole team killed and you have to start again.
Agreed and then some.
Even our little game lastnight on the weekly just showed the tedium, having to hide up in the cave to kill that bloody nexus from above. I've tried that game several times and never thought to do that, always being beaten by the hordes that spawn. So thanks for that![]()
[Death];26971085 said:the vanguard dealer in the ship yard sells guns, have to be rank 3 and they cost 150 marks each![]()
If you have a faction class item everything from PvE and PvP go towards it. Right now the only special thing is Queens bounties which go towards your Queens rep irrelevant what class item you wearThanks. Just found him. So you need to take off any FWC or Dead Orbit badges in order to continue to get Vanguard Rep, right, or does Vanguard rep accrue even if you're getting faction rep? This game is complicated!
I am confused by the character class system. In the beta I played as a Titan for the main game I am a Warlock. I can't see what being a Warlock adds to the game, it doesn't seem to thus far have unlocked anything that allows me to take a different approach to completing missions. Without knowing anything about the class before I picked it I was hoping to be able to hurl lightening bolts around or something.
Agreed and then some.
Even our little game lastnight on the weekly just showed the tedium, having to hide up in the cave to kill that bloody nexus from above. I've tried that game several times and never thought to do that, always being beaten by the hordes that spawn. So thanks for that![]()
It's basically a grind fest and if you find a easy quick way to level up it gets patched.
I was watching that vault of glass raid and it's basically you teleport into the middle of the map, one guy drops a shield you all shoot boss from inside the shield for 15 seconds, then teleport out before killing some other guys then teleporting back in one guy dropping a shield whilst you all shoot the boss from inside the shield for 15 seconds before jumping back out again.
Tedious, tedious stuff and they can one shot kill you and their life bar takes 2+ hours to deplete so that's all you do for 2+ hours.
Then you rage as someone loses concentration towards the end and ends up getting the whole team killed and you have to start again.
I think you miss the point that up until level 24 its easy to level up without trying or thinking what you are doing as level 20 rare drops are plentiful.
Its when that normal grind (what effort you put in comes out) changes to either luck on getting legendary drops or conscious changes in how you play the game to maximise the chances of buying legendaries through marks. If you haven't had the forethought to ensure you have the right rep level or looked into what you want to buy it can be a pain in the ass falling over that revelation.
I got stuck at level 24 once I fully upgraded all my level 20 rares so can appreciate that people start wondering where the fun went and left frustration. Its a very distinct change that some just won't like and some will endure for the eventual benefits.
ps3ud0![]()