Assassin's Creed Unity is 900p/30fps on both PS4 & Xbox

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Isn't the CPU in the Xbox One actually meant to be faster?

Yes. Taken from TechRadar
Chip manufacturer AMD benefitted the most from these upgrades. Xbox One has a custom 1.75GHz AMD 8-core CPU, a last-minute upgrade over its original 1.6GHz processor.
The PS4 CPU remained clocked at 1.6GHz and contains a similar custom AMD 8-core CPU with x86 based architecture.
This represents a roughly 10% increase in processing power for Xbox One, but the opposite is true when it comes to the all-important graphics processor.

But then there are these next lines
PS4 boasts a 1.84 teraflop GPU that's based on AMD's Radeon technology. The Xbox One graphics chip, also with an AMD Radeon GPU, has a pipeline for 1.31 teraflops.
PS4 has a distinct advantage with faster 8GB GDDR5 memory, while Xbox One went with the slower bandwidth of the 8GB DDR3 variety.

So faster CPU for X1 and faster GPU and better RAM.


Anyway, to me it just seems like lazy programming from Ubisoft yet again. I think saying they have parity has done them more harm than good. Any gamer with any knowledge knows the PS4 is a more powerful system so they won't be happy both games are the same spec. Especially when a lot of other games from other publishers generally have better specs on the PS4(Shadow Of Mordor 1080p vs 900p, Lords Of The Fallen 1080p vs 900p)
 
I couldn't care less, for a start my TV is only 720p :p

Plus, the game looks amazing, so it'll be a day one purchase for me regardless of framerate or resolution, seeing as the gameplay is what I actually care about.
 
So amusing that after everything that has been said during this round of console wars, it's the XB1 with the quieter console, better controller, more reliable online service, more exclusives, greater media integration! And the only advantage of the PS4 (GPU power) is totally wasted! Tee-hee!

The voice of reason, and better more frequent updates, check both consoles now compared to launch and it's the Xbox One that has improved the most, PS4 hasn't changed much at all.
 
I don't know why people are saying the XB1 CPU is faster.
TKXgS6b.jpg.png

http://www.cinemablend.com/games/PS...x-One-CPU-According-Benchmark-Test-61203.html

As as res stresses the GPU rather than CPU anyway, their explanation of 900p due to CPU bottleneck is bogus. I'm surprised not many people get this tbh...
 
i remember the good old days when people used to game for fun and play a game because it was good without knowing or caring what the resolution or fps were :(
 
i remember the good old days when people used to game for fun and play a game because it was good without knowing or caring what the resolution or fps were :(

That's not the point, maybe if everyone was as blasé as you then you might still need to have an Internet connection to play any games.

The good old days when social media did not exist and people couldn't voice there opinion with "unity". The Internet has changed for better or worse.

In this case for the better. Ubisoft to be held accountable for a stupid business decision. Maybe they could have gotten away with parity 10 years ago.
 
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Hmmmm, if they have intentionally gimped the PS4 version, then shame on them - and for that fact, they deserve to have a lot of PS4 players cancel pre-orders and pick this up from a bargain bin tbh (voting with your wallet and all that).

Frankly, the AC series has been flogged past the point of death (IMO), with each new installment since AC2 being a bit too samey to the last, with just a slightly different location and a few new skins. Black Flag was enjoyable to be, as I loved the setting, and the ship warfare was nice - but it all became too rinse and repeat.

Unity really needs to up the ante imo, and to already supposedly cripple it for one console (if true etc etc), is akin to shooting yourself in the leg, I feel.

As for the graphic vs gameplay debate - I like to have both tbh, sure there's a bunch of games I have enjoyed that look like **** but have an amazing story; but I like seeing the latest fancy shiny things in games - especially for this new 'next gen' malarky.
 
So amusing that after everything that has been said during this round of console wars, it's the XB1 with the quieter console, better controller, more reliable online service, more exclusives, greater media integration! And the only advantage of the PS4 (GPU power) is totally wasted! Tee-hee!

Better controller is down to personal opinion. I prefer the DS4(the xbox 360 controller is still the best controller yet). More Exclusives? Where do you get that from? Some evidence backing up your claim would be nice. PS4 has a LOT coming out next year. I admit that XBL is more reliable than PSN at the moment.
 
i think i should make my point a little more clearer :D i have a ps4,xbone,pc,wiiu and enjoy them all but if a game is not fun to play because its glitchy or runs like a dog i won't play it because its not fun.i have played games on my pc at 1440p and 4k and i have played games over 200fps and they have not made a bad game fun because of that.ive had more fun on forza horizon 2 than almost any other game this year and thats on 30fps.ive played games at 900p on xbox vs 1080p on ps4 and can not tell the difference unless i have the two versions side by side and nit pick.
ps4 owners who just have one console are just butthurt because they think there console is far more powerful than any other console but the truth is both consoles are under powered.if you don't want to play a game at 900p 30fps don't buy it !! its that simple and maybe you will get your extra 180 lines which in turn make your game a whole lot better :rolleyes:
 
Why don't you play games at 720p then on your PC if you don't like to nit pick. Same reason.

I'm sure we all agree that the difference is not earth shattering, but its the principle of it. The same reason you would rather play at 1440p on your PC rather than 720p...just because you can.

When 60" TV's become the norm, then it will be a lot more noticeable.
 
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Wow, reading through this thread has felt like I had to forcibly reduce my IQ to understand some of the bizarre arguments from people who wouldn't know common sense if it slapped them in the face and called them Mandy.

Lets look at the objective facts:

  1. PS4 is more powerful than XBONE from a graphical perspective. This is undisputed and easily researchable fact.
  2. XBONE has had major titles reduced to 900p while PS4 stays at 1080p, due to system limitations. This is undisputed and easily researchable fact.
  3. Media has been all over this, and XBONE looks bad in comparison to PS4 as a result. This is undisputed and easily researchable fact.
  4. Ubisoft originally tied the Black Flag resolutions at the same level, and then tweaked it upon launch. This is undisputed and easily researchable fact.

Now, after all the titles already released thus far, ACUNITY all of a sudden say that "CPU limitations", which apparently exist in no other games to date, "force both XBONE and PS4 versions to resolution parity"?

Look at the IGN comparison of resolution discrepancies here for many released games... http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

It clearly shows that while some games are tied at the same resolution, many of the listed multi-platform games on the PS4 are a resolution step above in comparison to the XBONE.

Then notice how Ubisoft devs actually spent extra time on PS4 AFTER they had finished developing both platforms at 900p, in order to actually use the extra horsepower of the PS4 http://blog.ubi.com/assassins-creed-iv-black-flag-in-native-1080p-on-playstation-4/

“The most important part of this title update is not necessarily 1080p native resolution,” Trottier smiles. “It’s the fact that even when we were done with the project, even when we were finished with the certification and everything else, even when most of the engineers had started to work on other projects – like we always do at Ubisoft – some of my engineers continued to work on Black Flag and they even developed a brand-new anti-aliasing technique.” (Anti-aliasing is a technique used to diminish the occasional appearance of jagged edges in computer-generated graphics.)

Indeed, along with the full 1080p native resolution, the visuals have been improved even further, simply because the engineers knew that with the additional time they could do even more. So they did. And now, not only will you see every single miniscule pixel in glorious 1080p native resolution on the PS4 – exactly as the artists rendered it – but you’ll also see an even cleaner, clearer and more brilliant moving image than anyone even imagined.

So, despite starting the quote with "the most important thing is not the 1080p resolution, showing that it IS an issue they felt the need to address immediately, they basically showed the disparity between the systems there by giving extra development time to the PS4 version... which they now seem suddenly unwilling to do with Unity, and instead magically claiming that the CPU means they can't, erm, add as good AI as they wanted. Yeah, right.

It's not rocket science.

I remember the good old days otchwhen people used to game for fun and play a game because it was good without knowing or caring what the resolution or fps were :(

Why would people not care about a modern, "next-gen" game running at the native resolution that 99% of their TV's run at, and that it accepted as the current de-facto Full HD standard since some years now?
 
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Why would people not care about a game running at the native resolution that 99% of their TV's run at, and that it accepted as the current defacto Full HD standard since some time now?



I'm screwed then with a 4k tv :D
 
Why would people not care about a game running at the native resolution that 99% of their TV's run at, and that it accepted as the current defacto Full HD standard since some time now?

People who are xbox one fans at heart simply no longer care about P's or FPS.
I guess this is why xbox 360 users have been slow to upgrade. :p
 
Now, after all the titles already released thus far, ACUNITY all of a sudden say that "CPU limitations", which apparently exist in no other games to date, "force both XBONE and PS4 versions to resolution parity"?

Yeah it's BS, they can argue that CPU limitation is preventing PS4 running at a solid 60fps but the simple fact is that if PS4 is CPU limited then increasing the resolution from 900P to 1080P should be virtually free because the extra load is GPU side, the AI and everything on the CPU side stays much the same you're just adding more work for the GPU to do which as many titles have shown the PS4 GPU will have no trouble with.

I'm still hopeful that a day one patch will show up like before, Microsoft seem to be getting developers to gimp the PS4 versions at least until all reviews are up.
 
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I would assume there is an awful lot of things going on in the back ground of ACU due to the sheer number of AI models that are not just back ground scenery in the game which may be having an adverse affect on the game running at 1080p, This would not have been a problem in AC4. I seem to recall reading that one of Watchdogs issues was the amount of meta data flying around at any one point due to every AI model having a "Backstory" and can be interacted with.

While it is easy to call BS on such statements that ubisoft have made, without access to all of the internal benchmarks and without pulling the game apart we will never truly know what the issue is or why it has been limited.
 
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