Wow, didn't realise that. So what Ubisoft is doing here is potentially annoying the PC user base with broken releases and stupidly high prices.
Yep, and even more so now with digitally distributed games, because console games are still mostly physical releases, where there are numerous parties that want a slice of the asking price, compared to Steam where it's the publishers or developers and Valve that takes a cut. Skrim was making quite a bit more on a per item basis on Steam than the other platforms it came out on, I just think the issue or difference is that (at the time the information was released) there had been a lot more sales on the consoles combined.


