*** The Official Elite: Dangerous Thread ***

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Wow, that's one way to buy an anaconda.

When are we expecting 1.3 anyway?

Well, the dev update today stated that the big announcement of what the main powerplay update is still a couple of weeks away so it's at least that long and probably longer given there will most likely be a beta period too.

It does look like it's going to be a substantial update though, drones and a new mission system as appetisers :)
 
Well, the dev update today stated that the big announcement of what the main powerplay update is still a couple of weeks away so it's at least that long and probably longer given there will most likely be a beta period too.

It does look like it's going to be a substantial update though, drones and a new mission system as appetisers :)

New mission system? That sounds good. It definitely needs it. Any details?
 
https://forums.frontier.co.uk/showthread.php?t=135952

Hi everyone,

First, I want to thank everyone who helped make our game the number one bestseller on Steam, and to all our players who helped welcome new Commanders into the community. We’re working hard on the game, and it’s great for the team to see so much passion from players.

For those of you who already own Elite: Dangerous from our store and asked about getting the game in your Steam collection: we hear you and we’re looking into it. We can’t speak for other cases where the same question has come up, but turning EliteDangerous.com customers into Steam customers unfortunately isn't 100 percent our decision and isn’t free for us in the context of the game’s ongoing growth and development. It could take a few weeks to work through, but we hear your feedback and addressing it is a priority for all of us.

For the Mac beta we’ve been receiving some excellent feedback, so as always, thanks to you all for that. A new Mac beta client will be released early next week.

Looking further ahead we have the Powerplay update, the big announcement is still a couple of weeks away but I can reveal a bit more of what will form part of the wider update and that is a major overhaul for the missions system. This isn’t directly part of the new Powerplay feature, but does supplement it. We’ve been working on this since the game’s initial release to provide us with a mission system that will support the game as we keep adding new features and content and improve your experience with all missions.

We’ve focused on a few clear goals for this revamp. The first is being able to provide a wider range of missions and in a method we can easily add to and increase variation within the mission type. We’re also adding the ability to select mission locations and targets (where applicable) in the galaxy and system map. Greater use of the player inbox will be used to support mission branches, making them easier to manage.

One of the limitations of the current system is that missions tended to be a good option for starting players, but not so much for later on in the game. The overhaul will address this issue by making missions available for more experienced players as well as specific missions for higher ranks or status – such as being a Founder level member. The system will also expand the influence of reputation on missions to reward players who build a high reputation with minor factions.

As with any major update we will take the opportunity to add some incidental improvements to the game. One such improvement is that the maximum loan value for ship rebuys will scale according to your Pilots Federation ranking, allowing a greater safety net as you progress through the game. For ship customisation you will also be able to fit more than one fuel tank to your ship – although this obviously takes up space you could have used on other modules!

Thanks!

Michael
 
Seriously. Fairplay to DB and the Frontier team for delivering on this game. Not only have they continuously kept us up to date, but they are also listening to players views and trying to implement them where possible as well.

Peter Molyneux, you should take lessons from the master.
 
Well those are some welcome changes. I'm sure there are some vulture pilots who would like more fuel storage out there. Also, being on the bigger loans! I must say 600k is a drop in the ocean for me now. Very excited about the mission changes.
 
1.2.07 notes:
Hi everyone,

The galaxy servers will be down for 30 minutes from 11.30 am BST to allow us to update to Elite: Dangerous 1.2.07.

See the full list of changes below:

- Added vibrant paint jobs for all ships except Anaconda (available for purchase from the store soon)
- Crash fix for star system generation
- Fix for crash in TrackIR caused by the disconnect function incorrectly handling the case when the TrackIR is in an error state. Also applied the same fix to FreeTrack
- Adjusted terraforming meta data to prevent server error
- When getting close to a capital ship while neutral, it will warn you at ~1KM away and then turn hostile at a few hundred metres
- Treat capital ships like players for assigning kills
- Don’t allow NPCs to kill steal by them hitting the powerplant
- Prevent docking after the police 'notice' that a player is wanted. This is the same reaction with committing a violent crime near the station.
- Network fix to catch some messages delivery bugs
- Fix a case where a ship with damage regions and no shields could try to save a game before its defense data has been initialised, resulting in showing in the GUI as a ship that's unrepairable at 0% health
- Adfjusted Type 7 and Viper collision mesh to make them a bit harder to get stuck in the starport entrance cage
- Various text fixes

Server-side Changes:

- Decriminalise Limpets
- When changing station ownership after a conflict, always treat system controlling stations as more valuable than anything else
- Fix Commander Stats for selling level 2 and level 3 survey scans
- Various performance and reliability improvements

Thanks everyone.

Ed
 
This game is so well looked after :)

Stunning absolutely stunning. It really is a breath of fresh air in the otherwise murky world of developers.

Fair play to the team, fair play indeed.
 
You'd think otherwise reading the official forums :/
The phrase "you will never find a more wretched hive of scum and villainy" comes to mind... although they still don't come close to the denizens of EVE online.

Speaking of whom, apparently EVE players have been organising gank groups to go around griefing newbies because they saw how many new players joined after Elite's Steam debut and they don't want another space game to be successful; sad, just really sad and pathetic.
 
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Ooh. Link to said threads please?

LOL

Not sure I can post links to other forums, however it's on the elite D forum, patch notes, top thread (1.207 incoming)

40 pages of good comments, not so good comments, rants and insults....

Mind your head as you go in, there are toys flying around everywhere....

:D
 
Came and joined into wings with the PAGAN guys for the first time tonight and had the worst possible start to it.

I did not play the game for over a week and forgot a few of the key binding on my hotas. After joining my wing in a high conflict zone I went and attacked a anaconda and for some reason it just took me out really fast. I lost my engines and could not get away, boom, dead before someone could come help me.

Then I went in again, this time I was just attacking ASPs and Pyhons. Got greedy and wanted to finish a Python off before heading back even though I had lost my shields and my canopy was 50%. Went in for another attack and my canopy broke, so I got out of there. Managed to find a station and arrived with 2 minutes to spare. It was one of those huge turbine looking stations that spin. Was in a rush and took a chance flying through the spinning area, boom it hit me and I exploded :eek::(

I hardly ever die and here I was two death in an hour. lol. Luckily I just had enough money left after the 2nd death from insurance. What a night!

Now I need to play it safe and stick to RESs in solo until I make a few million and upgrade a few things also. Need better shields and weapons for starters.
 
I hardly ever die and here I was two death in an hour. lol. Luckily I just had enough money left after the 2nd death from insurance. What a night!

I went on earlier to check out the patch (someone said the Vulture had been changed) it has not..

Anyway, went into a RES and started to get some bounties, it was dark and I boosted straight into a rock... Dead.

Cost me 1.1 million...

Tech me for trying to play it in the day
 
I went on earlier to check out the patch (someone said the Vulture had been changed) it has not..

Anyway, went into a RES and started to get some bounties, it was dark and I boosted straight into a rock... Dead.

Cost me 1.1 million...

Tech me for trying to play it in the day

lol. I can just imagine that happening. Too funny :p

You must have a fully kitted out Vulture. Mine costs less than half that at the moment if I die.
 
WE have a few wings now just need something to do with them if anybody knows where some good places to visit IE wing griefers post it and we can dish out some revenge........
 
lol. I can just imagine that happening. Too funny :p

You must have a fully kitted out Vulture. Mine costs less than half that at the moment if I die.

My load out is at the top of the page.

Such a good ship for bounty hunting...


WE have a few wings now just need something to do with them if anybody knows where some good places to visit IE wing griefers post it and we can dish out some revenge........

It would be awesome if that could happen.

I would love to see a twitch feed for that. One person streaming from their ship acting as a camera showing the carnage... :)
 
I only got this last week. I am debating whether to buy a vulture outright or trade my cobra in as well.

The only thing that is bothering me is the fact that if you have more than one ship, you have to trek back to the station you swapped ships at to swap over.

Be good if you could pay the AI to fly your ships from station to station to avoid this.
Obviously they wouldn't fly it out, it would just be a delivery charge and it would appear iat your current station after the appropriate one way travel time.
 
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