Ill try afterburner find where it is the record thing.
Which game are you seeing 38fps minimums btw?
If it's GTA V then when doing the recording please walk into a field of long grass in the wilderness.
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Ill try afterburner find where it is the record thing.
Hope this is ok, 4K images in spoilers, on sig rig. Settings maxed, 0xMSAA.
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I played through the game start to finish at 3840x2160*, and didn't find the framerate hindering my gameplay at all. Lowest it ever went was ~19, out in countryside. The claim of 38 minimum with just a few settings knocked down is very believable, grass and post FX are huge performance killers.
*downsampled, as my UHD TV died two days before release![]()
Not sure what's going on there, but on 3/4 of those screenshots, the image quality looks pretty terrible.
My game looks way better than that. Maybe because it's not native?!
most these monitors aren't even 4k there UHD but that's none of my business
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Not sure what's going on there, but on 3/4 of those screenshots, the image quality looks pretty terrible.
My game looks way better than that. Maybe because it's not native?!
I guess it depends on your definition of 'near max' settings.
"Near Max" to me is every setting at it's highest (inc extended graphic options) with no MSAA.
The extended graphics settings will cripple any rig, 'near max' for me would be everything 'normal' maxxed out (apart from MSAA, maybe at 2x), extended graphics all/mostly off.
Completely maxxed out is everything on, 8x MSAA, enhanced graphics, the lot. You'd need SLI Titan X's, and probably more than 2 for this![]()
Looks more like how games look when they are up sampled.
Like it you run Metro: 2033 Redux with Supersampling at 0.5 or BF4 with the slider below 100%
Sigh. Really? lol.
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Better?
In the 4K image using DSR there shouldn't be any up/down sampling artefacts or any gaussian blurring - those are applied as part of the process to create the image at native resolution.
Something not quite right with those screens though - it could be the image hosting is doing something nasty compression wise.
In the 4K image using DSR there shouldn't be any up/down sampling artefacts or any gaussian blurring - those are applied as part of the process to create the image at native resolution.
Something not quite right with those screens though - it could be the image hosting is doing something nasty compression wise.
It's not the image host. The foreground looks OK to me but everything behind it is fuzzy. Honestly? it looks like 1080p compared to what I'm getting as 4k.